Player Matchup

Medusa
Medusa
XGatoman76X
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
llDJll
Kumbhakarna
Level 118
God Stats
4W - 3L
1,900 SR
Queue Stats
168W - 170L
1,497 Elo+
Solo
Olorun
Olorun
pantompain97
Olorun
Level 101
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 1
Team Averages
Level 77
1,556 SR
1,499 Elo+

VS

Team Averages
Level 78
1,581 SR
1,507 Elo+
Danzaburou
Danzaburou
Frdonkey25
Danzaburou
Level 8
God Stats
13W - 8L
1,514 SR
Queue Stats
16W - 13L
1,460 Elo+
Party 2
Cabrakan
Cabrakan
chimi_changa13
Cabrakan
Level 116
God Stats
1W - 1L
1,650 SR
Queue Stats
90W - 95L
1,577 Elo+
Party 2
Merlin
Merlin
edgeXIX
Merlin
Level 109
God Stats
6W - 3L
1,579 SR
Queue Stats
35W - 46L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 9 / 3
9,218
709
9,647
14,548
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
llDJll
Kumbhakarna
13
1 / 4 / 2
8,659
666
3,240
19,711
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
12
3 / 11 / 2
9,178
706
6,107
14,742
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frdonkey25
Danzaburou
15
8 / 4 / 8
10,997
846
18,218
11,540
5,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
15
7 / 0 / 16
11,295
869
9,843
12,200
17,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
edgeXIX
Merlin
15
9 / 2 / 10
10,363
797
14,898
8,238
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
24
24
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Frdonkey25
Danzaburou
8
4
8
3
L
Medusa
2
9
3
0.39
W
Cabrakan
7
0
16
15
W
Merlin
edgeXIX
Merlin
9
2
10
7
L
Kumbhakarna
llDJll
Kumbhakarna
1
4
2
0.5
L
Olorun
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
42,959
49,001
Taken
31,978
25,218
Mitigated
26,662
6,743
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Frdonkey25
Danzaburou
18,218
8,160
269
1,899
11,540
5,371
813
3,120
8,420
0
44,823
L
Medusa
9,647
5,971
0
871
14,548
5,213
0
6,340
8,208
0
29,232
W
Cabrakan
9,843
1,092
474
1,826
12,200
17,286
0
4,547
7,653
25,970
0
W
Merlin
edgeXIX
Merlin
14,898
294
189
1,470
8,238
4,005
201
2,438
5,800
38,380
0
L
Kumbhakarna
llDJll
Kumbhakarna
3,240
415
86
4,080
19,711
15,596
0
10,980
8,731
13,495
0
L
Olorun
6,107
3,253
95
1,611
14,742
4,409
0
7,641
7,101
22,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
32,655
103
Minions Killed
149
2
Camps Cleared
9
592,799
Distance Traveled
659,963
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,997
846
56
4
2
207,451
2
L
Medusa
9,218
709
43
3
1
209,862
1
W
Cabrakan
11,295
869
31
2
4
223,592
0
W
Merlin
10,363
797
62
5
3
228,920
3
L
Kumbhakarna
8,659
666
19
1
0
218,439
6
L
Olorun
9,178
706
41
3
1
164,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role