Player Matchup

Shiva
Shiva
Crusher3636
Shiva
Level 68
God Stats
5W - 3L
1,665 SR
Queue Stats
127W - 143L
1,521 Elo+
Party 1
Izanami
Izanami
SmokeyPyre
Izanami
Level 27
God Stats
4W - 1L
1,684 SR
Queue Stats
4W - 5L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
TheBabyMuncher
Cabrakan
Level 63
God Stats
6W - 2L
1,684 SR
Queue Stats
77W - 100L
1,454 Elo+
Party 1
Ra
Ra
Twelves101
Ra
Level 4
God Stats
5W - 0L
1,738 SR
Queue Stats
103W - 88L
1,314 Elo+
Party 2
Arachne
Arachne
ttvBigRedPanda46
Arachne
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 171L
1,567 Elo+
Party 2
Team Averages
Level 48
1,654 SR
1,469 Elo+

VS

Team Averages
Level 52
1,503 SR
1,411 Elo+
Ymir
Ymir
Hum123464
Ymir
Level 125
God Stats
0W - 2L
1,626 SR
Queue Stats
4W - 7L
1,509 Elo+
Party 3
Cernunnos
Cernunnos
danielmedina432
Cernunnos
Level 29
God Stats
1W - 1L
1,573 SR
Queue Stats
8W - 18L
1,411 Elo+
Party 3
Loki
Loki
juanchiwar98
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,411 Elo+
Party 3
Kukulkan
Kukulkan
rabavieira
Kukulkan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,409 Elo+
Party 3
Mulan
Mulan
ragemaster75
Mulan
Level 47
God Stats
1W - 7L
1,315 SR
Queue Stats
119W - 178L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
10,240
640
9,202
7,861
6,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SmokeyPyre
Izanami
14
4 / 1 / 6
8,914
557
7,639
6,388
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
12
0 / 2 / 7
7,157
447
2,965
14,682
16,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 0 / 7
9,997
625
8,997
6,175
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 2
9,237
577
4,528
10,985
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 1
6,456
404
3,299
10,804
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
danielmedina432
Cernunnos
12
1 / 4 / 2
7,412
463
7,852
9,652
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 1
6,968
436
2,864
9,022
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
rabavieira
Kukulkan
14
2 / 2 / 0
8,527
533
8,788
6,193
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 0
6,568
411
1,911
11,060
4,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
4
4
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Ymir
1
3
1
0.5
W
Izanami
SmokeyPyre
Izanami
4
1
6
7
W
Cabrakan
0
2
7
1.75
W
4
0
7
7.5
L
Cernunnos
danielmedina432
Cernunnos
1
4
2
0.5
L
0
4
1
0.13
L
Kukulkan
rabavieira
Kukulkan
2
2
0
1
L
0
7
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
24,714
46,091
Taken
46,731
32,715
Mitigated
18,538
20,823
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,202
2,402
0
2,774
7,861
6,247
0
955
6,906
0
68,800
L
Ymir
3,299
421
0
1,286
10,804
7,117
0
4,474
6,330
19,107
0
W
Izanami
SmokeyPyre
Izanami
7,639
5,204
336
2,402
6,388
2,402
1,354
1,297
5,091
0
53,688
W
Cabrakan
2,965
366
565
2,714
14,682
16,931
135
3,315
11,367
16,740
7,210
W
8,997
704
2,326
3,416
6,175
2,681
711
2,530
3,645
88,572
0
L
Cernunnos
danielmedina432
Cernunnos
7,852
3,727
0
3,360
9,652
2,866
0
3,493
6,159
0
50,047
L
2,864
471
0
2,357
9,022
2,289
0
1,464
7,558
0
39,855
L
Kukulkan
rabavieira
Kukulkan
8,788
161
0
500
6,193
1,831
0
1,630
4,563
69,685
0
L
1,911
203
0
1,574
11,060
4,435
0
294
10,766
0
26,784
W
4,528
2,991
0
6,290
10,985
4,454
752
3,990
6,995
0
39,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
35,931
489
Minions Killed
425
0
Camps Cleared
0
1,666,835
Distance Traveled
1,521,176
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,240
640
122
8
0
331,958
3
L
Ymir
6,456
404
25
2
0
300,609
6
W
Izanami
8,914
557
104
7
0
289,432
0
W
Cabrakan
7,157
447
35
2
0
316,505
2
W
Ra
9,997
625
155
10
0
356,221
7
L
Cernunnos
7,412
463
102
6
0
273,322
3
L
Loki
6,968
436
80
5
0
344,431
2
L
Kukulkan
8,527
533
140
9
0
313,511
4
L
Mulan
6,568
411
78
5
0
289,303
2
W
Arachne
9,237
577
73
5
0
372,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role