Player Matchup

Chaac
Chaac
Kerpaty
Chaac
Level 104
God Stats
21W - 9L
1,676 SR
Queue Stats
53W - 38L
1,573 Elo+
Party 2
Thoth
Thoth
Samwaysss
Thoth
Level 128
God Stats
2W - 2L
1,388 SR
Queue Stats
55W - 40L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Scrunch659
Ah Muzen Cab
Level 119
God Stats
9W - 3L
1,748 SR
Queue Stats
53W - 39L
1,573 Elo+
Party 2
Athena
Athena
ThreadedCopper
Athena
Level 125
God Stats
24W - 12L
1,741 SR
Queue Stats
55W - 39L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
WillMurDahFace
Cernunnos
Level 46
God Stats
1W - 0L
1,540 SR
Queue Stats
11W - 4L
1,621 Elo+
Solo
Team Averages
Level 104
1,619 SR
1,582 Elo+

VS

Team Averages
Level 105
1,634 SR
1,642 Elo+
Horus
Horus
aslootylilsloot
Horus
Level 137
God Stats
2W - 2L
1,607 SR
Queue Stats
169W - 144L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
awmiller42
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 39L
1,742 Elo+
Party 1
Khepri
Khepri
meta5tab1e
Khepri
Level 107
God Stats
60W - 48L
1,805 SR
Queue Stats
78W - 69L
1,689 Elo+
Party 1
Ne Zha
Ne Zha
squiggles69
Ne Zha
Level 49
God Stats
5W - 5L
1,759 SR
Queue Stats
132W - 129L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
thawhitegrim
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kerpaty
Chaac
20
4 / 3 / 14
13,614
717
24,654
25,351
35,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
Samwaysss
Thoth
20
8 / 3 / 19
14,690
773
23,838
12,050
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Scrunch659
Ah Muzen Cab
20
12 / 3 / 12
15,121
796
28,217
18,208
8,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 27
14,437
760
11,647
27,327
47,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
WillMurDahFace
Cernunnos
20
7 / 1 / 6
15,551
818
29,788
19,160
10,332
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 6
12,138
639
8,483
31,966
34,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
awmiller42
Baron Samedi
20
3 / 6 / 5
12,787
673
23,571
25,488
11,552
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
meta5tab1e
Khepri
19
2 / 4 / 7
13,060
687
6,436
29,781
39,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
20
5 / 9 / 6
13,736
723
19,015
25,646
10,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
19
0 / 9 / 4
11,922
627
15,362
23,621
8,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
33
Kills
12
12
Deaths
33
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kerpaty
Chaac
4
3
14
3.67
W
Thoth
Samwaysss
Thoth
8
3
19
5.83
W
Ah Muzen Cab
Scrunch659
Ah Muzen Cab
12
3
12
6
W
2
2
27
7.75
W
Cernunnos
WillMurDahFace
Cernunnos
7
1
6
10
L
2
5
6
1
L
Baron Samedi
awmiller42
Baron Samedi
3
6
5
0.92
L
Khepri
meta5tab1e
Khepri
2
4
7
1.38
L
Ne Zha
5
9
6
0.89
L
Hou Yi
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,144
Damage
72,867
102,096
Taken
136,502
107,900
Mitigated
103,733
33,050
Healing
33,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kerpaty
Chaac
24,654
969
0
12,940
25,351
35,506
79
7,679
15,369
0
52,775
W
Thoth
Samwaysss
Thoth
23,838
256
154
1,911
12,050
5,435
2,473
865
11,092
60,243
0
W
Ah Muzen Cab
Scrunch659
Ah Muzen Cab
28,217
11,586
0
5,236
18,208
8,821
3,768
5,994
11,987
0
76,834
W
11,647
3,298
0
5,053
27,327
47,806
282
8,496
18,666
20,044
0
W
Cernunnos
WillMurDahFace
Cernunnos
29,788
14,614
0
7,756
19,160
10,332
4,646
6,973
12,104
0
116,834
L
8,483
2,714
4,319
6,780
31,966
34,429
0
6,905
24,406
0
32,567
L
Baron Samedi
awmiller42
Baron Samedi
23,571
1,048
4,338
4,683
25,488
11,552
0
6,938
18,258
61,826
0
L
Khepri
meta5tab1e
Khepri
6,436
352
3,514
2,983
29,781
39,147
0
6,767
22,553
22,593
0
L
Ne Zha
19,015
2,764
0
3,987
25,646
10,298
0
8,012
17,263
0
58,744
L
Hou Yi
15,362
5,636
0
3,109
23,621
8,307
0
6,639
16,591
0
66,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,413
Gold Earned
63,643
398
Minions Killed
335
0
Camps Cleared
0
2,002,584
Distance Traveled
1,739,094
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,614
717
62
3
0
448,452
2
W
Thoth
14,690
773
71
4
0
384,239
0
W
Ah Muzen Cab
15,121
796
101
5
0
369,399
0
W
Athena
14,437
760
19
1
0
411,972
0
W
Cernunnos
15,551
818
145
8
0
388,522
1
L
Horus
12,138
639
53
3
0
375,275
0
L
Baron Samedi
12,787
673
81
4
0
338,548
2
L
Khepri
13,060
687
47
2
0
368,624
0
L
Ne Zha
13,736
723
58
3
0
362,496
3
L
Hou Yi
11,922
627
96
5
0
294,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role