Player Matchup

Gilgamesh
Gilgamesh
Joebama2012
Gilgamesh
Level 95
God Stats
13W - 13L
1,311 SR
Queue Stats
304W - 330L
1,481 Elo+
Party 3
Rama
Rama
PeePaw25
Rama
Level 68
God Stats
3W - 3L
1,875 SR
Queue Stats
239W - 182L
1,600 Elo+
Party 1
Thoth
Thoth
TornadoTuna
Thoth
Level 27
God Stats
3W - 3L
1,740 SR
Queue Stats
126W - 97L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wrevon
Tsukuyomi
Level 103
God Stats
27W - 19L
1,754 SR
Queue Stats
353W - 298L
1,605 Elo+
Party 1
Ymir
Ymir
alexp36
Ymir
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 83L
1,750 Elo+
Party 3
Team Averages
Level 66
1,636 SR
1,606 Elo+

VS

Team Averages
Level 67
1,646 SR
1,607 Elo+
Geb
Geb
Gumukk
Geb
Level 109
God Stats
3W - 4L
1,715 SR
Queue Stats
261W - 217L
1,627 Elo+
Party 2
Fenrir
Fenrir
NotLeftys
Fenrir
Level 81
God Stats
4W - 4L
1,748 SR
Queue Stats
251W - 223L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PlasmaSD
Morgan Le Fay
Level 66
God Stats
2W - 8L
1,504 SR
Queue Stats
246W - 214L
1,615 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
keatoncurtis348
Ah Muzen Cab
Level 28
God Stats
6W - 4L
1,584 SR
Queue Stats
187W - 135L
1,626 Elo+
Party 2
Shiva
Shiva
superXgandorf141
Shiva
Level 50
God Stats
3W - 4L
1,680 SR
Queue Stats
43W - 30L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joebama2012
Gilgamesh
17
1 / 5 / 4
10,480
476
9,889
22,173
9,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
19
2 / 2 / 3
11,052
502
4,225
12,422
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 2 / 9
12,606
573
23,199
13,922
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Wrevon
Tsukuyomi
20
12 / 7 / 5
12,723
578
17,671
23,680
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
alexp36
Ymir
14
0 / 3 / 6
9,127
415
3,926
24,997
18,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Gumukk
Geb
15
1 / 3 / 6
9,912
451
9,842
16,089
17,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
NotLeftys
Fenrir
19
5 / 9 / 4
11,909
541
16,760
23,791
10,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
PlasmaSD
Morgan Le Fay
17
1 / 4 / 6
11,105
505
6,644
14,198
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
keatoncurtis348
Ah Muzen Cab
20
5 / 2 / 2
13,474
612
17,852
12,198
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 5 / 6
12,622
574
19,238
23,166
21,072
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
23
Kills
19
19
Deaths
23
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
Gumukk
Geb
1
3
6
1.33
W
Gilgamesh
Joebama2012
Gilgamesh
1
5
4
0.6
L
Fenrir
NotLeftys
Fenrir
5
9
4
0.78
W
Rama
2
2
3
1.75
L
Morgan Le Fay
PlasmaSD
Morgan Le Fay
1
4
6
1
W
8
2
9
6.25
W
Tsukuyomi
Wrevon
Tsukuyomi
12
7
5
2.07
W
Ymir
alexp36
Ymir
0
3
6
1
L
Ah Muzen Cab
keatoncurtis348
Ah Muzen Cab
5
2
2
3
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,910
Damage
70,336
97,194
Taken
89,442
44,379
Mitigated
56,855
28,078
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Gumukk
Geb
9,842
1,040
0
2,851
16,089
17,717
14
6,466
9,623
29,250
3,224
W
Gilgamesh
Joebama2012
Gilgamesh
9,889
3,083
766
4,566
22,173
9,425
1,197
1,249
20,924
0
61,821
L
Fenrir
NotLeftys
Fenrir
16,760
5,272
0
4,060
23,791
10,617
0
6,657
17,134
0
88,014
W
Rama
4,225
2,307
0
5,729
12,422
3,410
0
98
12,324
0
78,852
L
Morgan Le Fay
PlasmaSD
Morgan Le Fay
6,644
505
0
1,968
14,198
3,192
66
7,111
7,087
69,838
0
W
23,199
960
11
2,549
13,922
4,590
0
5,198
8,506
98,285
0
W
Tsukuyomi
Wrevon
Tsukuyomi
17,671
5,843
0
5,999
23,680
8,692
0
4,017
19,451
0
81,959
W
Ymir
alexp36
Ymir
3,926
803
3,032
5,426
24,997
18,262
0
5,034
19,889
22,780
0
L
Ah Muzen Cab
keatoncurtis348
Ah Muzen Cab
17,852
7,122
0
6,550
12,198
4,257
2,444
2,938
9,260
0
113,626
L
19,238
3,594
985
4,366
23,166
21,072
312
3,953
19,213
0
68,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,988
Gold Earned
59,022
628
Minions Killed
612
0
Camps Cleared
0
1,981,554
Distance Traveled
2,034,381
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,912
451
27
1
0
383,237
4
W
Gilgamesh
10,480
476
131
6
0
378,140
3
L
Fenrir
11,909
541
124
6
0
414,567
1
W
Rama
11,052
502
170
8
0
344,749
1
L
Morgan Le Fay
11,105
505
134
6
0
423,948
0
W
Thoth
12,606
573
166
8
0
445,947
8
W
Tsukuyomi
12,723
578
128
6
0
442,793
2
W
Ymir
9,127
415
33
2
0
369,925
0
L
Ah Muzen Cab
13,474
612
196
9
0
415,068
5
L
Shiva
12,622
574
131
6
0
397,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role