Player Matchup

Danzaburou
Danzaburou
Felpxp
Danzaburou
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 22L
1,558 Elo+
Solo
Amaterasu
Amaterasu
SeuJorge106
Amaterasu
Level 49
God Stats
1W - 1L
1,460 SR
Queue Stats
4W - 15L
1,179 Elo+
Solo
Kali
Kali
bruno951a23
Kali
Level 160
God Stats
6W - 3L
1,571 SR
Queue Stats
183W - 124L
1,473 Elo+
Party 1
Ra
Ra
iViniy
Ra
Level 4
God Stats
16W - 4L
1,817 SR
Queue Stats
278W - 172L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
x6HeroSpeed
Sylvanus
Level 48
God Stats
1W - 1L
1,186 SR
Queue Stats
96W - 97L
1,478 Elo+
Solo
Team Averages
Level 60
1,507 SR
1,438 Elo+

VS

Team Averages
Level 42
1,638 SR
1,751 Elo+
Bacchus
Bacchus
BlazeJRP
Bacchus
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 21L
1,998 Elo+
Party 3
Da Ji
Da Ji
Onorek
Da Ji
Level 21
God Stats
2W - 1L
1,927 SR
Queue Stats
11W - 4L
1,916 Elo+
Party 3
Skadi
Skadi
RCK Dennis
Skadi
Level 69
God Stats
324W - 433L
1,553 SR
Queue Stats
330W - 454L
1,469 Elo+
Party 2
Neith
Neith
UrányuM
Neith
Level 14
God Stats
3W - 3L
1,872 SR
Queue Stats
7W - 3L
1,916 Elo+
Party 3
Anubis
Anubis
VitorCN03
Anubis
Level 49
God Stats
65W - 80L
1,338 SR
Queue Stats
324W - 428L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Felpxp
Danzaburou
17
0 / 7 / 8
10,892
454
9,188
15,168
5,117
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SeuJorge106
Amaterasu
20
7 / 2 / 6
13,502
563
13,135
16,374
16,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 6 / 8
13,660
569
15,476
29,078
12,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
20
13 / 4 / 7
14,377
599
18,045
15,004
10,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
x6HeroSpeed
Sylvanus
17
3 / 4 / 15
12,754
531
10,064
21,575
28,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlazeJRP
Bacchus
15
3 / 4 / 10
10,376
432
9,836
14,437
19,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Onorek
Da Ji
17
5 / 6 / 8
11,101
463
12,781
21,055
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
17
2 / 7 / 1
10,705
446
9,156
12,531
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
UrányuM
Neith
18
10 / 4 / 5
12,692
529
24,327
19,284
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
VitorCN03
Anubis
17
3 / 8 / 8
10,916
455
8,716
18,138
8,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
29
Kills
23
23
Deaths
29
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlazeJRP
Bacchus
3
4
10
2
W
Danzaburou
Felpxp
Danzaburou
0
7
8
0.57
L
Da Ji
Onorek
Da Ji
5
6
8
1.5
L
Skadi
2
7
1
0.36
W
Amaterasu
SeuJorge106
Amaterasu
7
2
6
5
L
Neith
UrányuM
Neith
10
4
5
3.13
L
Anubis
VitorCN03
Anubis
3
8
8
0.88
W
6
6
8
1.67
W
Ra
13
4
7
4.13
W
Sylvanus
x6HeroSpeed
Sylvanus
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,908
Damage
64,816
97,199
Taken
85,445
74,248
Mitigated
46,921
40,037
Healing
23,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlazeJRP
Bacchus
9,836
1,030
0
2,063
14,437
19,728
0
5,326
9,111
24,477
0
W
Danzaburou
Felpxp
Danzaburou
9,188
4,033
0
1,856
15,168
5,117
2,337
2,611
12,557
0
56,526
L
Da Ji
Onorek
Da Ji
12,781
2,905
0
6,638
21,055
7,927
0
6,118
14,937
0
81,616
L
Skadi
9,156
3,460
0
462
12,531
4,345
103
3,756
8,775
0
63,117
W
Amaterasu
SeuJorge106
Amaterasu
13,135
5,983
0
4,726
16,374
16,987
520
3,541
12,460
0
76,912
L
Neith
UrányuM
Neith
24,327
13,685
0
7,634
19,284
6,590
760
6,741
12,264
0
100,576
L
Anubis
VitorCN03
Anubis
8,716
402
0
6,328
18,138
8,331
0
6,168
11,970
67,009
0
W
15,476
9,375
0
13,897
29,078
12,675
0
4,320
24,758
0
119,929
W
Ra
18,045
1,890
4,064
5,499
15,004
10,856
640
3,344
11,660
126,593
0
W
Sylvanus
x6HeroSpeed
Sylvanus
10,064
1,472
3,873
6,122
21,575
28,613
357
4,736
16,839
29,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,185
Gold Earned
55,790
641
Minions Killed
525
0
Camps Cleared
0
2,346,945
Distance Traveled
1,942,919
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,376
432
35
1
0
419,951
3
W
Danzaburou
10,892
454
105
4
0
440,480
6
L
Da Ji
11,101
463
128
5
0
459,299
1
L
Skadi
10,705
446
116
5
0
324,686
0
W
Amaterasu
13,502
563
148
6
0
498,221
7
L
Neith
12,692
529
143
6
0
388,706
11
L
Anubis
10,916
455
103
4
0
350,277
3
W
Kali
13,660
569
154
6
0
500,839
6
W
Ra
14,377
599
195
8
0
476,076
9
W
Sylvanus
12,754
531
39
2
0
431,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role