Player Matchup

Cliodhna
Cliodhna
Bronze IV
HorrorsoftheDeep
Cliodhna
Bronze IV
Level 160
God Stats
2W - 0L
2,030 SR
Queue Stats
2W - 0L
1,600 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 160
2,030 SR
1,600 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 108
1,500 SR
1,521 MMR
Kukulkan
Kukulkan
Bronze IV
JesuciiTho
Kukulkan
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 0
14,156
1,011
19,549
18,086
12,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
UllrAh Muzen CabHelKaliBastet

VS

Bans
BakasuraSkadiHe BoGilgameshAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JesuciiTho
Kukulkan
17
0 / 7 / 0
10,254
732
5,721
21,080
18,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Kukulkan
JesuciiTho
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
5,721
18,086
Taken
21,080
12,264
Mitigated
18,124
10,006
Healing
1,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,549
5,269
0
10,006
18,086
12,264
1,682
5,939
12,147
0
100,392
L
Kukulkan
JesuciiTho
Kukulkan
5,721
587
0
1,267
21,080
18,124
0
807
20,273
63,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,156
Gold Earned
10,254
171
Minions Killed
127
9
Camps Cleared
3
323,757
Distance Traveled
252,055
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,156
1,011
171
12
9
323,757
1
L
Kukulkan
10,254
732
127
9
3
252,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role