Player Matchup

Fenrir
Fenrir
Platinum V
ArT of FaCtz
Fenrir
Platinum V
Level 103
God Stats
35W - 33L
1,731 SR
Queue Stats
268W - 317L
1,784 MMR
Solo
Neith
Neith
Gold V
RiskyCookie7
Neith
Gold V
Level 108
God Stats
6W - 16L
1,383 SR
Queue Stats
90W - 120L
1,357 MMR
Solo
Sylvanus
Sylvanus
Gold II
TfShockwave
Sylvanus
Gold II
Level 129
God Stats
10W - 4L
1,733 SR
Queue Stats
32W - 33L
1,831 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,615 SR
1,657 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,355 SR
1,735 MMR
Achilles
Achilles
Gold IV
ImHimItsMe
Achilles
Gold IV
Level 123
God Stats
16W - 19L
1,211 SR
Queue Stats
520W - 580L
1,354 MMR
Solo
Xbalanque
Xbalanque
Platinum III
JormCultist
Xbalanque
Platinum III
Level 122
God Stats
6W - 6L
1,355 SR
Queue Stats
381W - 353L
1,776 MMR
Party 1
Ah Puch
Ah Puch
Diamond V
LicknUrBiscuits
Ah Puch
Diamond V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 167L
2,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 5 / 6
14,013
738
12,437
31,351
41,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 0 / 7
13,753
724
14,387
12,102
5,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TfShockwave
Sylvanus
17
2 / 6 / 5
12,738
670
11,742
26,676
32,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AtlasAh Muzen CabThothPersephone

VS

Bans
BastetChaacZeusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImHimItsMe
Achilles
16
4 / 5 / 4
12,478
657
15,612
18,225
18,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
JormCultist
Xbalanque
19
3 / 4 / 8
13,337
702
21,757
15,832
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 3 / 7
13,071
688
21,881
14,189
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
11
11
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
5
6
1.6
W
Achilles
ImHimItsMe
Achilles
4
5
4
1.2
W
Xbalanque
JormCultist
Xbalanque
3
4
8
1.75
W
4
3
7
2.5
L
5
0
7
8.5
L
Sylvanus
TfShockwave
Sylvanus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
59,250
70,129
Taken
48,246
78,729
Mitigated
30,776
19,579
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,437
3,804
0
6,078
31,351
41,092
0
7,498
23,363
0
35,896
W
Achilles
ImHimItsMe
Achilles
15,612
5,593
0
2,407
18,225
18,808
228
5,770
12,455
0
26,225
W
Xbalanque
JormCultist
Xbalanque
21,757
10,327
0
1,246
15,832
5,972
2,262
3,589
12,243
0
80,038
W
21,881
1,177
0
3,972
14,189
5,996
496
2,939
11,250
59,218
0
L
14,387
2,957
0
3,358
12,102
5,343
1,716
3,329
8,575
67
87,614
L
Sylvanus
TfShockwave
Sylvanus
11,742
825
3,786
6,357
26,676
32,294
551
11,858
14,428
25,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,504
Gold Earned
38,886
225
Minions Killed
225
9
Camps Cleared
6
956,475
Distance Traveled
989,834
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,013
738
40
2
4
345,213
6
W
Achilles
12,478
657
29
2
3
316,177
4
W
Xbalanque
13,337
702
124
7
0
328,386
2
W
Ah Puch
13,071
688
72
4
3
345,271
2
L
Neith
13,753
724
159
8
3
315,852
4
L
Sylvanus
12,738
670
26
1
2
295,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role