Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ArcticWolf216
Set
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,282 Elo+
Party 1
Sylvanus
Sylvanus
Free Candy Bar
Sylvanus
Level 66
God Stats
1W - 1L
1,651 SR
Queue Stats
10W - 10L
1,472 Elo+
Party 1
Team Averages
Level 70
1,550 SR
1,418 Elo+

VS

Team Averages
Level 45
1,723 SR
1,546 Elo+
Atlas
Atlas
Skelatoe
Atlas
Level 26
God Stats
8W - 2L
1,833 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
SwiftShots70
Bastet
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 35L
1,569 Elo+
Party 2
Shiva
Shiva
holyhadez
Shiva
Level 53
God Stats
20W - 7L
1,837 SR
Queue Stats
55W - 35L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 6
9,617
601
12,462
17,526
3,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 7
10,100
631
6,119
17,083
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
17
6 / 5 / 2
12,462
779
14,593
21,560
9,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Skelatoe
Atlas
17
3 / 2 / 8
12,160
760
15,343
13,291
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
18
11 / 2 / 4
12,797
800
23,964
18,361
5,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
holyhadez
Shiva
16
4 / 4 / 13
11,741
734
11,048
15,402
13,514
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
8
Kills
18
18
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
6
0.8
L
1
8
7
0.56
L
Sylvanus
6
5
2
1.4
W
Atlas
Skelatoe
Atlas
3
2
8
3.5
W
Bastet
11
2
4
6.5
W
Shiva
holyhadez
Shiva
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
50,355
56,169
Taken
47,054
19,744
Mitigated
24,356
16,568
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,462
3,691
0
1,214
17,526
3,658
0
5,438
12,088
0
30,796
L
6,119
1,821
387
3,718
17,083
6,108
0
3,873
13,210
238
19,517
L
Sylvanus
14,593
4,117
2,866
8,383
21,560
9,978
0
6,938
14,622
47,881
0
W
Atlas
Skelatoe
Atlas
15,343
3,094
0
3,318
13,291
5,462
1,132
4,524
8,385
38,742
0
W
Bastet
23,964
7,243
0
5,781
18,361
5,380
511
6,811
10,823
0
60,704
W
Shiva
holyhadez
Shiva
11,048
1,491
731
2,359
15,402
13,514
363
3,451
11,713
1,443
39,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
36,698
160
Minions Killed
168
4
Camps Cleared
10
795,479
Distance Traveled
956,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,617
601
41
3
1
295,766
2
L
Set
10,100
631
36
2
2
283,219
0
L
Sylvanus
12,462
779
83
5
1
216,494
0
W
Atlas
12,160
760
33
2
1
290,235
0
W
Bastet
12,797
800
75
5
7
348,788
4
W
Shiva
11,741
734
60
4
2
317,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role