Player Matchup

Thanatos
Thanatos
DemiGodSpak
Thanatos
Level 69
God Stats
6W - 9L
1,385 SR
Queue Stats
204W - 282L
1,373 Elo+
Party 3
Serqet
Serqet
GroomingGems
Serqet
Level 84
God Stats
11W - 21L
1,374 SR
Queue Stats
316W - 405L
1,390 Elo+
Party 3
Izanami
Izanami
Monster01502
Izanami
Level 67
God Stats
17W - 16L
1,317 SR
Queue Stats
487W - 552L
1,395 Elo+
Party 3
Shiva
Shiva
Playboii Harti
Shiva
Level 86
God Stats
15W - 13L
1,500 SR
Queue Stats
250W - 302L
1,418 Elo+
Party 3
Agni
Agni
Sarynxo
Agni
Level 40
God Stats
3W - 4L
1,410 SR
Queue Stats
17W - 21L
1,436 Elo+
Party 3
Team Averages
Level 69
1,397 SR
1,403 Elo+

VS

Team Averages
Level 56
1,660 SR
1,402 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GuigAbelardo22
Baron Samedi
Level 42
God Stats
4W - 6L
1,786 SR
Queue Stats
65W - 94L
1,372 Elo+
Party 2
Arachne
Arachne
IXI PR0JECT IXI
Arachne
Level 30
God Stats
3W - 2L
1,823 SR
Queue Stats
74W - 76L
1,230 Elo+
Solo
Cerberus
Cerberus
PlasticCup27
Cerberus
Level 12
God Stats
1W - 1L
1,701 SR
Queue Stats
54W - 50L
1,460 Elo+
Party 1
Izanami
Izanami
TheKennyizDaddy
Izanami
Level 68
God Stats
39W - 40L
1,488 SR
Queue Stats
154W - 185L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DemiGodSpak
Thanatos
14
5 / 1 / 7
8,705
622
6,378
7,429
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
12
4 / 0 / 8
8,088
578
3,147
6,326
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Monster01502
Izanami
13
2 / 0 / 10
8,130
581
7,411
6,128
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 1
8,408
601
7,433
10,455
9,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Sarynxo
Agni
13
2 / 2 / 3
8,199
586
6,135
6,386
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 0
6,933
495
5,420
10,802
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
GuigAbelardo22
Baron Samedi
12
2 / 3 / 0
7,129
509
4,133
6,467
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 1
7,199
514
3,572
11,941
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PlasticCup27
Cerberus
10
0 / 3 / 0
6,256
447
1,604
9,766
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 1
6,007
429
3,122
7,631
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
3
3
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Thanatos
DemiGodSpak
Thanatos
5
1
7
8.5
W
Serqet
4
0
8
8
L
Baron Samedi
GuigAbelardo22
Baron Samedi
2
3
0
0.67
L
1
4
1
0.38
W
Izanami
Monster01502
Izanami
2
0
10
7
L
Cerberus
PlasticCup27
Cerberus
0
3
0
0
W
3
0
1
3.5
W
Agni
Sarynxo
Agni
2
2
3
1.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
17,851
36,724
Taken
46,607
22,010
Mitigated
26,307
20,841
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,420
793
0
3,495
10,802
10,258
0
454
10,348
5,986
34,570
W
Thanatos
DemiGodSpak
Thanatos
6,378
1,422
0
8,786
7,429
2,568
0
222
7,179
0
46,492
W
Serqet
3,147
340
91
2,083
6,326
5,525
168
1,222
5,036
0
18,534
L
Baron Samedi
GuigAbelardo22
Baron Samedi
4,133
329
53
1,051
6,467
3,008
0
2,686
3,781
34,970
0
L
3,572
2,343
0
3,889
11,941
4,543
0
1,495
10,324
0
52,005
W
Izanami
Monster01502
Izanami
7,411
4,898
0
3,229
6,128
2,019
932
345
5,783
0
66,720
L
Cerberus
PlasticCup27
Cerberus
1,604
35
0
1,555
9,766
6,673
0
838
8,799
11,170
0
W
7,433
1,399
0
5,276
10,455
9,855
348
1,472
8,955
0
48,221
W
Agni
Sarynxo
Agni
6,135
290
0
1,376
6,386
2,043
750
3,272
2,810
43,796
0
L
3,122
1,575
0
1,904
7,631
1,825
0
662
6,935
0
48,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
33,524
431
Minions Killed
376
0
Camps Cleared
0
1,471,095
Distance Traveled
1,407,355
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,933
495
89
6
0
292,993
3
W
Thanatos
8,705
622
88
6
0
328,399
0
W
Serqet
8,088
578
29
2
0
333,368
4
L
Baron Samedi
7,129
509
76
5
0
243,741
2
L
Arachne
7,199
514
91
7
0
308,080
2
W
Izanami
8,130
581
120
9
0
252,614
5
L
Cerberus
6,256
447
24
2
0
306,963
0
W
Shiva
8,408
601
97
7
0
293,075
0
W
Agni
8,199
586
97
7
0
263,639
0
L
Izanami
6,007
429
96
7
0
255,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role