Player Matchup

Achilles
Achilles
KingDJRay
Achilles
Level 48
God Stats
6W - 9L
1,457 SR
Queue Stats
130W - 186L
1,304 Elo+
Party 1
Chaac
Chaac
MasterShifu112
Chaac
Level 37
God Stats
1W - 7L
1,309 SR
Queue Stats
97W - 118L
1,326 Elo+
Party 1
Vulcan
Vulcan
oP bee
Vulcan
Level 37
God Stats
2W - 4L
1,080 SR
Queue Stats
178W - 236L
1,285 Elo+
Party 1
Team Averages
Level 41
1,282 SR
1,305 Elo+

VS

Team Averages
Level 51
1,461 SR
1,293 Elo+
Tiamat
Tiamat
CappinMajesty
Tiamat
Level 69
God Stats
3W - 6L
1,395 SR
Queue Stats
74W - 83L
1,387 Elo+
Party 2
Jormungandr
Jormungandr
CourageThaDog
Jormungandr
Level 16
God Stats
3W - 2L
1,353 SR
Queue Stats
16W - 12L
1,148 Elo+
Party 2
Raijin
Raijin
Dvine_Trunks
Raijin
Level 68
God Stats
1W - 1L
1,637 SR
Queue Stats
18W - 24L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingDJRay
Achilles
14
3 / 3 / 9
9,431
674
7,870
11,809
7,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 1 / 6
10,667
762
10,629
10,788
9,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
oP bee
Vulcan
15
4 / 3 / 8
9,942
710
13,743
8,500
1,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,727
623
7,046
9,450
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
CourageThaDog
Jormungandr
12
0 / 6 / 4
8,040
574
5,775
14,708
8,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
15
6 / 5 / 1
10,077
720
10,915
11,523
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
7
7
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Jormungandr
CourageThaDog
Jormungandr
0
6
4
0.33
L
Raijin
6
5
1
1.3
W
Achilles
KingDJRay
Achilles
3
3
9
2.5
W
7
1
6
10
W
Vulcan
oP bee
Vulcan
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,242
Damage
23,736
31,097
Taken
35,681
18,614
Mitigated
14,349
4,776
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,046
169
0
1,298
9,450
2,438
0
3,643
5,807
27,231
0
L
Jormungandr
CourageThaDog
Jormungandr
5,775
2,121
173
649
14,708
8,971
200
6,982
7,726
19,091
0
L
Raijin
10,915
346
0
2,173
11,523
2,940
67
4,169
7,354
39,480
0
W
Achilles
KingDJRay
Achilles
7,870
192
149
689
11,809
7,127
140
8,293
3,154
4,296
15,993
W
10,629
953
325
2,796
10,788
9,561
0
8,424
2,075
0
39,495
W
Vulcan
oP bee
Vulcan
13,743
5,501
230
587
8,500
1,926
0
6,861
1,396
44,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
26,844
155
Minions Killed
154
8
Camps Cleared
3
838,144
Distance Traveled
699,757
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,727
623
55
4
1
233,926
1
L
Jormungandr
8,040
574
28
2
0
228,083
0
L
Raijin
10,077
720
71
5
2
237,748
4
W
Achilles
9,431
674
20
1
1
281,626
0
W
Chaac
10,667
762
59
4
5
286,970
1
W
Vulcan
9,942
710
76
5
2
269,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role