Player Matchup

Cliodhna
Cliodhna
Grandmaster
 
Cliodhna
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
Dashboarřd
Khepri
Masters
Level 160
God Stats
91W - 65L
1,492 SR
Queue Stats
1,639W - 1,585L
2,555 MMR
Solo
Charybdis
Charybdis
Masters
Tubahh
Charybdis
Masters
Level 160
God Stats
22W - 27L
1,370 SR
Queue Stats
657W - 523L
2,744 MMR
Party 2
Aphrodite
Aphrodite
Masters
theAlberkut
Aphrodite
Masters
Level 157
God Stats
2W - 1L
1,912 SR
Queue Stats
157W - 145L
2,530 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,555 SR
2,166 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,669 SR
2,057 MMR
Set
Set
Grandmaster
 
Set
Grandmaster
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Grandmaster
 
Camazotz
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Masters
Jabbér
Fafnir
Masters
Level 144
God Stats
6W - 8L
1,471 SR
Queue Stats
95W - 77L
2,479 MMR
Solo
Sylvanus
Sylvanus
Diamond I
squid
Sylvanus
Diamond I
Level 160
God Stats
18W - 8L
1,901 SR
Queue Stats
150W - 112L
2,419 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
superdeathfang
Ah Muzen Cab
Diamond II
Level 156
God Stats
27W - 22L
1,975 SR
Queue Stats
527W - 496L
2,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
2 / 2 / 3
11,291
565
7,643
14,780
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
16
2 / 6 / 3
10,242
512
14,265
20,497
23,060
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
13
2 / 5 / 4
8,997
450
4,953
16,427
15,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Tubahh
Charybdis
18
4 / 3 / 4
11,194
560
15,275
11,907
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
theAlberkut
Aphrodite
16
2 / 3 / 2
9,810
491
4,582
9,020
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioAtlasBastetBacchus

VS

Bans
BellonaThothSerqetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
7 / 2 / 7
12,982
649
14,787
14,704
10,072
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
 
Camazotz
18
5 / 3 / 8
12,432
622
12,642
22,754
10,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Jabbér
Fafnir
17
1 / 0 / 13
11,285
564
6,672
14,422
18,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
squid
Sylvanus
20
6 / 1 / 8
12,526
626
12,774
8,756
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
superdeathfang
Ah Muzen Cab
18
0 / 6 / 4
11,616
581
5,920
12,702
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
12
Kills
19
19
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
3
1.75
L
Zhong Kui
 
Zhong Kui
2
6
3
0.58
W
Set
 
Set
7
2
7
5.25
W
Camazotz
 
Camazotz
5
3
8
3
L
Khepri
2
5
4
0.8
W
Fafnir
Jabbér
Fafnir
1
0
13
7.5
L
Charybdis
Tubahh
Charybdis
4
3
4
2
W
Sylvanus
squid
Sylvanus
6
1
8
10
W
Ah Muzen Cab
superdeathfang
Ah Muzen Cab
0
6
4
0.33
L
Aphrodite
theAlberkut
Aphrodite
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,718
Damage
52,795
72,631
Taken
73,338
57,575
Mitigated
47,266
26,614
Healing
35,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,643
1,123
0
6,075
14,780
6,113
0
2,504
12,276
0
112,005
L
Zhong Kui
 
Zhong Kui
14,265
1,528
0
5,827
20,497
23,060
0
5,180
15,317
70,404
0
W
Set
 
Set
14,787
6,259
0
3,691
14,704
10,072
1,120
6,343
8,361
0
115,103
W
Camazotz
 
Camazotz
12,642
3,864
0
12,419
22,754
10,262
1,328
9,792
12,962
0
78,301
L
Khepri
4,953
396
0
1,831
16,427
15,184
0
6,789
9,556
18,538
0
W
Fafnir
Jabbér
Fafnir
6,672
2,000
0
3,940
14,422
18,931
530
4,709
9,713
17,755
0
L
Charybdis
Tubahh
Charybdis
15,275
7,517
0
5,358
11,907
5,999
0
2,679
9,228
0
97,375
W
Sylvanus
squid
Sylvanus
12,774
3,753
5,196
5,346
8,756
5,159
979
2,577
6,179
81,671
14,487
W
Ah Muzen Cab
superdeathfang
Ah Muzen Cab
5,920
2,469
0
5,200
12,702
2,842
4,482
1,573
11,129
0
102,275
L
Aphrodite
theAlberkut
Aphrodite
4,582
1,001
3,878
3,645
9,020
7,219
0
4,551
4,469
64,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
60,841
658
Minions Killed
662
0
Camps Cleared
0
1,999,464
Distance Traveled
2,061,589
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,291
565
182
9
0
492,031
5
L
Zhong Kui
10,242
512
142
7
0
345,600
7
W
Set
12,982
649
177
9
0
428,318
6
W
Camazotz
12,432
622
142
7
0
422,744
5
L
Khepri
8,997
450
18
1
0
397,558
10
W
Fafnir
11,285
564
12
1
0
420,119
9
L
Charybdis
11,194
560
195
10
0
360,858
8
W
Sylvanus
12,526
626
162
8
0
383,611
3
W
Ah Muzen Cab
11,616
581
169
8
0
406,797
7
L
Aphrodite
9,810
491
121
6
0
403,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role