Player Matchup

Athena
Athena
Gold IV
Naota95
Athena
Gold IV
Level 134
God Stats
6W - 5L
1,500 SR
Queue Stats
92W - 85L
1,686 MMR
Solo
Awilix
Awilix
Gold III
anelogod
Awilix
Gold III
Level 84
God Stats
7W - 4L
1,475 SR
Queue Stats
129W - 127L
1,591 MMR
Party 3
Neith
Neith
Platinum III
jaspzr-
Neith
Platinum III
Level 138
God Stats
3W - 2L
1,891 SR
Queue Stats
92W - 79L
1,713 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
typerespekid
Sun Wukong
Gold I
Level 82
God Stats
2W - 7L
1,605 SR
Queue Stats
87W - 82L
1,726 MMR
Party 3
Agni
Agni
Platinum II
waystolive
Agni
Platinum II
Level 125
God Stats
39W - 24L
1,711 SR
Queue Stats
68W - 59L
1,793 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,636 SR
1,702 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,604 SR
1,702 MMR
Amaterasu
Amaterasu
Platinum IV
JK Nado
Amaterasu
Platinum IV
Level 149
God Stats
16W - 13L
1,789 SR
Queue Stats
285W - 267L
1,773 MMR
Party 2
Bastet
Bastet
Platinum V
JK oTiTTEN
Bastet
Platinum V
Level 127
God Stats
5W - 3L
1,436 SR
Queue Stats
79W - 73L
1,757 MMR
Party 2
Izanami
Izanami
Gold II
MANIGOTOWORK23
Izanami
Gold II
Level 146
God Stats
3W - 2L
1,796 SR
Queue Stats
110W - 109L
1,625 MMR
Solo
Vulcan
Vulcan
Gold I
TheHardPOL
Vulcan
Gold I
Level 121
God Stats
7W - 5L
1,500 SR
Queue Stats
176W - 163L
1,667 MMR
Solo
Ares
Ares
Gold IV
ToAsTedMaLLo
Ares
Gold IV
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Naota95
Athena
14
0 / 7 / 6
9,039
411
7,405
26,530
25,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
anelogod
Awilix
16
3 / 5 / 5
9,858
448
3,463
17,849
5,312
Neith
jaspzr-
Neith
18
3 / 5 / 5
11,317
514
10,818
15,826
5,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
typerespekid
Sun Wukong
17
3 / 1 / 2
10,974
499
12,799
12,815
13,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 9 / 4
10,554
480
15,278
15,535
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaAtlasZeusThoth

VS

Bans
CharybdisArachneLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JK Nado
Amaterasu
19
2 / 2 / 8
13,071
594
8,093
23,889
25,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
JK oTiTTEN
Bastet
20
11 / 3 / 7
13,590
618
16,261
18,076
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 1 / 6
14,682
667
17,593
16,042
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
TheHardPOL
Vulcan
17
7 / 4 / 8
12,566
571
18,504
10,503
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 6
11,182
508
9,061
21,634
22,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
14
Kills
27
27
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
JK Nado
Amaterasu
2
2
8
3
W
Bastet
JK oTiTTEN
Bastet
11
3
7
4.83
W
4
1
6
7
L
Athena
Naota95
Athena
0
7
6
0.43
W
Vulcan
TheHardPOL
Vulcan
7
4
8
2.75
W
3
4
6
1.5
L
Awilix
anelogod
Awilix
3
5
5
1.1
L
Neith
jaspzr-
Neith
3
5
5
1.1
L
Sun Wukong
typerespekid
Sun Wukong
3
1
2
4
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,763
Damage
69,512
88,555
Taken
90,144
55,399
Mitigated
66,185
20,720
Healing
31,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
JK Nado
Amaterasu
8,093
3,644
0
9,507
23,889
25,921
223
2,901
19,727
0
83,548
W
Bastet
JK oTiTTEN
Bastet
16,261
5,400
0
7,876
18,076
8,531
182
6,406
11,626
0
86,833
W
17,593
11,429
0
8,109
16,042
5,829
7,596
4,794
11,202
0
151,454
L
Athena
Naota95
Athena
7,405
1,611
359
4,189
26,530
25,856
13
9,554
16,673
36,206
0
W
Vulcan
TheHardPOL
Vulcan
18,504
5,287
0
1,779
10,503
3,671
1,161
5,641
3,926
68,310
0
W
9,061
582
0
4,006
21,634
22,233
0
3,505
17,039
37,026
6,888
L
Awilix
anelogod
Awilix
3,463
1,327
0
4,722
17,849
5,312
0
6,495
11,117
0
63,398
L
Neith
jaspzr-
Neith
10,818
2,510
0
3,714
15,826
5,652
0
2,312
13,514
0
87,778
L
Sun Wukong
typerespekid
Sun Wukong
12,799
2,675
0
6,678
12,815
13,981
291
3,031
9,724
0
72,155
L
15,278
1,062
0
1,058
15,535
4,598
825
4,809
10,590
69,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,742
Gold Earned
65,091
591
Minions Killed
668
0
Camps Cleared
0
2,162,842
Distance Traveled
2,279,877
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,071
594
174
8
0
476,607
9
W
Bastet
13,590
618
120
5
0
518,108
8
W
Izanami
14,682
667
219
10
0
413,216
7
L
Athena
9,039
411
45
2
0
408,099
5
W
Vulcan
12,566
571
99
5
0
439,834
4
W
Ares
11,182
508
56
3
0
432,112
9
L
Awilix
9,858
448
99
5
0
468,165
2
L
Neith
11,317
514
165
8
0
402,750
7
L
Sun Wukong
10,974
499
151
7
0
468,144
7
L
Agni
10,554
480
131
6
0
415,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role