Player Matchup

Achilles
Achilles
DooDlezZz
Achilles
Level 24
God Stats
5W - 2L
1,727 SR
Queue Stats
26W - 31L
1,453 Elo+
Party 2
Bakasura
Bakasura
Raizel29
Bakasura
Level 57
God Stats
4W - 0L
1,764 SR
Queue Stats
49W - 40L
1,361 Elo+
Party 2
Zhong Kui
Zhong Kui
xDarkLung
Zhong Kui
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
112W - 85L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xMysticc--
Kumbhakarna
Level 27
God Stats
3W - 1L
1,522 SR
Queue Stats
51W - 40L
1,578 Elo+
Party 1
Sol
Sol
yRYANq
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,424 Elo+
Party 1
Team Averages
Level 71
1,602 SR
1,478 Elo+

VS

Team Averages
Level 73
1,542 SR
1,430 Elo+
Shiva
Shiva
Anarchy_Rendon5
Shiva
Level 126
God Stats
6W - 6L
1,602 SR
Queue Stats
120W - 135L
1,564 Elo+
Party 3
Baron Samedi
Baron Samedi
BlinkSunn
Baron Samedi
Level 47
God Stats
0W - 2L
1,595 SR
Queue Stats
8W - 21L
1,274 Elo+
Solo
Thanatos
Thanatos
FoxNinerSeven
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Party 3
Hachiman
Hachiman
KingSushi253
Hachiman
Level 127
God Stats
2W - 3L
1,533 SR
Queue Stats
229W - 231L
1,468 Elo+
Solo
Atlas
Atlas
xdHI0
Atlas
Level 49
God Stats
95W - 70L
1,478 SR
Queue Stats
521W - 513L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DooDlezZz
Achilles
14
3 / 3 / 5
8,348
522
9,162
10,975
6,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Raizel29
Bakasura
18
10 / 2 / 6
10,270
642
12,770
13,855
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
xDarkLung
Zhong Kui
17
6 / 0 / 4
10,087
630
10,892
12,583
10,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
xMysticc--
Kumbhakarna
13
1 / 1 / 9
7,766
485
5,550
11,932
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
yRYANq
Sol
14
2 / 3 / 4
8,155
510
6,125
8,511
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,435
527
6,525
11,940
5,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
BlinkSunn
Baron Samedi
11
1 / 5 / 1
6,761
423
7,351
11,489
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
FoxNinerSeven
Thanatos
11
5 / 8 / 0
7,711
482
3,196
13,050
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
KingSushi253
Hachiman
13
2 / 3 / 2
7,617
476
9,294
11,345
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
xdHI0
Atlas
11
0 / 4 / 3
7,447
465
8,251
14,873
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
9
9
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Baron Samedi
BlinkSunn
Baron Samedi
1
5
1
0.3
W
Achilles
DooDlezZz
Achilles
3
3
5
1.83
L
Thanatos
FoxNinerSeven
Thanatos
5
8
0
0.63
L
Hachiman
KingSushi253
Hachiman
2
3
2
1
W
Bakasura
Raizel29
Bakasura
10
2
6
6.5
W
Zhong Kui
xDarkLung
Zhong Kui
6
0
4
8
W
Kumbhakarna
xMysticc--
Kumbhakarna
1
1
9
5.5
L
Atlas
xdHI0
Atlas
0
4
3
0.38
W
Sol
yRYANq
Sol
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
34,617
57,856
Taken
62,697
35,140
Mitigated
29,970
21,070
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,525
1,768
0
3,395
11,940
5,244
245
425
10,981
0
57,738
L
Baron Samedi
BlinkSunn
Baron Samedi
7,351
181
439
2,491
11,489
4,054
0
6,387
4,644
37,572
0
W
Achilles
DooDlezZz
Achilles
9,162
2,450
0
3,367
10,975
6,858
808
1,036
9,939
0
41,343
L
Thanatos
FoxNinerSeven
Thanatos
3,196
1,080
0
6,368
13,050
4,966
0
3,237
9,541
0
34,517
L
Hachiman
KingSushi253
Hachiman
9,294
4,037
0
4,147
11,345
3,628
47
5,470
5,658
0
52,138
W
Bakasura
Raizel29
Bakasura
12,770
8,435
0
5,232
13,855
4,869
1,110
2,468
11,387
0
77,040
W
Zhong Kui
xDarkLung
Zhong Kui
10,892
1,268
0
5,292
12,583
10,662
486
3,804
8,779
72,488
0
W
Kumbhakarna
xMysticc--
Kumbhakarna
5,550
355
0
3,572
11,932
10,128
34
5,507
6,425
10,355
2,369
L
Atlas
xdHI0
Atlas
8,251
3,184
152
3,285
14,873
12,078
0
5,579
9,092
34,584
0
W
Sol
yRYANq
Sol
6,125
2,622
0
3,607
8,511
2,623
2,609
2,787
5,724
53,114
6,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
37,971
519
Minions Killed
364
0
Camps Cleared
0
1,601,282
Distance Traveled
1,410,506
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,435
527
114
7
0
315,176
0
L
Baron Samedi
6,761
423
49
3
0
269,388
3
W
Achilles
8,348
522
94
6
0
332,927
4
L
Thanatos
7,711
482
54
3
0
255,719
4
L
Hachiman
7,617
476
94
6
0
290,785
2
W
Bakasura
10,270
642
143
9
0
407,537
1
W
Zhong Kui
10,087
630
149
9
0
317,254
8
W
Kumbhakarna
7,766
485
13
1
0
266,844
6
L
Atlas
7,447
465
53
3
0
279,438
4
W
Sol
8,155
510
120
8
0
276,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role