Player Matchup

Janus
Janus
DaedalJaimeJL
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,536 Elo+
Solo
Geb
Geb
Danexodr
Geb
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,422 Elo+
Solo
Medusa
Medusa
FMFaithful
Medusa
Level 127
God Stats
2W - 3L
1,435 SR
Queue Stats
341W - 347L
1,552 Elo+
Solo
The Morrigan
The Morrigan
GizardGatter
The Morrigan
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 163L
1,499 Elo+
Solo
Xbalanque
Xbalanque
Reo1918
Xbalanque
Level 153
God Stats
10W - 12L
1,886 SR
Queue Stats
563W - 590L
1,562 Elo+
Solo
Team Averages
Level 130
1,564 SR
1,514 Elo+

VS

Team Averages
Level 124
1,500 SR
1,444 Elo+
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Budazinc
Set
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 308L
1,349 Elo+
Solo
Serqet
Serqet
foureyes16
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 128L
1,427 Elo+
Party 1
Odin
Odin
stovetopgod
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,437 Elo+
Party 1
Hachiman
Hachiman
尾戒king
Hachiman
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
618W - 634L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 15
11,021
848
8,885
7,460
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 4 / 21
11,212
862
7,183
17,324
20,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
FMFaithful
Medusa
19
15 / 5 / 13
12,617
971
19,257
12,262
5,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
GizardGatter
The Morrigan
17
6 / 5 / 13
10,642
819
7,989
8,970
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Reo1918
Xbalanque
18
7 / 3 / 15
11,559
889
21,036
10,960
5,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 8 / 8
10,730
825
7,180
13,959
5,364
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
9 / 6 / 3
11,471
882
11,815
13,943
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
foureyes16
Serqet
13
0 / 9 / 7
8,123
625
2,516
13,332
8,657
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 8
9,123
702
7,346
19,245
14,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
尾戒king
Hachiman
17
2 / 6 / 6
9,820
755
13,139
14,352
4,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
50
36
Kills
18
19
Deaths
37
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
8
8
1.25
L
9
6
3
1.75
W
4
2
15
5.75
W
4
4
21
3.63
W
Medusa
FMFaithful
Medusa
15
5
13
4.3
W
The Morrigan
GizardGatter
The Morrigan
6
5
13
2.5
W
Xbalanque
Reo1918
Xbalanque
7
3
15
4.83
L
Serqet
foureyes16
Serqet
0
9
7
0.39
L
1
8
8
0.63
L
Hachiman
尾戒king
Hachiman
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,350
Damage
41,996
56,976
Taken
74,831
39,978
Mitigated
42,408
20,290
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,180
2,000
0
471
13,959
5,364
375
5,496
8,463
0
19,562
L
11,815
5,273
1,201
2,662
13,943
9,330
370
5,476
8,429
0
22,374
W
8,885
45
1,995
2,797
7,460
2,520
504
83
7,157
35,364
0
W
7,183
711
763
4,495
17,324
20,787
387
0
16,955
13,352
0
W
Medusa
FMFaithful
Medusa
19,257
9,392
779
2,275
12,262
5,712
2,664
83
12,015
0
43,580
W
The Morrigan
GizardGatter
The Morrigan
7,989
1,467
851
2,339
8,970
5,398
507
0
8,608
12,610
981
W
Xbalanque
Reo1918
Xbalanque
21,036
5,827
790
3,206
10,960
5,561
3,196
0
10,518
0
35,054
L
Serqet
foureyes16
Serqet
2,516
716
296
795
13,332
8,657
0
3,522
9,767
0
7,133
L
7,346
1,934
415
2,477
19,245
14,081
221
5,307
13,938
445
13,388
L
Hachiman
尾戒king
Hachiman
13,139
6,183
1,625
4,355
14,352
4,976
734
3,398
10,954
0
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,051
Gold Earned
49,267
141
Minions Killed
128
0
Camps Cleared
0
1,245,163
Distance Traveled
1,077,399
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,730
825
21
2
0
240,144
1
L
Set
11,471
882
40
3
0
214,560
2
W
Janus
11,021
848
48
4
0
271,807
0
W
Geb
11,212
862
6
0
0
265,890
3
W
Medusa
12,617
971
39
3
0
219,440
2
W
The Morrigan
10,642
819
13
1
0
233,544
0
W
Xbalanque
11,559
889
35
3
0
254,482
2
L
Serqet
8,123
625
7
1
0
168,226
1
L
Odin
9,123
702
13
1
0
228,360
3
L
Hachiman
9,820
755
47
4
0
226,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role