Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TrlIlz
Sol
Level 146
God Stats
15W - 7L
1,619 SR
Queue Stats
314W - 199L
1,641 Elo+
Party 1
Chaac
Chaac
WhoBodiedYa
Chaac
Level 157
God Stats
13W - 9L
1,556 SR
Queue Stats
142W - 88L
1,620 Elo+
Party 1
Team Averages
Level 149
1,558 SR
1,587 Elo+

VS

Team Averages
Level 87
1,571 SR
1,512 Elo+
Geb
Geb
C0LD Mxlo
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
NuBaNaToR2147
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 47L
1,518 Elo+
Party 2
Ra
Ra
kingofthehouse6
Ra
Level 60
God Stats
0W - 2L
1,713 SR
Queue Stats
66W - 33L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
7 / 5 / 8
11,254
804
10,867
11,838
3,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
TrlIlz
Sol
16
8 / 5 / 8
12,007
858
23,475
16,130
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 10
9,999
714
8,005
18,810
18,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 10
9,869
705
8,017
20,314
22,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 7 / 9
10,737
767
12,648
14,099
4,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 5 / 3
10,747
768
18,867
12,433
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
18
Kills
14
14
Deaths
18
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
5
8
2.2
L
1
6
10
1
L
4
7
9
1.21
W
Sol
TrlIlz
Sol
8
5
8
2.4
W
3
4
10
2
L
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
39,532
46,778
Taken
46,846
27,202
Mitigated
32,046
16,890
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,867
6,266
0
735
11,838
3,898
854
7,489
4,349
0
28,769
L
8,017
1,037
271
2,240
20,314
22,723
75
11,234
9,080
13,813
0
L
12,648
3,582
0
2,248
14,099
4,510
685
5,498
8,601
0
42,358
W
Sol
TrlIlz
Sol
23,475
11,733
0
7,802
16,130
5,192
2,126
10,312
5,818
62,406
0
W
8,005
961
430
7,923
18,810
18,112
683
9,492
9,318
0
24,876
L
18,867
2,337
1,668
3,301
12,433
4,813
630
6,942
5,491
39,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
31,353
140
Minions Killed
119
5
Camps Cleared
5
697,606
Distance Traveled
731,371
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,254
804
28
2
1
219,625
2
L
Geb
9,869
705
11
1
0
257,617
1
L
Hou Yi
10,737
767
58
4
3
228,232
4
W
Sol
12,007
858
79
6
3
209,140
0
W
Chaac
9,999
714
33
2
1
268,841
4
L
Ra
10,747
768
50
4
2
245,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role