Player Matchup

Da Ji
Da Ji
AutumnFallsss
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,721 Elo+
Party 1
Artio
Artio
Jagerdeus
Artio
Level 42
God Stats
5W - 3L
1,740 SR
Queue Stats
282W - 308L
1,539 Elo+
Solo
Freya
Freya
LordHrseMeat
Freya
Level 86
God Stats
165W - 169L
1,562 SR
Queue Stats
176W - 182L
1,498 Elo+
Party 2
Skadi
Skadi
OdaCn
Skadi
Level 31
God Stats
147W - 169L
1,528 SR
Queue Stats
148W - 171L
1,493 Elo+
Party 2
Janus
Janus
Unfocusedgrad
Janus
Level 83
God Stats
7W - 8L
1,655 SR
Queue Stats
165W - 143L
1,699 Elo+
Party 1
Team Averages
Level 51
1,597 SR
1,590 Elo+

VS

Team Averages
Level 40
1,517 SR
1,346 Elo+
Mercury
Mercury
JUST1CE_LEAGUE99
Mercury
Level 41
God Stats
335W - 358L
1,504 SR
Queue Stats
412W - 484L
1,353 Elo+
Solo
Zeus
Zeus
LilBebe331
Zeus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 57L
1,163 Elo+
Party 3
Danzaburou
Danzaburou
Mungo4690
Danzaburou
Level 93
God Stats
26W - 33L
1,591 SR
Queue Stats
653W - 672L
1,485 Elo+
Party 3
Arachne
Arachne
TheLostEdge
Arachne
Level 49
God Stats
7W - 8L
1,488 SR
Queue Stats
46W - 49L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Utd_2_d_end
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 2
8,756
625
7,667
10,216
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Jagerdeus
Artio
15
3 / 0 / 3
8,443
603
8,356
11,563
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 3 / 6
7,863
562
6,961
9,048
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
OdaCn
Skadi
13
5 / 1 / 7
7,748
553
8,853
8,665
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 8
8,136
581
3,828
3,551
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,158
511
2,856
12,208
5,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 0
7,247
518
1,999
5,141
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mungo4690
Danzaburou
11
3 / 5 / 0
7,217
516
5,814
9,664
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
TheLostEdge
Arachne
12
1 / 4 / 0
6,994
500
7,211
10,771
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Utd_2_d_end
Baron Samedi
10
1 / 7 / 3
6,986
499
3,521
14,002
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
5
5
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
0
3
0
0
W
Artio
Jagerdeus
Artio
3
0
3
4.5
L
0
3
0
0
W
4
3
6
2.33
L
Danzaburou
Mungo4690
Danzaburou
3
5
0
0.6
W
Skadi
OdaCn
Skadi
5
1
7
8.5
L
Arachne
TheLostEdge
Arachne
1
4
0
0.25
W
2
0
8
6
L
Baron Samedi
Utd_2_d_end
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,665
Damage
21,401
43,043
Taken
51,786
21,521
Mitigated
23,169
13,860
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,667
1,565
0
500
10,216
4,065
0
1,119
9,043
0
59,979
L
2,856
1,676
0
3,893
12,208
5,327
2,227
4,797
6,833
0
47,280
W
Artio
Jagerdeus
Artio
8,356
633
83
5,374
11,563
9,991
0
831
10,684
50,226
0
L
1,999
373
0
500
5,141
1,470
0
1,971
3,154
38,718
0
W
6,961
2,305
76
3,944
9,048
3,783
340
1,386
7,602
43,758
6,073
L
Danzaburou
Mungo4690
Danzaburou
5,814
2,500
0
1,404
9,664
2,410
264
2,226
7,438
0
37,462
W
Skadi
OdaCn
Skadi
8,853
3,441
188
3,088
8,665
2,581
636
1,714
6,951
0
42,323
L
Arachne
TheLostEdge
Arachne
7,211
5,325
0
2,356
10,771
3,929
0
4,833
5,727
0
38,641
W
3,828
255
0
607
3,551
1,101
0
274
3,243
39,130
0
L
Baron Samedi
Utd_2_d_end
Baron Samedi
3,521
342
837
2,685
14,002
10,033
127
3,782
10,138
20,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,946
Gold Earned
35,602
429
Minions Killed
371
0
Camps Cleared
0
1,477,458
Distance Traveled
1,340,029
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,756
625
107
8
0
326,971
3
L
Mercury
7,158
511
98
7
0
303,630
12
W
Artio
8,443
603
102
7
0
290,223
4
L
Zeus
7,247
518
101
7
0
249,447
4
W
Freya
7,863
562
85
6
0
283,788
1
L
Danzaburou
7,217
516
61
4
0
259,120
5
W
Skadi
7,748
553
64
5
0
278,630
0
L
Arachne
6,994
500
75
5
0
294,309
1
W
Janus
8,136
581
71
5
0
297,846
2
L
Baron Samedi
6,986
499
36
3
0
233,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role