Player Matchup

Thor
Thor
Platinum IV
CJharo
Thor
Platinum IV
Level 160
God Stats
19W - 5L
1,980 SR
Queue Stats
44W - 38L
2,034 MMR
Party 3
Medusa
Medusa
Diamond IV
InimiGod
Medusa
Diamond IV
Level 149
God Stats
6W - 6L
1,666 SR
Queue Stats
335W - 306L
2,134 MMR
Solo
Ganesha
Ganesha
Platinum V
Kalsur
Ganesha
Platinum V
Level 159
God Stats
6W - 3L
1,824 SR
Queue Stats
45W - 42L
1,958 MMR
Party 3
Thoth
Thoth
Diamond IV
TheGoyem
Thoth
Diamond IV
Level 148
God Stats
3W - 7L
1,745 SR
Queue Stats
225W - 206L
2,190 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond II
Wumbles
Tsukuyomi
Diamond II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
356W - 344L
2,317 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,743 SR
2,127 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,620 SR
2,126 MMR
Osiris
Osiris
Platinum I
ButteryGod
Osiris
Platinum I
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 270L
1,992 MMR
Party 4
Rama
Rama
Diamond IV
Herm3s
Rama
Diamond IV
Level 160
God Stats
14W - 4L
1,905 SR
Queue Stats
128W - 94L
2,227 MMR
Party 2
Agni
Agni
Diamond II
NicoWilliamsJR
Agni
Diamond II
Level 83
God Stats
7W - 3L
1,763 SR
Queue Stats
76W - 70L
2,245 MMR
Solo
Cliodhna
Cliodhna
Platinum I
Woodmancer
Cliodhna
Platinum I
Level 159
God Stats
6W - 4L
1,432 SR
Queue Stats
307W - 270L
1,992 MMR
Party 4
Yemoja
Yemoja
Platinum II
mrspacman
Yemoja
Platinum II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 50L
2,177 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CJharo
Thor
11
1 / 1 / 3
5,805
581
3,156
6,200
2,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
InimiGod
Medusa
6
0 / 4 / 1
4,348
435
2,049
4,861
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
Kalsur
Ganesha
8
1 / 4 / 2
5,252
525
1,956
8,170
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
TheGoyem
Thoth
9
2 / 4 / 2
5,673
567
2,301
4,617
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Wumbles
Tsukuyomi
10
5 / 2 / 2
6,087
609
5,725
6,797
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CamazotzGilgameshIzanamiCabrakan

VS

Bans
SolAtlasBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ButteryGod
Osiris
10
0 / 2 / 0
5,719
572
2,956
6,207
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Herm3s
Rama
11
7 / 2 / 3
6,613
661
6,426
5,789
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 4
7,059
706
4,455
4,974
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Woodmancer
Cliodhna
10
3 / 3 / 2
6,359
636
2,475
6,248
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
mrspacman
Yemoja
10
1 / 0 / 9
5,861
586
4,960
4,342
2,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
15
15
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
ButteryGod
Osiris
0
2
0
0
L
Thor
CJharo
Thor
1
1
3
2.5
W
Rama
Herm3s
Rama
7
2
3
4.25
L
Medusa
InimiGod
Medusa
0
4
1
0.13
L
Ganesha
Kalsur
Ganesha
1
4
2
0.5
W
4
2
4
3
L
Thoth
TheGoyem
Thoth
2
4
2
0.75
W
Cliodhna
Woodmancer
Cliodhna
3
3
2
1.33
L
Tsukuyomi
Wumbles
Tsukuyomi
5
2
2
3
W
Yemoja
mrspacman
Yemoja
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,187
Damage
21,272
30,645
Taken
27,560
9,584
Mitigated
11,066
5,294
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ButteryGod
Osiris
2,956
1,268
0
2,399
6,207
4,513
0
0
5,935
0
33,915
L
Thor
CJharo
Thor
3,156
1,064
0
2,228
6,200
2,416
0
330
5,870
0
29,635
W
Rama
Herm3s
Rama
6,426
4,869
0
2,196
5,789
1,528
0
517
5,272
0
44,581
L
Medusa
InimiGod
Medusa
2,049
926
0
834
4,861
874
0
2,180
2,681
0
17,624
L
Ganesha
Kalsur
Ganesha
1,956
236
119
1,481
8,170
3,403
0
3,167
5,003
7,848
0
W
4,455
745
0
1,208
4,974
1,311
0
2,032
2,736
48,337
0
L
Thoth
TheGoyem
Thoth
2,301
0
0
100
4,617
1,094
0
2,064
2,553
27,870
0
W
Cliodhna
Woodmancer
Cliodhna
2,475
665
0
600
6,248
1,578
0
1,125
5,092
0
34,280
L
Tsukuyomi
Wumbles
Tsukuyomi
5,725
2,148
0
532
6,797
1,797
31
1,640
5,157
0
31,954
W
Yemoja
mrspacman
Yemoja
4,960
994
687
1,440
4,342
2,136
0
583
3,032
15,883
2,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
31,611
248
Minions Killed
342
0
Camps Cleared
0
1,030,544
Distance Traveled
1,039,534
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,719
572
66
7
0
207,014
5
L
Thor
5,805
581
70
7
0
210,709
6
W
Rama
6,613
661
90
9
0
197,398
0
L
Medusa
4,348
435
39
4
0
161,279
3
L
Ganesha
5,252
525
1
0
0
215,227
5
W
Agni
7,059
706
92
9
0
199,851
2
L
Thoth
5,673
567
76
8
0
202,437
3
W
Cliodhna
6,359
636
70
7
0
220,343
2
L
Tsukuyomi
6,087
609
62
6
0
240,892
2
W
Yemoja
5,861
586
24
2
0
214,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role