Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
lazycolt4401240
Poseidon
Level 84
God Stats
16W - 23L
1,416 SR
Queue Stats
129W - 250L
1,342 Elo+
Party 1
Kali
Kali
mzhyde6213
Kali
Level 104
God Stats
9W - 12L
1,432 SR
Queue Stats
282W - 418L
1,354 Elo+
Party 1
Nike
Nike
shequay
Nike
Level 65
God Stats
1W - 3L
1,285 SR
Queue Stats
91W - 151L
1,445 Elo+
Party 1
Atlas
Atlas
zorrita2801
Atlas
Level 76
God Stats
33W - 58L
1,445 SR
Queue Stats
84W - 183L
1,271 Elo+
Party 1
Team Averages
Level 83
1,416 SR
1,383 Elo+

VS

Team Averages
Level 58
1,460 SR
1,427 Elo+
Shiva
Shiva
Hex27629
Shiva
Level 81
God Stats
1W - 1L
1,604 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Serqet
Serqet
SOVDovahkiin
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 422L
1,360 Elo+
Solo
Tiamat
Tiamat
Shadowlord7687
Tiamat
Level 31
God Stats
3W - 9L
1,500 SR
Queue Stats
32W - 35L
1,356 Elo+
Solo
Atlas
Atlas
XxOverlordxX486
Atlas
Level 11
God Stats
0W - 2L
1,196 SR
Queue Stats
2W - 2L
1,467 Elo+
Party 2
Charybdis
Charybdis
Zahielitomix
Charybdis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 3 / 4
8,319
555
9,040
8,401
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
16
10 / 0 / 4
9,426
628
11,779
9,077
2,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 0 / 6
8,506
567
3,603
9,887
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
shequay
Nike
11
1 / 1 / 1
6,830
455
4,956
10,936
7,905
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 4
7,387
492
6,983
9,349
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Hex27629
Shiva
11
1 / 1 / 0
7,013
468
6,537
9,936
8,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
10
0 / 8 / 0
6,070
405
5,973
10,937
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 0
6,016
401
4,285
10,186
10,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 2 / 3
6,549
437
3,253
8,097
5,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Zahielitomix
Charybdis
10
2 / 6 / 1
6,835
456
6,606
11,312
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
24
Kills
4
5
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
3
4
3
L
Shiva
Hex27629
Shiva
1
1
0
1
L
Serqet
0
8
0
0
L
0
7
0
0
L
1
2
3
1.25
L
Charybdis
Zahielitomix
Charybdis
2
6
1
0.42
W
Poseidon
10
0
4
12
W
4
0
6
7
W
Nike
shequay
Nike
1
1
1
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,361
Damage
26,654
47,650
Taken
50,468
23,030
Mitigated
31,094
18,083
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,040
5,999
0
2,683
8,401
2,419
848
1,287
6,708
0
45,571
L
Shiva
Hex27629
Shiva
6,537
1,674
20
3,593
9,936
8,651
116
2,730
7,206
0
34,020
L
Serqet
5,973
1,873
0
0
10,937
3,436
656
2,586
8,351
0
34,008
L
4,285
225
0
618
10,186
10,269
376
6,463
3,723
21,735
0
L
3,253
1,398
247
1,018
8,097
5,262
0
3,378
4,719
16,160
0
L
Charybdis
Zahielitomix
Charybdis
6,606
2,817
143
2,102
11,312
3,476
0
3,605
7,707
0
34,238
W
Poseidon
11,779
2,246
284
4,233
9,077
2,740
285
2,104
6,465
66,407
0
W
3,603
2,258
319
3,781
9,887
3,689
275
893
8,840
0
56,264
W
Nike
shequay
Nike
4,956
1,481
138
4,093
10,936
7,905
807
756
9,938
0
30,137
W
6,983
1,928
158
2,394
9,349
6,277
859
1,966
7,383
27,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,468
Gold Earned
32,483
396
Minions Killed
248
0
Camps Cleared
0
1,428,506
Distance Traveled
1,287,647
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,319
555
87
6
0
261,803
0
L
Shiva
7,013
468
60
4
0
304,871
3
L
Serqet
6,070
405
59
4
0
264,849
0
L
Tiamat
6,016
401
37
2
0
234,153
1
L
Atlas
6,549
437
25
2
0
239,528
1
L
Charybdis
6,835
456
67
4
0
244,246
3
W
Poseidon
9,426
628
118
8
0
282,866
0
W
Kali
8,506
567
93
6
0
350,181
0
W
Nike
6,830
455
65
4
0
258,732
0
W
Atlas
7,387
492
33
2
0
274,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role