Player Matchup

Hera
Hera
K1LLESSSOUL
Hera
Level 122
God Stats
39W - 44L
1,453 SR
Queue Stats
234W - 271L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
MILLS6711
Kumbhakarna
Level 116
God Stats
19W - 20L
1,290 SR
Queue Stats
162W - 162L
1,463 Elo+
Party 2
King Arthur
King Arthur
MSouless
King Arthur
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 52L
1,421 Elo+
Party 2
Team Averages
Level 112
1,414 SR
1,453 Elo+

VS

Team Averages
Level 64
1,405 SR
1,289 Elo+
Baron Samedi
Baron Samedi
KIngKeef117
Baron Samedi
Level 46
God Stats
6W - 11L
1,376 SR
Queue Stats
11W - 26L
1,213 Elo+
Party 1
Thanatos
Thanatos
Keating117
Thanatos
Level 61
God Stats
8W - 23L
1,251 SR
Queue Stats
13W - 37L
1,191 Elo+
Party 1
Chaac
Chaac
chainsmoka_x
Chaac
Level 85
God Stats
8W - 10L
1,587 SR
Queue Stats
77W - 94L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 10
12,729
796
24,904
8,338
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MILLS6711
Kumbhakarna
16
2 / 1 / 17
12,179
761
4,501
18,602
23,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MSouless
King Arthur
18
12 / 2 / 9
13,317
832
16,969
19,158
17,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KIngKeef117
Baron Samedi
13
0 / 8 / 2
9,248
578
8,822
12,961
5,107
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Keating117
Thanatos
14
4 / 8 / 0
10,715
670
5,893
17,449
6,417
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 8 / 3
10,224
639
13,374
25,613
23,140
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
24
Kills
5
5
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
L
Baron Samedi
KIngKeef117
Baron Samedi
0
8
2
0.13
L
Thanatos
Keating117
Thanatos
4
8
0
0.5
W
Kumbhakarna
MILLS6711
Kumbhakarna
2
1
17
10.5
W
King Arthur
MSouless
King Arthur
12
2
9
8.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
28,089
46,098
Taken
56,023
45,351
Mitigated
34,664
14,437
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,904
5,745
57
1,594
8,338
3,772
1,800
795
7,543
78,615
0
L
Baron Samedi
KIngKeef117
Baron Samedi
8,822
776
1,200
2,269
12,961
5,107
0
8,130
4,831
28,702
0
L
Thanatos
Keating117
Thanatos
5,893
933
296
7,069
17,449
6,417
222
8,617
8,832
0
31,018
W
Kumbhakarna
MILLS6711
Kumbhakarna
4,501
745
851
3,728
18,602
23,937
119
4,438
14,164
14,256
0
W
King Arthur
MSouless
King Arthur
16,969
2,185
492
7,715
19,158
17,642
12
4,536
14,261
452
46,723
L
13,374
2,103
334
4,755
25,613
23,140
0
13,280
12,333
0
41,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
30,187
171
Minions Killed
132
8
Camps Cleared
4
883,261
Distance Traveled
792,195
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,729
796
109
7
4
296,969
3
L
Baron Samedi
9,248
578
34
2
0
252,913
3
L
Thanatos
10,715
670
34
2
2
245,416
3
W
Kumbhakarna
12,179
761
7
0
0
292,438
1
W
King Arthur
13,317
832
55
3
4
293,854
0
L
Chaac
10,224
639
64
4
2
293,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role