Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
ByLucke21
Tsukuyomi
Bronze III
Level 55
God Stats
0W - 2L
1,430 SR
Queue Stats
2W - 13L
1,248 MMR
Party 2
Hercules
Hercules
Bronze III
ByduXx_xX
Hercules
Bronze III
Level 113
God Stats
0W - 2L
1,329 SR
Queue Stats
2W - 13L
1,248 MMR
Party 2
Sol
Sol
Silver III
xxGeneralTeaxx
Sol
Silver III
Level 156
God Stats
2W - 10L
1,543 SR
Queue Stats
22W - 44L
1,369 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,434 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,493 SR
1,295 MMR
Nox
Nox
Silver I
DiegofabrizZzio
Nox
Silver I
Level 118
God Stats
4W - 4L
1,530 SR
Queue Stats
6W - 7L
1,405 MMR
Party 1
Chaac
Chaac
Gold V
Lyönce
Chaac
Gold V
Level 125
God Stats
1W - 0L
1,742 SR
Queue Stats
9W - 10L
1,319 MMR
Party 1
Artemis
Artemis
Silver V
ViolentInertia
Artemis
Silver V
Level 119
God Stats
8W - 16L
1,207 SR
Queue Stats
72W - 117L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ByLucke21
Tsukuyomi
15
0 / 9 / 3
9,885
581
10,050
17,402
6,010
Hercules
ByduXx_xX
Hercules
14
1 / 7 / 0
9,761
574
3,556
22,652
19,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 6 / 0
10,047
591
10,210
16,269
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AtlasThothBacchusAh Muzen CabSobek

VS

Bans
AresCupidZhong KuiHou YiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 14
12,447
732
14,035
6,178
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Lyönce
Chaac
18
10 / 0 / 12
12,713
748
18,219
17,033
21,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 3 / 15
11,447
673
15,897
14,037
4,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
22
22
Deaths
3
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ByLucke21
Tsukuyomi
0
9
3
0.17
L
Hercules
ByduXx_xX
Hercules
1
7
0
0.14
W
8
0
14
15
W
Chaac
Lyönce
Chaac
10
0
12
16
W
4
3
15
3.83
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
48,151
56,323
Taken
37,248
29,791
Mitigated
28,791
9,077
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ByLucke21
Tsukuyomi
10,050
2,164
0
669
17,402
6,010
0
4,067
12,939
0
43,046
L
Hercules
ByduXx_xX
Hercules
3,556
247
0
3,705
22,652
19,132
0
6,634
15,648
0
19,110
W
14,035
994
0
788
6,178
2,510
1,800
1,233
4,829
44,435
0
W
Chaac
Lyönce
Chaac
18,219
3,323
0
8,113
17,033
21,348
264
6,199
10,689
0
53,111
W
15,897
6,936
0
4,299
14,037
4,933
842
3,438
10,568
0
34,152
L
10,210
3,768
0
4,703
16,269
4,649
0
4,279
11,655
40,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
36,607
130
Minions Killed
175
6
Camps Cleared
9
778,388
Distance Traveled
916,906
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,885
581
51
3
5
280,154
2
L
Hercules
9,761
574
24
1
1
230,754
1
W
Nox
12,447
732
68
4
4
325,771
4
W
Chaac
12,713
748
60
4
2
343,094
4
W
Artemis
11,447
673
47
3
3
248,041
3
L
Sol
10,047
591
55
3
0
267,480
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role