Player Matchup

Medusa
Medusa
BiscuitBurglar
Medusa
Level 103
God Stats
1W - 6L
1,500 SR
Queue Stats
38W - 104L
1,294 Elo+
Party 2
Sol
Sol
twowheel
Sol
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 105L
1,500 Elo+
Party 2
Vulcan
Vulcan
vanillagorilla8
Vulcan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 34L
1,404 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,400 Elo+

VS

Team Averages
Level 78
1,504 SR
1,365 Elo+
Hachiman
Hachiman
KingLeMickey
Hachiman
Level 69
God Stats
7W - 12L
1,326 SR
Queue Stats
33W - 38L
1,372 Elo+
Party 1
Zeus
Zeus
Zerakol
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 130L
1,491 Elo+
Solo
Cthulhu
Cthulhu
itsLilBear
Cthulhu
Level 5
God Stats
2W - 0L
1,686 SR
Queue Stats
5W - 8L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,722
715
3,342
5,480
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
4,605
576
986
4,411
1,708
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 2
5,508
689
4,296
5,829
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingLeMickey
Hachiman
11
3 / 3 / 5
6,425
803
3,533
5,301
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Zerakol
Zeus
12
5 / 0 / 3
7,088
886
9,309
5,059
1,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
itsLilBear
Cthulhu
10
0 / 0 / 7
5,855
732
1,182
4,569
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Hachiman
KingLeMickey
Hachiman
3
3
5
1.83
W
Zeus
Zerakol
Zeus
5
0
3
6.5
W
Cthulhu
itsLilBear
Cthulhu
0
0
7
3.5
L
0
3
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,624
Damage
14,024
15,720
Taken
14,929
6,012
Mitigated
5,898
2,691
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,342
802
0
1,188
5,480
2,078
0
4,210
1,121
0
17,120
W
Hachiman
KingLeMickey
Hachiman
3,533
1,433
74
1,416
5,301
1,843
435
1,452
3,849
0
15,266
W
Zeus
Zerakol
Zeus
9,309
975
0
2,606
5,059
1,723
529
2,500
2,559
27,478
0
W
Cthulhu
itsLilBear
Cthulhu
1,182
48
16
1,859
4,569
2,332
75
1,573
2,996
8,113
0
L
986
125
0
1,003
4,411
1,708
0
2,501
1,882
2,416
0
L
4,296
1,028
0
500
5,829
2,226
0
3,649
2,149
13,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,835
Gold Earned
19,368
55
Minions Killed
90
3
Camps Cleared
4
341,380
Distance Traveled
456,605
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,722
715
24
3
2
146,002
1
W
Hachiman
6,425
803
19
2
0
127,378
0
W
Zeus
7,088
886
53
7
4
152,442
2
W
Cthulhu
5,855
732
18
2
0
176,785
1
L
Sol
4,605
576
6
1
0
73,040
0
L
Vulcan
5,508
689
25
3
1
122,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role