Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AzaelyaQC
Apollo
Level 45
God Stats
0W - 2L
1,216 SR
Queue Stats
97W - 117L
1,370 Elo+
Solo
Chaac
Chaac
DarcKnyt
Chaac
Level 153
God Stats
7W - 7L
1,537 SR
Queue Stats
352W - 354L
1,322 Elo+
Solo
Sylvanus
Sylvanus
Paomald24
Sylvanus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 288L
1,390 Elo+
Solo
Pele
Pele
Wineosaurusrex
Pele
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,427 Elo+
Solo
Team Averages
Level 114
1,451 SR
1,402 Elo+

VS

Team Averages
Level 92
1,540 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Genin99
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Anubis
Anubis
NATIONWIDE HD
Anubis
Level 158
God Stats
7W - 6L
1,702 SR
Queue Stats
706W - 762L
1,384 Elo+
Solo
Xing Tian
Xing Tian
Thorns6Thistles
Xing Tian
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 7 / 5
9,212
837
12,153
9,249
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
AzaelyaQC
Apollo
14
1 / 5 / 9
7,847
713
8,710
9,235
3,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
DarcKnyt
Chaac
16
4 / 5 / 7
8,849
804
11,206
15,832
9,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
Paomald24
Sylvanus
14
0 / 6 / 7
7,285
662
5,251
14,094
7,339
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 9 / 8
8,673
788
11,536
19,191
6,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
13 / 2 / 16
11,269
1,024
18,973
8,920
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
 
Ra
18
11 / 1 / 16
11,156
1,014
18,123
10,005
5,396
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Genin99
Odin
15
2 / 3 / 19
8,953
814
5,935
14,466
14,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 4 / 22
9,947
904
12,330
13,080
8,124
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Thorns6Thistles
Xing Tian
15
1 / 3 / 24
9,425
857
6,645
17,999
23,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
129
13
Kills
32
32
Deaths
13
36
Assists
97
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
7
5
1.07
W
Nu Wa
 
Nu Wa
13
2
16
10.5
W
Ra
 
Ra
11
1
16
19
L
Apollo
AzaelyaQC
Apollo
1
5
9
1.1
L
Chaac
DarcKnyt
Chaac
4
5
7
1.5
W
Odin
Genin99
Odin
2
3
19
3.83
W
5
4
22
4
L
Sylvanus
Paomald24
Sylvanus
0
6
7
0.58
W
Xing Tian
Thorns6Thistles
Xing Tian
1
3
24
4.33
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,856
Damage
62,006
67,601
Taken
64,470
30,225
Mitigated
55,645
18,310
Healing
27,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,153
569
2,050
613
9,249
3,071
0
7,336
1,913
20,298
0
W
Nu Wa
 
Nu Wa
18,973
6,034
1,209
982
8,920
3,784
2,278
2,339
6,485
30,377
0
W
Ra
 
Ra
18,123
2,385
7,898
3,720
10,005
5,396
1,952
2,084
7,909
46,579
0
L
Apollo
AzaelyaQC
Apollo
8,710
3,246
605
1,349
9,235
3,179
0
7,080
2,155
0
18,955
L
Chaac
DarcKnyt
Chaac
11,206
325
412
5,245
15,832
9,993
0
14,138
1,694
429
26,190
W
Odin
Genin99
Odin
5,935
2,627
1,223
2,180
14,466
14,960
593
5,609
8,655
0
7,936
W
12,330
1,355
1,180
2,338
13,080
8,124
428
2,546
10,478
28,486
0
L
Sylvanus
Paomald24
Sylvanus
5,251
2,763
1,967
2,778
14,094
7,339
0
12,064
2,030
12,360
0
W
Xing Tian
Thorns6Thistles
Xing Tian
6,645
508
2,641
4,256
17,999
23,381
46
4,521
13,160
8,842
0
L
11,536
1,269
388
2,903
19,191
6,643
0
15,453
3,738
0
28,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
50,750
123
Minions Killed
129
0
Camps Cleared
0
872,227
Distance Traveled
1,057,805
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,212
837
28
3
0
168,155
0
W
Nu Wa
11,269
1,024
25
2
0
207,011
0
W
Ra
11,156
1,014
59
5
0
244,818
1
L
Apollo
7,847
713
17
2
0
162,101
0
L
Chaac
8,849
804
26
2
0
206,606
1
W
Odin
8,953
814
5
0
0
212,442
0
W
Anubis
9,947
904
36
3
0
162,021
1
L
Sylvanus
7,285
662
20
2
0
153,662
0
W
Xing Tian
9,425
857
4
0
0
231,513
1
L
Pele
8,673
788
32
3
0
181,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role