Player Matchup

Tsukuyomi
Tsukuyomi
CozyBoyHours
Tsukuyomi
Level 119
God Stats
29W - 15L
1,665 SR
Queue Stats
62W - 37L
1,600 Elo+
Party 3
Ganesha
Ganesha
Mr DocWolf
Ganesha
Level 45
God Stats
13W - 6L
1,790 SR
Queue Stats
69W - 66L
1,616 Elo+
Party 2
Janus
Janus
PanoramicFx
Janus
Level 37
God Stats
23W - 14L
1,575 SR
Queue Stats
31W - 19L
1,633 Elo+
Party 3
Chaac
Chaac
Sansha7
Chaac
Level 36
God Stats
1W - 2L
1,537 SR
Queue Stats
67W - 55L
1,640 Elo+
Party 2
Cernunnos
Cernunnos
scrillex1332
Cernunnos
Level 43
God Stats
2W - 2L
1,546 SR
Queue Stats
83W - 69L
1,644 Elo+
Party 2
Team Averages
Level 56
1,623 SR
1,627 Elo+

VS

Team Averages
Level 50
1,669 SR
1,583 Elo+
Guan Yu
Guan Yu
ExSPLPLayer
Guan Yu
Level 13
God Stats
7W - 6L
1,599 SR
Queue Stats
27W - 16L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
Stormzii
Nu Wa
Level 68
God Stats
20W - 12L
1,861 SR
Queue Stats
194W - 146L
1,659 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WindyBois
Kumbhakarna
Level 58
God Stats
9W - 3L
1,704 SR
Queue Stats
224W - 183L
1,629 Elo+
Party 1
Medusa
Medusa
lordword070708
Medusa
Level 36
God Stats
12W - 3L
1,500 SR
Queue Stats
332W - 330L
1,401 Elo+
Solo
Shiva
Shiva
zarrowthedon
Shiva
Level 74
God Stats
11W - 8L
1,680 SR
Queue Stats
213W - 165L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CozyBoyHours
Tsukuyomi
18
7 / 4 / 1
11,905
476
24,142
21,616
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Mr DocWolf
Ganesha
15
0 / 6 / 5
10,118
405
9,877
26,189
25,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 5 / 2
11,548
462
10,173
12,773
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Sansha7
Chaac
18
0 / 5 / 2
11,110
444
14,601
30,728
31,181
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cernunnos
scrillex1332
Cernunnos
19
2 / 4 / 0
11,141
446
16,506
21,333
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ExSPLPLayer
Guan Yu
20
9 / 2 / 10
13,118
525
18,882
27,431
22,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Stormzii
Nu Wa
20
8 / 4 / 9
12,687
507
24,184
12,930
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
WindyBois
Kumbhakarna
18
1 / 1 / 17
11,953
478
6,592
23,899
29,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 3 / 6
12,141
486
18,624
17,033
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 1 / 13
13,022
521
18,619
24,827
37,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
11
Kills
24
24
Deaths
11
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CozyBoyHours
Tsukuyomi
7
4
1
1.88
W
Guan Yu
ExSPLPLayer
Guan Yu
9
2
10
7
L
Ganesha
Mr DocWolf
Ganesha
0
6
5
0.42
L
2
5
2
0.6
L
Chaac
Sansha7
Chaac
0
5
2
0.2
W
Nu Wa
Stormzii
Nu Wa
8
4
9
3.13
W
Kumbhakarna
WindyBois
Kumbhakarna
1
1
17
9.5
W
4
3
6
2.33
L
Cernunnos
scrillex1332
Cernunnos
2
4
0
0.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,299
Damage
86,901
112,639
Taken
106,120
74,380
Mitigated
101,165
25,180
Healing
44,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CozyBoyHours
Tsukuyomi
24,142
5,784
0
3,031
21,616
7,907
0
7,706
13,910
0
91,440
W
Guan Yu
ExSPLPLayer
Guan Yu
18,882
3,754
7,629
16,174
27,431
22,400
890
5,123
22,082
0
93,654
L
Ganesha
Mr DocWolf
Ganesha
9,877
575
620
3,730
26,189
25,008
229
7,090
18,847
40,141
0
L
10,173
510
0
1,354
12,773
3,702
483
5,816
6,957
78,783
0
L
Chaac
Sansha7
Chaac
14,601
2,247
222
9,460
30,728
31,181
234
4,981
25,747
0
94,397
W
Nu Wa
Stormzii
Nu Wa
24,184
3,102
0
1,455
12,930
5,313
3,481
3,566
9,204
94,650
0
W
Kumbhakarna
WindyBois
Kumbhakarna
6,592
714
1,414
5,479
23,899
29,191
800
4,871
18,820
34,261
0
W
18,624
6,411
0
6,050
17,033
6,485
2,000
2,699
14,330
0
94,316
L
Cernunnos
scrillex1332
Cernunnos
16,506
6,577
0
6,763
21,333
6,582
0
5,183
15,971
0
103,586
W
18,619
2,505
562
6,060
24,827
37,776
100
3,150
21,634
0
105,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,822
Gold Earned
62,921
636
Minions Killed
589
0
Camps Cleared
0
2,183,664
Distance Traveled
2,507,678
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,905
476
127
5
0
512,121
3
W
Guan Yu
13,118
525
112
4
0
582,130
6
L
Ganesha
10,118
405
12
0
0
450,631
3
L
Janus
11,548
462
170
7
0
431,253
5
L
Chaac
11,110
444
161
6
0
419,918
3
W
Nu Wa
12,687
507
130
5
0
464,613
4
W
Kumbhakarna
11,953
478
35
1
0
487,518
5
W
Medusa
12,141
486
140
6
0
462,229
7
L
Cernunnos
11,141
446
166
7
0
369,741
6
W
Shiva
13,022
521
172
7
0
511,188
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role