Player Matchup

Tiamat
Tiamat
Chanamahala
Tiamat
Level 105
God Stats
4W - 3L
1,578 SR
Queue Stats
355W - 298L
1,663 Elo+
Party 1
Bellona
Bellona
Ganzado_AKA_Ildo
Bellona
Level 63
God Stats
10W - 4L
1,579 SR
Queue Stats
365W - 300L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JDavidPT
Tsukuyomi
Level 36
God Stats
6W - 1L
1,678 SR
Queue Stats
94W - 54L
1,627 Elo+
Party 1
Geb
Geb
LuisCarlos16
Geb
Level 93
God Stats
53W - 24L
1,683 SR
Queue Stats
399W - 328L
1,631 Elo+
Party 1
Shiva
Shiva
jjcorreia6
Shiva
Level 109
God Stats
8W - 0L
1,839 SR
Queue Stats
297W - 226L
1,671 Elo+
Party 1
Team Averages
Level 81
1,672 SR
1,634 Elo+

VS

Team Averages
Level 72
1,537 SR
1,563 Elo+
Sylvanus
Sylvanus
AlbaniaUCK
Sylvanus
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 53L
1,590 Elo+
Party 3
Vulcan
Vulcan
CranberryRum
Vulcan
Level 70
God Stats
3W - 5L
1,449 SR
Queue Stats
62W - 80L
1,444 Elo+
Solo
Fenrir
Fenrir
HaZòN
Fenrir
Level 140
God Stats
0W - 2L
1,516 SR
Queue Stats
126W - 109L
1,569 Elo+
Party 2
Vamana
Vamana
Looný
Vamana
Level 27
God Stats
1W - 2L
1,371 SR
Queue Stats
43W - 36L
1,596 Elo+
Party 2
Izanami
Izanami
SurvivalXXL
Izanami
Level 102
God Stats
2W - 2L
1,851 SR
Queue Stats
22W - 20L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 6 / 13
16,248
650
28,570
21,473
16,445
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 5 / 7
13,706
548
8,556
20,988
16,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
JDavidPT
Tsukuyomi
20
12 / 2 / 12
15,711
628
28,415
27,795
14,826
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 1 / 22
13,674
547
14,557
27,886
36,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shiva
20
0 / 4 / 7
14,235
569
15,175
27,032
28,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlbaniaUCK
Sylvanus
16
2 / 6 / 8
11,689
468
13,161
25,255
37,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
17
3 / 8 / 3
11,098
444
13,624
15,706
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HaZòN
Fenrir
19
5 / 9 / 3
12,312
492
14,548
29,508
20,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
Looný
Vamana
20
4 / 3 / 4
13,676
547
21,448
29,118
36,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
SurvivalXXL
Izanami
20
4 / 5 / 2
13,446
538
15,628
22,996
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
31
Kills
18
18
Deaths
31
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlbaniaUCK
Sylvanus
2
6
8
1
W
Tiamat
12
6
13
3.08
L
Vulcan
3
8
3
0.56
W
3
5
7
1.3
L
Fenrir
HaZòN
Fenrir
5
9
3
0.72
W
Tsukuyomi
JDavidPT
Tsukuyomi
12
2
12
9
L
Vamana
Looný
Vamana
4
3
4
2
W
4
1
22
15
L
Izanami
SurvivalXXL
Izanami
4
5
2
1
W
Shiva
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,273
Damage
78,409
125,174
Taken
122,583
113,511
Mitigated
108,139
49,771
Healing
34,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlbaniaUCK
Sylvanus
13,161
2,041
3,775
7,404
25,255
37,037
275
12,023
13,232
33,211
0
W
Tiamat
28,570
3,439
1,028
8,752
21,473
16,445
557
8,593
12,880
139,291
0
L
Vulcan
13,624
2,178
0
2,408
15,706
4,797
282
7,280
8,426
65,983
0
W
8,556
2,023
0
6,457
20,988
16,996
4,912
5,120
15,868
0
94,435
L
Fenrir
HaZòN
Fenrir
14,548
3,242
0
8,408
29,508
20,036
0
9,934
19,574
0
106,890
W
Tsukuyomi
JDavidPT
Tsukuyomi
28,415
9,419
0
7,483
27,795
14,826
1,509
10,871
16,924
0
130,599
L
Vamana
Looný
Vamana
21,448
7,268
158
5,243
29,118
36,610
790
6,739
22,379
16,698
77,371
W
14,557
1,889
4,517
9,986
27,886
36,277
635
9,022
18,864
35,156
7,135
L
Izanami
SurvivalXXL
Izanami
15,628
9,406
0
7,372
22,996
9,659
3,367
6,791
16,205
0
126,825
W
Shiva
15,175
4,069
0
11,548
27,032
28,967
4,036
3,956
23,076
0
107,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,574
Gold Earned
62,221
798
Minions Killed
691
0
Camps Cleared
0
2,412,922
Distance Traveled
2,195,505
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,689
468
43
2
0
430,065
10
W
Tiamat
16,248
650
222
9
0
463,889
6
L
Vulcan
11,098
444
134
5
0
439,557
3
W
Bellona
13,706
548
172
7
0
452,687
6
L
Fenrir
12,312
492
128
5
0
433,820
2
W
Tsukuyomi
15,711
628
169
7
0
547,614
2
L
Vamana
13,676
547
169
7
0
489,007
6
W
Geb
13,674
547
36
1
0
491,877
6
L
Izanami
13,446
538
217
9
0
403,056
7
W
Shiva
14,235
569
199
8
0
456,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role