Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Daddy2021Dad
Loki
Level 46
God Stats
7W - 6L
1,630 SR
Queue Stats
103W - 70L
1,586 Elo+
Party 2
Nox
Nox
HNC-CodeRed
Nox
Level 146
God Stats
2W - 7L
1,847 SR
Queue Stats
254W - 282L
1,639 Elo+
Party 2
The Morrigan
The Morrigan
HNC-Drxmatic
The Morrigan
Level 125
God Stats
6W - 11L
1,556 SR
Queue Stats
215W - 237L
1,566 Elo+
Party 2
Nike
Nike
Jackinyobox2
Nike
Level 116
God Stats
5W - 2L
1,494 SR
Queue Stats
212W - 219L
1,615 Elo+
Party 2
Team Averages
Level 118
1,606 SR
1,581 Elo+

VS

Team Averages
Level 86
1,669 SR
1,516 Elo+
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GG NeRdss
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 71L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
Jxrks
Kukulkan
Level 5
God Stats
5W - 1L
1,795 SR
Queue Stats
19W - 16L
1,462 Elo+
Party 3
Ra
Ra
Moistt Dolphin
Ra
Level 143
God Stats
7W - 3L
1,757 SR
Queue Stats
211W - 224L
1,542 Elo+
Party 1
Bastet
Bastet
PowerBottomBean
Bastet
Level 28
God Stats
4W - 2L
1,791 SR
Queue Stats
87W - 41L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 6 / 0
7,676
512
9,043
10,154
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 7 / 1
8,303
554
7,483
12,813
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 7
7,244
483
7,332
10,228
3,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
HNC-Drxmatic
The Morrigan
13
3 / 6 / 4
8,382
559
5,045
9,377
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
7,439
496
7,391
10,994
8,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
5 / 2 / 11
8,349
557
7,994
14,409
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
GG NeRdss
Skadi
14
3 / 5 / 6
8,549
570
7,101
10,783
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jxrks
Kukulkan
14
6 / 5 / 1
8,756
584
4,236
6,545
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 3 / 5
8,822
588
6,490
10,219
6,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 1 / 8
9,748
650
14,708
12,197
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
16
Kills
28
28
Deaths
16
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
6
0
0.83
W
Atlas
 
Atlas
5
2
11
5.25
L
7
7
1
1.07
W
Skadi
GG NeRdss
Skadi
3
5
6
1.2
L
0
4
7
0.88
L
The Morrigan
HNC-Drxmatic
The Morrigan
3
6
4
0.83
L
1
5
2
0.4
W
Kukulkan
Jxrks
Kukulkan
6
5
1
1.3
W
4
3
5
2.17
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
40,529
53,566
Taken
54,153
21,838
Mitigated
29,681
8,277
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,043
4,084
0
2,505
10,154
2,801
910
1,712
8,442
0
42,425
W
Atlas
 
Atlas
7,994
3,108
746
3,035
14,409
12,654
445
4,561
9,610
20,555
4,830
L
7,483
1,774
0
2,382
12,813
3,657
0
2,724
9,992
0
34,292
W
Skadi
GG NeRdss
Skadi
7,101
3,334
0
1,419
10,783
3,218
32
2,012
8,771
0
51,148
L
7,332
348
181
1,697
10,228
3,717
806
5,479
4,709
35,954
0
L
The Morrigan
HNC-Drxmatic
The Morrigan
5,045
453
0
875
9,377
3,379
0
3,289
6,088
38,677
1,650
L
7,391
700
0
637
10,994
8,284
0
4,056
6,516
0
48,058
W
Kukulkan
Jxrks
Kukulkan
4,236
523
0
250
6,545
2,526
0
2,025
4,520
57,171
0
W
6,490
492
585
4,206
10,219
6,896
64
551
9,668
42,989
0
W
14,708
2,973
0
5,807
12,197
4,387
43
1,579
10,618
0
60,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
44,224
354
Minions Killed
421
0
Camps Cleared
0
1,381,917
Distance Traveled
1,531,009
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,676
512
59
4
0
256,262
7
W
Atlas
8,349
557
30
2
0
323,954
3
L
Loki
8,303
554
60
4
0
301,984
0
W
Skadi
8,549
570
101
7
0
288,294
5
L
Nox
7,244
483
78
5
0
283,039
0
L
The Morrigan
8,382
559
70
5
0
279,073
2
L
Nike
7,439
496
87
6
0
261,559
4
W
Kukulkan
8,756
584
106
7
0
257,703
3
W
Ra
8,822
588
99
7
0
295,046
2
W
Bastet
9,748
650
85
6
0
366,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role