Player Matchup

Ah Puch
Ah Puch
Erickm11
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Frijolito6866
Ah Muzen Cab
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 58L
1,342 Elo+
Party 1
Agni
Agni
iDestrohy
Agni
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 71L
1,409 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,417 Elo+

VS

Team Averages
Level 47
1,590 SR
1,497 Elo+
Loki
Loki
ChineseKobe
Loki
Level 87
God Stats
3W - 1L
1,626 SR
Queue Stats
71W - 72L
1,487 Elo+
Party 2
Athena
Athena
DezzNuts
Athena
Level 29
God Stats
8W - 9L
1,521 SR
Queue Stats
85W - 77L
1,527 Elo+
Party 2
Anubis
Anubis
LOLODADon
Anubis
Level 24
God Stats
17W - 14L
1,624 SR
Queue Stats
33W - 37L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Erickm11
Ah Puch
13
1 / 9 / 3
8,589
661
5,881
12,096
2,424
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Frijolito6866
Ah Muzen Cab
12
1 / 8 / 3
8,505
654
7,249
10,692
2,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
13
3 / 9 / 2
9,778
752
8,372
10,590
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 7
11,180
860
12,518
10,111
4,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
DezzNuts
Athena
15
6 / 1 / 16
11,000
846
7,554
17,681
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
LOLODADon
Anubis
15
6 / 2 / 14
10,064
774
10,745
8,922
5,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
26
26
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
W
Athena
DezzNuts
Athena
6
1
16
14
L
Ah Puch
Erickm11
Ah Puch
1
9
3
0.28
L
Ah Muzen Cab
Frijolito6866
Ah Muzen Cab
1
8
3
0.31
W
Anubis
LOLODADon
Anubis
6
2
14
6.5
L
Agni
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,502
Damage
30,817
33,378
Taken
36,714
7,442
Mitigated
30,730
3,575
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,518
2,919
0
295
10,111
4,289
714
3,293
6,686
0
40,935
W
Athena
DezzNuts
Athena
7,554
1,806
494
4,661
17,681
21,301
295
7,733
9,551
22,286
0
L
Ah Puch
Erickm11
Ah Puch
5,881
1,118
0
1,896
12,096
2,424
0
7,595
4,501
16,737
0
L
Ah Muzen Cab
Frijolito6866
Ah Muzen Cab
7,249
1,888
151
802
10,692
2,600
0
4,509
6,183
0
21,149
W
Anubis
LOLODADon
Anubis
10,745
1,028
238
1,600
8,922
5,140
1,315
3,292
5,474
37,624
0
L
Agni
8,372
794
0
726
10,590
2,418
0
6,595
3,995
30,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
32,244
111
Minions Killed
160
3
Camps Cleared
7
510,258
Distance Traveled
711,240
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,180
860
65
5
4
258,236
0
W
Athena
11,000
846
36
3
2
252,622
3
L
Ah Puch
8,589
661
28
2
0
154,554
0
L
Ah Muzen Cab
8,505
654
42
3
1
167,534
2
W
Anubis
10,064
774
59
5
1
200,382
0
L
Agni
9,778
752
41
3
2
188,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role