Player Matchup

Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond IV
 
Chronos
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Diamond II
NicoWilliamsJR
Terra
Diamond II
Level 83
God Stats
2W - 3L
1,507 SR
Queue Stats
76W - 70L
2,185 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Ragnaröк
Morgan Le Fay
Diamond IV
Level 158
God Stats
7W - 5L
1,836 SR
Queue Stats
103W - 92L
2,187 MMR
Party 1
Loki
Loki
Diamond V
SoloChad
Loki
Diamond V
Level 160
God Stats
16W - 14L
1,698 SR
Queue Stats
237W - 212L
2,048 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,608 SR
1,884 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,620 SR
2,148 MMR
Cliodhna
Cliodhna
Masters
Hxtred
Cliodhna
Masters
Level 102
God Stats
2W - 2L
1,825 SR
Queue Stats
47W - 45L
2,157 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Romëo
Cthulhu
Diamond III
Level 160
God Stats
20W - 18L
1,397 SR
Queue Stats
538W - 517L
2,222 MMR
Solo
Sol
Sol
Diamond IV
TheSexySeagull
Sol
Diamond IV
Level 132
God Stats
4W - 3L
1,847 SR
Queue Stats
484W - 477L
2,095 MMR
Solo
Izanami
Izanami
Diamond III
Txalupatxiki
Izanami
Diamond III
Level 133
God Stats
4W - 10L
1,528 SR
Queue Stats
54W - 53L
2,217 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
hen11gon12
Sun Wukong
Diamond V
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
363W - 357L
2,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
1 / 5 / 4
12,056
635
13,324
21,456
11,112
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
 
Chronos
18
0 / 4 / 5
11,502
605
6,535
10,252
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 11
11,549
608
8,387
19,398
23,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Ragnaröк
Morgan Le Fay
18
7 / 3 / 9
11,822
622
17,149
10,504
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
12 / 1 / 7
13,504
711
12,253
15,451
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
ThothArtioGilgamesh

VS

Bans
KaliCamazotzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hxtred
Cliodhna
16
1 / 4 / 6
10,084
531
11,304
13,955
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Romëo
Cthulhu
17
5 / 3 / 3
10,737
565
14,426
16,655
19,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 1
9,746
513
9,440
15,233
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Txalupatxiki
Izanami
18
5 / 4 / 0
12,068
635
7,935
13,180
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
hen11gon12
Sun Wukong
14
1 / 6 / 8
9,521
501
10,856
18,194
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
25
Kills
14
14
Deaths
25
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
5
4
0.6
W
Chronos
 
Chronos
0
4
5
0.63
L
Cliodhna
Hxtred
Cliodhna
1
4
6
1
W
5
1
11
10.5
W
Morgan Le Fay
Ragnaröк
Morgan Le Fay
7
3
9
3.83
L
Cthulhu
Romëo
Cthulhu
5
3
3
2.17
W
Loki
12
1
7
15.5
L
2
8
1
0.31
L
Izanami
Txalupatxiki
Izanami
5
4
0
1.25
L
Sun Wukong
hen11gon12
Sun Wukong
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,648
Damage
53,961
77,061
Taken
77,217
47,404
Mitigated
43,357
25,232
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,324
2,428
0
6,452
21,456
11,112
482
7,557
13,899
0
93,945
W
Chronos
 
Chronos
6,535
3,380
0
2,428
10,252
3,260
10,414
446
9,806
87,763
0
L
Cliodhna
Hxtred
Cliodhna
11,304
963
0
4,305
13,955
4,404
0
5,399
8,365
0
75,330
W
8,387
641
2,497
6,028
19,398
23,338
55
5,897
13,501
34,972
0
W
Morgan Le Fay
Ragnaröк
Morgan Le Fay
17,149
1,250
0
2,034
10,504
4,627
2,428
3,448
7,056
77,035
0
L
Cthulhu
Romëo
Cthulhu
14,426
813
343
4,346
16,655
19,738
0
3,892
12,632
66,454
0
W
Loki
12,253
5,499
0
5,793
15,451
5,067
2,034
6,984
8,467
0
81,222
L
9,440
1,395
0
4,012
15,233
4,033
2,121
5,557
8,724
73,649
0
L
Izanami
Txalupatxiki
Izanami
7,935
5,126
0
3,709
13,180
3,987
4,298
4,779
8,311
0
103,544
L
Sun Wukong
hen11gon12
Sun Wukong
10,856
1,740
244
4,594
18,194
11,195
0
11,458
6,394
0
30,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,433
Gold Earned
52,156
621
Minions Killed
635
0
Camps Cleared
0
2,026,150
Distance Traveled
1,827,915
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,056
635
174
9
0
362,886
2
W
Chronos
11,502
605
142
7
0
403,701
7
L
Cliodhna
10,084
531
126
7
0
411,193
3
W
Terra
11,549
608
53
3
0
412,742
4
W
Morgan Le Fay
11,822
622
129
7
0
388,810
7
L
Cthulhu
10,737
565
131
7
0
364,621
6
W
Loki
13,504
711
123
6
0
458,011
3
L
Sol
9,746
513
140
7
0
319,111
1
L
Izanami
12,068
635
208
11
0
349,622
15
L
Sun Wukong
9,521
501
30
2
0
383,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role