Player Matchup

Osiris
Osiris
BigPipiMan
Osiris
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
EsteRhino
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
FatherOfMuff
Kukulkan
Level 121
God Stats
2W - 3L
1,653 SR
Queue Stats
218W - 221L
1,536 Elo+
Party 1
Ares
Ares
MFCherry
Ares
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,627 Elo+
Party 2
Susano
Susano
saisko
Susano
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
271W - 272L
1,482 Elo+
Party 1
Team Averages
Level 98
1,531 SR
1,580 Elo+

VS

Team Averages
Level 115
1,565 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
Its Flagg
Morgan Le Fay
Level 128
God Stats
12W - 6L
1,421 SR
Queue Stats
83W - 74L
1,444 Elo+
Solo
Medusa
Medusa
Nyhlek
Medusa
Level 159
God Stats
35W - 27L
1,500 SR
Queue Stats
644W - 643L
1,531 Elo+
Solo
Awilix
Awilix
Rovert Grant
Awilix
Level 116
God Stats
16W - 6L
1,787 SR
Queue Stats
931W - 918L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Slugg063
Nu Wa
Level 89
God Stats
87W - 46L
1,625 SR
Queue Stats
225W - 194L
1,546 Elo+
Solo
Cupid
Cupid
tooclutch15
Cupid
Level 85
God Stats
13W - 10L
1,493 SR
Queue Stats
120W - 110L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigPipiMan
Osiris
10
0 / 4 / 2
5,913
455
2,511
8,523
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
EsteRhino
Danzaburou
11
2 / 5 / 0
7,026
540
5,441
8,047
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
FatherOfMuff
Kukulkan
13
4 / 2 / 2
7,529
579
8,887
8,345
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
7
0 / 5 / 0
5,084
391
2,783
12,819
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
saisko
Susano
12
3 / 6 / 3
7,372
567
4,132
9,825
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Its Flagg
Morgan Le Fay
14
4 / 0 / 1
8,156
627
4,931
3,531
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Nyhlek
Medusa
11
5 / 2 / 5
6,910
532
6,306
8,639
2,589
Awilix
12
4 / 2 / 2
7,204
554
7,060
10,093
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Slugg063
Nu Wa
13
5 / 4 / 3
7,580
583
11,378
8,457
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 2
7,998
615
5,980
8,444
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
22
22
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
BigPipiMan
Osiris
0
4
2
0.25
L
Danzaburou
EsteRhino
Danzaburou
2
5
0
0.4
L
Kukulkan
FatherOfMuff
Kukulkan
4
2
2
2.5
W
Morgan Le Fay
Its Flagg
Morgan Le Fay
4
0
1
4.5
L
Ares
0
5
0
0
W
Medusa
Nyhlek
Medusa
5
2
5
3.75
W
Awilix
4
2
2
2.5
W
Nu Wa
Slugg063
Nu Wa
5
4
3
1.63
L
Susano
saisko
Susano
3
6
3
0.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,754
Damage
35,655
47,559
Taken
39,164
17,078
Mitigated
13,192
10,612
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BigPipiMan
Osiris
2,511
1,206
0
2,910
8,523
4,273
0
4,311
3,804
0
26,019
L
Danzaburou
EsteRhino
Danzaburou
5,441
2,348
0
1,062
8,047
2,026
512
885
7,050
0
35,487
L
Kukulkan
FatherOfMuff
Kukulkan
8,887
992
0
2,236
8,345
2,294
100
3,280
4,727
51,213
0
W
Morgan Le Fay
Its Flagg
Morgan Le Fay
4,931
736
0
1,909
3,531
2,175
560
0
3,531
49,916
0
L
Ares
2,783
275
0
2,390
12,819
5,878
0
2,815
9,706
11,730
0
W
Medusa
Nyhlek
Medusa
6,306
2,640
0
2,564
8,639
2,589
223
1,762
6,877
0
23,367
W
Awilix
7,060
2,309
0
2,940
10,093
3,250
0
5,401
4,692
0
40,766
W
Nu Wa
Slugg063
Nu Wa
11,378
2,694
0
462
8,457
2,571
649
3,502
4,955
44,887
0
L
Susano
saisko
Susano
4,132
379
0
2,014
9,825
2,607
0
3,595
5,963
0
33,647
W
5,980
3,629
47
5,522
8,444
2,607
522
1,005
7,439
0
50,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
37,848
299
Minions Killed
379
0
Camps Cleared
0
1,250,765
Distance Traveled
1,294,517
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,913
455
64
5
0
241,949
1
L
Danzaburou
7,026
540
67
5
0
242,315
3
L
Kukulkan
7,529
579
96
7
0
232,764
4
W
Morgan Le Fay
8,156
627
101
8
0
228,884
4
L
Ares
5,084
391
11
1
0
257,397
0
W
Medusa
6,910
532
31
2
0
267,071
9
W
Awilix
7,204
554
78
6
0
308,557
0
W
Nu Wa
7,580
583
75
6
0
244,694
2
L
Susano
7,372
567
61
5
0
276,340
4
W
Cupid
7,998
615
94
7
0
245,311
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role