Player Matchup

Kuzenbo
Kuzenbo
Bonkdog
Kuzenbo
Level 27
God Stats
11W - 12L
1,526 SR
Queue Stats
13W - 18L
1,404 Elo+
Party 1
Shiva
Shiva
Sles10
Shiva
Level 67
God Stats
7W - 4L
1,603 SR
Queue Stats
40W - 49L
1,419 Elo+
Party 1
Set
Set
SyCo DaRkMatteR
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,429 Elo+
Party 1
Medusa
Medusa
SyCoSoLstice
Medusa
Level 24
God Stats
5W - 10L
1,193 SR
Queue Stats
9W - 24L
1,202 Elo+
Party 1
Discordia
Discordia
hairybananas
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,347 Elo+
Party 1
Team Averages
Level 54
1,464 SR
1,360 Elo+

VS

Team Averages
Level 87
1,578 SR
1,492 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Dayobi
Medusa
Level 98
God Stats
10W - 4L
1,808 SR
Queue Stats
40W - 58L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
Ownshadowman
Cthulhu
Level 25
God Stats
1W - 0L
1,340 SR
Queue Stats
8W - 7L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Ragneli
Gilgamesh
Level 88
God Stats
3W - 0L
1,741 SR
Queue Stats
251W - 244L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bonkdog
Kuzenbo
10
0 / 7 / 4
7,061
415
5,258
19,922
18,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Sles10
Shiva
14
5 / 2 / 1
8,746
514
9,562
13,006
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 8 / 2
8,169
481
9,535
14,206
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
1 / 5 / 0
7,238
426
4,576
10,387
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
hairybananas
Discordia
12
0 / 3 / 3
7,068
416
6,270
9,749
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 4 / 4
10,133
596
12,175
12,516
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
 
Chronos
15
3 / 2 / 7
9,162
539
9,684
10,640
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Dayobi
Medusa
15
4 / 1 / 6
8,842
520
11,231
11,530
4,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ownshadowman
Cthulhu
14
4 / 0 / 11
8,496
500
6,033
7,912
6,059
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
Ragneli
Gilgamesh
15
8 / 2 / 6
9,423
554
10,580
12,034
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
25
25
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
4
4
2
W
Chronos
 
Chronos
3
2
7
3.25
L
Kuzenbo
Bonkdog
Kuzenbo
0
7
4
0.29
W
Medusa
Dayobi
Medusa
4
1
6
7
W
Cthulhu
Ownshadowman
Cthulhu
4
0
11
9.5
W
Gilgamesh
Ragneli
Gilgamesh
8
2
6
5.5
L
Shiva
Sles10
Shiva
5
2
1
2.75
L
3
8
2
0.5
L
Medusa
1
5
0
0.2
L
Discordia
hairybananas
Discordia
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,201
Damage
49,703
67,270
Taken
54,632
38,505
Mitigated
26,905
14,548
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,175
567
247
3,088
12,516
7,328
0
1,666
10,506
0
64,179
W
Chronos
 
Chronos
9,684
2,434
0
3,283
10,640
3,440
545
1,958
8,569
62,240
0
L
Kuzenbo
Bonkdog
Kuzenbo
5,258
1,588
258
3,874
19,922
18,843
0
3,901
15,797
18,438
0
W
Medusa
Dayobi
Medusa
11,231
5,608
0
5,023
11,530
4,194
1,023
3,085
8,409
0
75,494
W
Cthulhu
Ownshadowman
Cthulhu
6,033
643
891
2,047
7,912
6,059
285
1,533
6,267
19,859
4,119
W
Gilgamesh
Ragneli
Gilgamesh
10,580
3,782
0
1,467
12,034
5,884
0
3,286
8,644
0
45,947
L
Shiva
Sles10
Shiva
9,562
2,087
850
3,196
13,006
5,371
0
3,525
9,228
0
52,384
L
9,535
3,203
0
2,458
14,206
8,326
31
3,124
10,583
0
47,764
L
Medusa
4,576
891
0
2,606
10,387
2,941
51
2,087
8,260
0
42,433
L
Discordia
hairybananas
Discordia
6,270
262
0
1,306
9,749
3,024
0
2,279
7,273
40,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
46,056
351
Minions Killed
478
0
Camps Cleared
0
1,562,268
Distance Traveled
1,661,885
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,133
596
126
7
0
309,545
3
W
Chronos
9,162
539
123
7
0
338,153
5
L
Kuzenbo
7,061
415
28
2
0
295,450
0
W
Medusa
8,842
520
113
7
0
304,079
3
W
Cthulhu
8,496
500
45
3
0
344,433
1
W
Gilgamesh
9,423
554
71
4
0
365,675
1
L
Shiva
8,746
514
93
5
0
362,864
1
L
Set
8,169
481
85
5
0
272,156
4
L
Medusa
7,238
426
79
5
0
315,810
5
L
Discordia
7,068
416
66
4
0
315,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role