Player Matchup

Geb
Geb
Silver V
 
Geb
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
JesuciiTho
Danzaburou
Bronze IV
Level 108
God Stats
0W - 1L
1,435 SR
Queue Stats
11W - 27L
1,441 MMR
Solo
Janus
Janus
Bronze III
fumachats
Janus
Bronze III
Level 35
God Stats
0W - 1L
1,306 SR
Queue Stats
15W - 24L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,414 SR
1,480 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,634 SR
1,857 MMR
Gilgamesh
Gilgamesh
Platinum V
Ch0senRyse
Gilgamesh
Platinum V
Level 158
God Stats
5W - 0L
1,715 SR
Queue Stats
73W - 23L
1,857 MMR
Party 1
Eset
Eset
Platinum V
PraiseBeJehova
Eset
Platinum V
Level 156
God Stats
2W - 1L
1,831 SR
Queue Stats
62W - 21L
1,857 MMR
Party 1
Set
Set
Platinum V
Waffles16
Set
Platinum V
Level 157
God Stats
1W - 0L
1,355 SR
Queue Stats
64W - 22L
1,857 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 6 / 0
5,842
584
6,468
10,735
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JesuciiTho
Danzaburou
10
1 / 8 / 0
6,453
645
4,694
9,541
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
fumachats
Janus
8
0 / 8 / 0
5,620
562
3,511
8,787
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusThothPoseidonAh Muzen CabOdin

VS

Bans
BastetCthulhuAresHelSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ch0senRyse
Gilgamesh
12
4 / 1 / 16
8,550
855
6,644
11,933
7,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 0 / 13
8,851
885
10,131
8,165
2,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 0 / 11
9,326
933
10,198
8,651
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
62
1
Kills
22
22
Deaths
1
0
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
0
0
W
Gilgamesh
Ch0senRyse
Gilgamesh
4
1
16
12
L
Danzaburou
JesuciiTho
Danzaburou
1
8
0
0.13
W
7
0
13
13.5
W
11
0
11
16.5
L
Janus
fumachats
Janus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,673
Damage
26,973
29,063
Taken
28,749
9,623
Mitigated
14,627
1,255
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,468
231
0
470
10,735
5,257
0
4,101
6,369
14,726
0
W
Gilgamesh
Ch0senRyse
Gilgamesh
6,644
1,574
680
5,430
11,933
7,142
464
3,583
7,974
0
17,737
L
Danzaburou
JesuciiTho
Danzaburou
4,694
1,560
0
518
9,541
2,887
0
2,749
6,655
0
18,114
W
10,131
1,625
1,181
3,810
8,165
2,933
1,152
3,555
4,228
35,990
0
W
10,198
4,979
0
1,623
8,651
4,552
821
2,331
6,056
0
33,484
L
Janus
fumachats
Janus
3,511
452
0
267
8,787
1,479
0
3,281
5,328
10,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,915
Gold Earned
26,727
84
Minions Killed
126
2
Camps Cleared
7
425,467
Distance Traveled
605,752
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,842
584
17
2
0
157,573
2
W
Gilgamesh
8,550
855
15
2
0
209,573
4
L
Danzaburou
6,453
645
44
4
1
143,406
2
W
Eset
8,851
885
53
5
1
193,364
0
W
Set
9,326
933
58
6
6
202,815
3
L
Janus
5,620
562
23
2
1
124,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role