Player Matchup

Nu Wa
Nu Wa
DragonyxWitch
Nu Wa
Level 159
God Stats
15W - 11L
1,435 SR
Queue Stats
230W - 244L
1,528 Elo+
Party 1
Nox
Nox
GeneralG-String
Nox
Level 158
God Stats
2W - 4L
1,829 SR
Queue Stats
218W - 224L
1,532 Elo+
Party 1
Bastet
Bastet
Last_Call44
Bastet
Level 87
God Stats
221W - 222L
1,491 SR
Queue Stats
410W - 421L
1,422 Elo+
Solo
Heimdallr
Heimdallr
PixelNekomata
Heimdallr
Level 138
God Stats
6W - 9L
1,739 SR
Queue Stats
128W - 145L
1,534 Elo+
Party 1
Hercules
Hercules
guy_is_and_was
Hercules
Level 70
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 50L
1,575 Elo+
Solo
Team Averages
Level 122
1,599 SR
1,518 Elo+

VS

Team Averages
Level 123
1,499 SR
1,504 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Blaze1256
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,573 Elo+
Solo
Vulcan
Vulcan
DanteTheUmbreon
Vulcan
Level 145
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 9L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
DarkBrawler1990
Gilgamesh
Level 109
God Stats
0W - 2L
1,320 SR
Queue Stats
47W - 34L
1,440 Elo+
Solo
Zeus
Zeus
Seditiondawg
Zeus
Level 115
God Stats
2W - 4L
1,454 SR
Queue Stats
148W - 148L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
9,842
703
15,695
5,801
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 1 / 6
11,308
808
16,030
9,394
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
16
0 / 1 / 5
9,545
682
6,589
10,818
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
PixelNekomata
Heimdallr
18
2 / 0 / 7
10,430
745
9,815
9,506
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
16
3 / 4 / 5
9,828
702
8,149
16,339
15,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
5 / 3 / 1
10,182
727
10,355
11,013
3,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Blaze1256
Khepri
17
0 / 2 / 4
9,380
670
3,664
16,024
23,557
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 2
9,106
650
5,895
11,250
3,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DarkBrawler1990
Gilgamesh
16
1 / 2 / 3
9,537
681
6,316
16,159
12,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 5
8,963
640
11,957
10,214
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
15
Kills
7
7
Deaths
15
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
3
1
1.83
L
Khepri
Blaze1256
Khepri
0
2
4
1
L
1
5
2
0.4
L
Gilgamesh
DarkBrawler1990
Gilgamesh
1
2
3
1.25
W
2
1
9
6.5
W
8
1
6
11
W
Bastet
0
1
5
2.5
W
Heimdallr
PixelNekomata
Heimdallr
2
0
7
5.5
L
0
3
5
0.83
W
Hercules
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,278
Damage
38,187
51,858
Taken
64,660
29,108
Mitigated
45,639
9,656
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,355
5,011
0
707
11,013
3,516
0
5,983
5,030
0
32,719
L
Khepri
Blaze1256
Khepri
3,664
409
9
27
16,024
23,557
144
6,081
9,943
30,297
0
L
5,895
2,229
557
2,130
11,250
3,519
0
6,285
4,965
37,967
0
L
Gilgamesh
DarkBrawler1990
Gilgamesh
6,316
1,169
0
1,698
16,159
12,025
0
8,553
7,606
0
40,944
W
15,695
4,789
0
1,683
5,801
1,918
2,377
2,166
3,635
40,825
0
W
16,030
402
0
21
9,394
3,840
264
3,521
5,873
43,992
0
W
Bastet
6,589
1,240
623
2,057
10,818
4,045
270
5,373
5,445
0
26,733
W
Heimdallr
PixelNekomata
Heimdallr
9,815
3,283
0
1,630
9,506
3,896
1,410
3,995
5,511
0
44,528
L
11,957
1,011
0
1,869
10,214
3,022
0
4,823
5,391
32,027
0
W
Hercules
8,149
2,065
29
3,613
16,339
15,409
0
6,461
9,878
0
28,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,953
Gold Earned
47,168
270
Minions Killed
281
0
Camps Cleared
0
1,518,153
Distance Traveled
1,462,998
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,182
727
54
4
0
276,642
0
L
Khepri
9,380
670
51
4
0
282,678
3
L
Vulcan
9,106
650
77
6
0
295,767
1
L
Gilgamesh
9,537
681
53
4
0
340,284
2
W
Nu Wa
9,842
703
37
3
0
289,839
2
W
Nox
11,308
808
63
5
0
324,998
1
W
Bastet
9,545
682
52
4
0
320,885
1
W
Heimdallr
10,430
745
76
5
0
308,769
1
L
Zeus
8,963
640
46
3
0
267,627
0
W
Hercules
9,828
702
42
3
0
273,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role