Player Matchup

Sun Wukong
Sun Wukong
AppaFGM
Sun Wukong
Level 89
God Stats
10W - 2L
1,730 SR
Queue Stats
52W - 15L
1,789 Elo+
Party 2
Janus
Janus
HoodiesMan
Janus
Level 123
God Stats
2W - 0L
1,650 SR
Queue Stats
124W - 73L
1,749 Elo+
Party 2
Aphrodite
Aphrodite
ShmediumRamrod
Aphrodite
Level 27
God Stats
6W - 1L
1,729 SR
Queue Stats
27W - 3L
1,866 Elo+
Party 2
Cupid
Cupid
SinKatori
Cupid
Level 15
God Stats
3W - 0L
1,693 SR
Queue Stats
11W - 3L
1,632 Elo+
Party 2
Da Ji
Da Ji
ryjilla
Da Ji
Level 105
God Stats
4W - 0L
1,703 SR
Queue Stats
39W - 10L
1,804 Elo+
Party 2
Team Averages
Level 72
1,701 SR
1,768 Elo+

VS

Team Averages
Level 89
1,502 SR
1,474 Elo+
Shiva
Shiva
OliveMiester
Shiva
Level 66
God Stats
3W - 4L
1,511 SR
Queue Stats
319W - 299L
1,554 Elo+
Party 1
Agni
Agni
Pezaint
Agni
Level 49
God Stats
2W - 4L
1,550 SR
Queue Stats
351W - 334L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
That Noob Nook
Guan Yu
Level 104
God Stats
0W - 5L
1,281 SR
Queue Stats
118W - 155L
1,370 Elo+
Party 3
Ares
Ares
WingedScarab305
Ares
Level 102
God Stats
1W - 3L
1,625 SR
Queue Stats
14W - 27L
1,323 Elo+
Party 3
Skadi
Skadi
XoxSabreWulfxoX
Skadi
Level 122
God Stats
18W - 15L
1,543 SR
Queue Stats
328W - 316L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AppaFGM
Sun Wukong
20
4 / 4 / 11
13,714
549
20,068
27,838
26,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
20
5 / 1 / 7
13,788
552
16,456
13,220
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ShmediumRamrod
Aphrodite
18
3 / 1 / 21
12,857
514
9,175
17,677
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
SinKatori
Cupid
20
5 / 3 / 9
13,138
526
15,972
15,397
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
ryjilla
Da Ji
20
17 / 4 / 4
14,532
581
25,958
25,062
11,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 4
13,645
546
19,293
25,486
24,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Pezaint
Agni
17
1 / 5 / 2
11,086
443
17,409
14,538
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 7 / 3
10,997
440
8,313
22,454
10,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 8 / 4
9,447
378
9,188
29,270
26,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 8 / 1
13,293
532
11,441
20,926
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
34
Kills
13
13
Deaths
34
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AppaFGM
Sun Wukong
4
4
11
2.38
W
Janus
5
1
7
8.5
L
5
6
4
1.17
L
Agni
Pezaint
Agni
1
5
2
0.4
W
Aphrodite
ShmediumRamrod
Aphrodite
3
1
21
13.5
W
Cupid
SinKatori
Cupid
5
3
9
3.17
L
2
7
3
0.5
L
1
8
4
0.38
L
4
8
1
0.56
W
Da Ji
ryjilla
Da Ji
17
4
4
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,629
Damage
65,644
99,194
Taken
112,674
59,615
Mitigated
73,216
42,634
Healing
31,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AppaFGM
Sun Wukong
20,068
3,992
0
14,164
27,838
26,412
1,706
4,591
23,247
0
100,963
W
Janus
16,456
1,551
0
807
13,220
3,481
0
3,106
10,114
124,538
1,545
L
19,293
8,031
286
8,833
25,486
24,928
584
2,193
23,293
0
107,884
L
Agni
Pezaint
Agni
17,409
567
0
1,790
14,538
5,068
0
2,656
11,882
92,630
0
W
Aphrodite
ShmediumRamrod
Aphrodite
9,175
1,999
7,146
9,393
17,677
13,945
604
8,791
8,886
26,474
0
W
Cupid
SinKatori
Cupid
15,972
9,229
1,386
7,612
15,397
4,336
3,727
4,204
11,193
0
99,130
L
8,313
1,318
1,190
8,870
22,454
10,772
0
4,517
17,937
0
66,449
L
9,188
730
165
5,893
29,270
26,152
138
8,931
20,339
23,106
0
L
11,441
3,955
0
4,074
20,926
6,296
0
6,891
13,467
0
113,843
W
Da Ji
ryjilla
Da Ji
25,958
7,539
0
2,126
25,062
11,441
0
5,905
19,157
0
121,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,029
Gold Earned
58,468
703
Minions Killed
652
0
Camps Cleared
0
2,568,531
Distance Traveled
2,350,942
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,714
549
167
7
0
512,392
6
W
Janus
13,788
552
191
8
0
542,353
1
L
Shiva
13,645
546
195
8
0
439,833
7
L
Agni
11,086
443
147
6
0
474,094
10
W
Aphrodite
12,857
514
31
1
0
544,170
6
W
Cupid
13,138
526
175
7
0
441,617
6
L
Guan Yu
10,997
440
115
5
0
521,441
0
L
Ares
9,447
378
22
1
0
469,808
0
L
Skadi
13,293
532
173
7
0
445,766
2
W
Da Ji
14,532
581
139
6
0
527,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role