Player Matchup

Atlas
Atlas
ACKMED007
Atlas
Level 103
God Stats
4W - 5L
1,831 SR
Queue Stats
128W - 152L
1,531 Elo+
Party 1
Chernobog
Chernobog
BlendCityJayy_
Chernobog
Level 26
God Stats
7W - 3L
1,538 SR
Queue Stats
77W - 92L
1,329 Elo+
Party 2
Loki
Loki
Hit8017
Loki
Level 68
God Stats
0W - 1L
1,701 SR
Queue Stats
5W - 10L
1,639 Elo+
Party 1
Merlin
Merlin
Ihatedeavon
Merlin
Level 78
God Stats
4W - 8L
1,291 SR
Queue Stats
136W - 158L
1,370 Elo+
Party 2
Bellona
Bellona
LilB0neCrusher
Bellona
Level 49
God Stats
36W - 37L
1,353 SR
Queue Stats
77W - 103L
1,363 Elo+
Party 1
Team Averages
Level 65
1,543 SR
1,446 Elo+

VS

Team Averages
Level 35
1,372 SR
1,293 Elo+
Tsukuyomi
Tsukuyomi
GSTOCCO17
Tsukuyomi
Level 38
God Stats
8W - 8L
1,500 SR
Queue Stats
272W - 336L
1,280 Elo+
Party 3
Vulcan
Vulcan
Myrotax_YT
Vulcan
Level 29
God Stats
3W - 6L
1,177 SR
Queue Stats
178W - 194L
1,286 Elo+
Party 4
Cthulhu
Cthulhu
Neko-Necro
Cthulhu
Level 28
God Stats
13W - 11L
1,500 SR
Queue Stats
212W - 257L
1,474 Elo+
Party 4
Heimdallr
Heimdallr
babiasz03
Heimdallr
Level 32
God Stats
34W - 35L
1,408 SR
Queue Stats
407W - 462L
1,276 Elo+
Party 4
Vamana
Vamana
vinissouza
Vamana
Level 46
God Stats
3W - 1L
1,275 SR
Queue Stats
166W - 224L
1,149 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ACKMED007
Atlas
14
3 / 0 / 1
7,898
439
5,287
13,432
10,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
BlendCityJayy_
Chernobog
10
0 / 7 / 2
6,832
380
3,306
11,339
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Hit8017
Loki
12
0 / 1 / 2
6,950
386
182
6,784
1,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
16
2 / 2 / 0
9,417
523
6,811
7,401
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 1
9,357
520
8,481
9,550
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GSTOCCO17
Tsukuyomi
15
1 / 6 / 2
8,862
492
3,790
14,108
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Myrotax_YT
Vulcan
15
0 / 0 / 3
8,740
486
4,667
6,313
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Neko-Necro
Cthulhu
13
3 / 0 / 2
9,236
513
6,350
13,462
15,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
babiasz03
Heimdallr
14
3 / 0 / 3
8,858
492
9,751
4,869
2,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
vinissouza
Vamana
15
1 / 2 / 0
9,261
515
4,143
13,495
9,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
8
10
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
ACKMED007
Atlas
3
0
1
3.5
L
Chernobog
BlendCityJayy_
Chernobog
0
7
2
0.14
W
Tsukuyomi
GSTOCCO17
Tsukuyomi
1
6
2
0.33
L
Loki
Hit8017
Loki
0
1
2
1
L
Merlin
2
2
0
1
L
3
0
1
3.5
W
Vulcan
Myrotax_YT
Vulcan
0
0
3
1.5
W
Cthulhu
Neko-Necro
Cthulhu
3
0
2
4
W
Heimdallr
babiasz03
Heimdallr
3
0
3
4.5
W
Vamana
vinissouza
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
28,701
48,506
Taken
52,247
28,691
Mitigated
36,455
10,435
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ACKMED007
Atlas
5,287
1,984
106
3,991
13,432
10,861
0
3,840
9,539
39,194
0
L
Chernobog
BlendCityJayy_
Chernobog
3,306
2,010
0
1,738
11,339
2,810
0
2,649
8,652
0
33,171
W
Tsukuyomi
GSTOCCO17
Tsukuyomi
3,790
438
0
4,643
14,108
6,409
0
3,126
10,767
0
65,113
L
Loki
Hit8017
Loki
182
0
0
1,054
6,784
1,878
0
129
6,655
0
35,984
L
Merlin
6,811
326
0
1,274
7,401
2,591
0
4,016
3,093
65,997
0
L
8,481
3,039
0
2,272
9,550
10,551
165
1,444
8,106
1,854
53,080
W
Vulcan
Myrotax_YT
Vulcan
4,667
960
0
1,229
6,313
3,333
726
3,904
2,039
51,188
0
W
Cthulhu
Neko-Necro
Cthulhu
6,350
652
78
2,640
13,462
15,027
533
2,480
10,900
35,707
0
W
Heimdallr
babiasz03
Heimdallr
9,751
4,626
1,025
1,153
4,869
2,226
2,387
1,948
2,865
0
53,467
W
Vamana
vinissouza
Vamana
4,143
913
0
2,560
13,495
9,460
666
360
12,432
9,734
42,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
44,957
430
Minions Killed
459
0
Camps Cleared
0
1,690,896
Distance Traveled
1,721,234
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,898
439
61
3
0
330,091
1
L
Chernobog
6,832
380
56
3
0
358,754
4
W
Tsukuyomi
8,862
492
100
6
0
387,760
0
L
Loki
6,950
386
48
3
0
275,696
1
L
Merlin
9,417
523
139
8
0
348,587
3
L
Bellona
9,357
520
126
7
0
377,768
0
W
Vulcan
8,740
486
110
6
0
334,296
7
W
Cthulhu
9,236
513
54
3
0
373,743
1
W
Heimdallr
8,858
492
82
5
0
318,561
5
W
Vamana
9,261
515
113
6
0
306,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role