Player Matchup

Achilles
Achilles
AquaticWalk2511
Achilles
Level 63
God Stats
4W - 9L
1,217 SR
Queue Stats
109W - 160L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Arclight_ZE0
Baron Samedi
Level 141
God Stats
7W - 3L
1,558 SR
Queue Stats
78W - 103L
1,471 Elo+
Party 1
Skadi
Skadi
Sgtchicknhwk
Skadi
Level 14
God Stats
2W - 0L
1,445 SR
Queue Stats
2W - 1L
1,404 Elo+
Party 1
Team Averages
Level 73
1,406 SR
1,428 Elo+

VS

Team Averages
Level 84
1,422 SR
1,322 Elo+
Loki
Loki
Swiss Jaffa
Loki
Level 109
God Stats
7W - 13L
1,221 SR
Queue Stats
232W - 345L
1,183 Elo+
Solo
Chaac
Chaac
deductauto2014
Chaac
Level 80
God Stats
47W - 53L
1,693 SR
Queue Stats
112W - 172L
1,405 Elo+
Party 2
Sol
Sol
grandmaskisses5
Sol
Level 64
God Stats
23W - 44L
1,352 SR
Queue Stats
132W - 195L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 0 / 4
8,685
724
5,301
6,580
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Arclight_ZE0
Baron Samedi
13
0 / 1 / 8
8,095
675
9,012
10,712
8,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 4
8,978
748
11,084
7,879
3,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,190
599
6,928
8,704
2,948
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
7,548
629
6,217
14,870
10,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 0
8,028
669
5,240
6,037
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
4
6
W
Baron Samedi
Arclight_ZE0
Baron Samedi
0
1
8
4
W
4
1
4
6
L
0
5
1
0.1
L
0
2
1
0.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
18,385
25,171
Taken
29,611
20,275
Mitigated
15,179
8,722
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,301
1,190
0
593
6,580
8,026
111
1,470
5,110
0
12,375
W
Baron Samedi
Arclight_ZE0
Baron Samedi
9,012
906
2,013
4,903
10,712
8,595
239
1,909
8,803
30,179
0
W
11,084
4,368
430
783
7,879
3,654
1,326
2,117
5,762
0
42,547
L
6,928
702
166
353
8,704
2,948
0
3,475
5,077
0
27,896
L
6,217
380
0
2,694
14,870
10,094
0
3,808
10,634
0
30,584
L
5,240
616
0
2,163
6,037
2,137
0
2,230
3,757
16,840
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
22,766
139
Minions Killed
139
6
Camps Cleared
5
663,007
Distance Traveled
665,505
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,685
724
23
2
2
250,560
2
W
Baron Samedi
8,095
675
41
3
4
208,325
6
W
Skadi
8,978
748
75
6
0
204,122
0
L
Loki
7,190
599
37
3
4
210,771
1
L
Chaac
7,548
629
66
6
1
217,021
1
L
Sol
8,028
669
36
3
0
237,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role