Player Matchup

Danzaburou
Danzaburou
CarolinaHitMan68
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
Gods_Nathijoe
Ah Puch
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,516 Elo+
Party 2
Shiva
Shiva
Impacious
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 2
Sobek
Sobek
Slyraptor0
Sobek
Level 145
God Stats
1W - 0L
1,634 SR
Queue Stats
9W - 11L
1,607 Elo+
Party 2
Hades
Hades
thestarlord2004
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,178 Elo+
Party 2
Team Averages
Level 124
1,527 SR
1,415 Elo+

VS

Team Averages
Level 97
1,705 SR
1,582 Elo+
Neith
Neith
AkaIi
Neith
Level 126
God Stats
1W - 1L
1,843 SR
Queue Stats
162W - 138L
1,567 Elo+
Party 1
Loki
Loki
BackstabLoki
Loki
Level 156
God Stats
16W - 10L
1,716 SR
Queue Stats
61W - 50L
1,635 Elo+
Party 3
Aphrodite
Aphrodite
JordanMayne
Aphrodite
Level 63
God Stats
8W - 4L
1,755 SR
Queue Stats
123W - 124L
1,596 Elo+
Solo
Ares
Ares
SnaggedPlayer17
Ares
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,542 Elo+
Party 3
Odin
Odin
divasdiva
Odin
Level 89
God Stats
2W - 1L
1,712 SR
Queue Stats
104W - 89L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarolinaHitMan68
Danzaburou
15
6 / 0 / 11
8,933
893
9,968
7,989
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
14
1 / 3 / 13
7,877
788
7,187
7,545
3,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Impacious
Shiva
15
6 / 3 / 11
8,626
863
9,931
11,497
8,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
15
4 / 3 / 16
8,683
868
7,610
13,482
12,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 0 / 12
9,442
944
11,995
7,624
3,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkaIi
Neith
13
2 / 7 / 2
7,101
710
7,184
10,275
3,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 6 / 0
7,065
707
7,978
9,756
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
JordanMayne
Aphrodite
13
2 / 5 / 5
7,256
726
5,841
9,263
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 4
7,585
759
5,558
13,557
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
12
0 / 2 / 5
6,615
662
5,411
11,251
5,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
24
Kills
9
9
Deaths
24
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
AkaIi
Neith
2
7
2
0.43
L
3
6
0
0.5
W
Danzaburou
CarolinaHitMan68
Danzaburou
6
0
11
11.5
W
Ah Puch
1
3
13
2.5
W
Shiva
Impacious
Shiva
6
3
11
3.83
L
Aphrodite
JordanMayne
Aphrodite
2
5
5
0.9
W
Sobek
4
3
16
4
L
2
4
4
1
L
Odin
0
2
5
1.25
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,691
Damage
31,972
48,137
Taken
54,102
31,426
Mitigated
28,138
16,201
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AkaIi
Neith
7,184
2,449
0
977
10,275
3,625
0
5,005
5,270
0
20,715
L
7,978
2,036
0
710
9,756
3,112
515
4,786
4,970
0
22,472
W
Danzaburou
CarolinaHitMan68
Danzaburou
9,968
3,950
0
3,000
7,989
3,469
3,740
1,571
6,418
0
26,709
W
Ah Puch
7,187
393
0
1,698
7,545
3,846
998
1,162
6,383
26,250
0
W
Shiva
Impacious
Shiva
9,931
1,340
496
2,556
11,497
8,141
597
3,092
8,405
0
23,432
L
Aphrodite
JordanMayne
Aphrodite
5,841
891
1,488
2,322
9,263
4,055
0
5,283
3,980
18,531
0
W
Sobek
7,610
610
428
3,298
13,482
12,068
344
3,533
9,949
18,095
0
L
5,558
507
256
940
13,557
11,597
0
6,582
6,975
14,924
0
L
Odin
5,411
648
0
2,273
11,251
5,749
0
5,136
6,115
0
15,066
W
11,995
514
812
3,913
7,624
3,902
148
2,041
5,583
32,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
35,622
190
Minions Killed
160
0
Camps Cleared
0
1,058,676
Distance Traveled
952,068
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,101
710
36
4
0
152,011
2
L
Loki
7,065
707
32
3
0
184,000
1
W
Danzaburou
8,933
893
38
4
0
221,402
1
W
Ah Puch
7,877
788
46
5
0
194,189
1
W
Shiva
8,626
863
34
3
0
214,857
0
L
Aphrodite
7,256
726
49
5
0
193,801
3
W
Sobek
8,683
868
19
2
0
207,107
0
L
Ares
7,585
759
16
2
0
196,307
3
L
Odin
6,615
662
27
3
0
225,949
3
W
Hades
9,442
944
53
5
0
221,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role