Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ArrivedLynx999
Shiva
Level 37
God Stats
2W - 6L
1,249 SR
Queue Stats
17W - 28L
995 Elo+
Party 2
Ymir
Ymir
SNOULV6654
Ymir
Level 23
God Stats
2W - 7L
1,168 SR
Queue Stats
13W - 33L
1,078 Elo+
Party 2
Hachiman
Hachiman
WSBR Elite
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
XhoundrX
Fenrir
Level 27
God Stats
4W - 11L
1,298 SR
Queue Stats
11W - 25L
1,181 Elo+
Party 2
Team Averages
Level 42
1,343 SR
1,251 Elo+

VS

Team Averages
Level 79
1,382 SR
1,339 Elo+
Khepri
Khepri
Ant_Mullet
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,352 Elo+
Party 3
Janus
Janus
DarthMuff69
Janus
Level 124
God Stats
37W - 44L
1,309 SR
Queue Stats
333W - 349L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
Johnny_Ohm50701
Cthulhu
Level 17
God Stats
8W - 3L
1,500 SR
Queue Stats
60W - 79L
1,299 Elo+
Party 3
Bastet
Bastet
SuperDudePTown
Bastet
Level 17
God Stats
4W - 4L
1,090 SR
Queue Stats
111W - 152L
1,305 Elo+
Party 3
Charybdis
Charybdis
xtckilz
Charybdis
Level 128
God Stats
3W - 4L
1,512 SR
Queue Stats
349W - 358L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 8 / 0
8,225
457
10,867
15,231
4,653
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
7,861
437
7,776
11,407
6,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 10 / 0
6,886
383
3,745
13,966
3,675
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
WSBR Elite
Hachiman
10
0 / 5 / 0
6,563
365
3,151
10,065
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
XhoundrX
Fenrir
10
2 / 9 / 1
7,304
406
5,306
13,369
3,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ant_Mullet
Khepri
13
4 / 1 / 14
9,887
549
6,812
14,880
15,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 1 / 7
11,226
624
7,211
7,867
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
5 / 3 / 5
10,429
579
11,757
16,428
16,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
12 / 1 / 8
10,458
581
10,951
10,696
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
xtckilz
Charybdis
17
8 / 0 / 6
11,254
625
10,020
9,220
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
5
Kills
35
37
Deaths
6
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
8
0
0.25
W
Khepri
Ant_Mullet
Khepri
4
1
14
11
L
1
5
3
0.5
W
6
1
7
9.5
W
5
3
5
2.5
L
0
10
0
0
W
12
1
8
16
L
Hachiman
WSBR Elite
Hachiman
0
5
0
0
L
Fenrir
XhoundrX
Fenrir
2
9
1
0.28
W
Charybdis
xtckilz
Charybdis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
46,751
64,038
Taken
59,091
21,326
Mitigated
41,469
8,349
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,867
2,209
102
2,026
15,231
4,653
338
7,006
8,019
52,508
0
W
Khepri
Ant_Mullet
Khepri
6,812
937
395
2,949
14,880
15,278
291
4,276
10,604
26,347
0
L
7,776
2,143
303
780
11,407
6,992
518
6,926
4,437
0
37,670
W
7,211
300
0
1,409
7,867
2,747
1,960
3,325
4,542
78,537
0
W
11,757
1,126
163
5,805
16,428
16,206
638
2,278
14,150
55,417
0
L
3,745
1,110
156
1,157
13,966
3,675
909
3,428
10,478
33,645
0
W
10,951
4,989
0
1,446
10,696
3,775
138
2,651
7,827
0
39,206
L
Hachiman
WSBR Elite
Hachiman
3,151
2,188
0
2,146
10,065
2,128
108
2,320
7,625
0
29,194
L
Fenrir
XhoundrX
Fenrir
5,306
1,427
367
1,312
13,369
3,878
428
5,628
7,699
0
26,421
W
Charybdis
xtckilz
Charybdis
10,020
4,391
0
5,468
9,220
3,463
2,704
2,082
7,138
0
85,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
53,254
306
Minions Killed
474
0
Camps Cleared
0
1,506,293
Distance Traveled
1,821,085
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,225
457
97
5
0
270,987
5
W
Khepri
9,887
549
27
2
0
376,134
1
L
Shiva
7,861
437
57
3
0
326,257
2
W
Janus
11,226
624
140
8
0
393,504
0
W
Cthulhu
10,429
579
115
6
0
319,183
5
L
Ymir
6,886
383
53
3
0
288,550
3
W
Bastet
10,458
581
55
3
0
407,281
1
L
Hachiman
6,563
365
60
3
0
280,130
4
L
Fenrir
7,304
406
39
2
0
340,369
1
W
Charybdis
11,254
625
137
8
0
324,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role