Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
DoTooMuchMeiosis
Odin
Silver I
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,455 MMR
Solo
Zeus
Zeus
Bronze III
DoctorLokiMD
Zeus
Bronze III
Level 114
God Stats
0W - 1L
1,515 SR
Queue Stats
7W - 11L
1,474 MMR
Solo
Khepri
Khepri
Silver I
ManP3
Khepri
Silver I
Level 68
God Stats
1W - 2L
1,293 SR
Queue Stats
41W - 43L
1,448 MMR
Party 1
Medusa
Medusa
Silver I
Sherly7099
Medusa
Silver I
Level 151
God Stats
17W - 14L
1,742 SR
Queue Stats
63W - 67L
1,452 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,510 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,402 SR
1,450 MMR
Hachiman
Hachiman
Silver II
MeatyChunks42
Hachiman
Silver II
Level 126
God Stats
1W - 2L
1,484 SR
Queue Stats
40W - 35L
1,280 MMR
Party 2
Ymir
Ymir
Silver I
OGBubbleBlower
Ymir
Silver I
Level 110
God Stats
2W - 0L
1,745 SR
Queue Stats
4W - 6L
1,508 MMR
Party 2
Janus
Janus
Bronze IV
W00KIES
Janus
Bronze IV
Level 160
God Stats
11W - 9L
1,185 SR
Queue Stats
112W - 98L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold IV
eRRatiik
Cliodhna
Gold IV
Level 102
God Stats
1W - 2L
1,251 SR
Queue Stats
49W - 59L
1,488 MMR
Solo
Arachne
Arachne
Gold II
krizalidjb
Arachne
Gold II
Level 121
God Stats
14W - 5L
1,346 SR
Queue Stats
224W - 227L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 3 / 3
10,248
512
9,283
16,347
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 7 / 3
8,708
435
5,068
20,062
12,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 9 / 2
8,177
409
8,038
12,160
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
ManP3
Khepri
13
2 / 5 / 4
8,881
444
3,740
15,130
16,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Sherly7099
Medusa
17
5 / 3 / 2
10,201
510
14,409
11,214
4,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebAtlasBastet

VS

Bans
IzanamiTyrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MeatyChunks42
Hachiman
18
3 / 0 / 7
12,074
604
9,163
14,157
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 9
9,761
488
5,027
16,756
13,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
W00KIES
Janus
20
10 / 3 / 7
14,007
700
16,233
9,568
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
eRRatiik
Cliodhna
19
4 / 2 / 10
12,523
626
14,847
15,995
8,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
krizalidjb
Arachne
20
8 / 1 / 8
12,749
637
12,892
17,993
12,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
13
Kills
27
27
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
3
1.5
L
1
7
3
0.36
L
2
9
2
0.33
L
Khepri
ManP3
Khepri
2
5
4
0.8
W
Hachiman
MeatyChunks42
Hachiman
3
0
7
6.5
W
2
7
9
0.93
L
Medusa
Sherly7099
Medusa
5
3
2
2
W
Janus
W00KIES
Janus
10
3
7
4.5
W
Cliodhna
eRRatiik
Cliodhna
4
2
10
4.5
W
Arachne
krizalidjb
Arachne
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,538
Damage
58,162
74,913
Taken
74,469
43,519
Mitigated
42,429
11,386
Healing
31,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,283
2,739
0
4,350
16,347
5,778
0
5,087
11,046
0
73,377
L
5,068
1,082
0
1,877
20,062
12,992
0
3,063
16,857
3,201
40,948
L
8,038
1,227
0
846
12,160
4,054
0
4,564
7,398
42,287
0
L
Khepri
ManP3
Khepri
3,740
553
156
2,232
15,130
16,403
0
5,635
9,368
20,813
0
W
Hachiman
MeatyChunks42
Hachiman
9,163
5,590
0
7,946
14,157
3,946
3,879
1,224
12,885
0
87,083
W
5,027
885
425
1,276
16,756
13,794
104
1,846
14,878
19,003
3,094
L
Medusa
Sherly7099
Medusa
14,409
4,857
0
1,925
11,214
4,292
810
1,783
9,373
0
85,828
W
Janus
W00KIES
Janus
16,233
1,595
0
3,066
9,568
3,596
1,532
3,772
5,628
109,320
0
W
Cliodhna
eRRatiik
Cliodhna
14,847
2,247
0
8,651
15,995
8,236
1,267
2,378
12,497
0
79,286
W
Arachne
krizalidjb
Arachne
12,892
8,017
0
10,539
17,993
12,857
2,081
2,999
14,876
0
129,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
61,114
457
Minions Killed
646
0
Camps Cleared
0
1,885,864
Distance Traveled
2,172,669
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,248
512
136
7
0
449,624
9
L
Odin
8,708
435
78
4
0
375,256
1
L
Zeus
8,177
409
73
4
0
308,613
1
L
Khepri
8,881
444
21
1
0
364,655
2
W
Hachiman
12,074
604
141
7
0
403,216
0
W
Ymir
9,761
488
30
2
0
376,520
4
L
Medusa
10,201
510
149
7
0
387,716
2
W
Janus
14,007
700
198
10
0
448,581
3
W
Cliodhna
12,523
626
133
7
0
443,974
10
W
Arachne
12,749
637
144
7
0
500,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role