Player Matchup

Achilles
Achilles
Trejxy
Achilles
Level 43
God Stats
39W - 41L
1,368 SR
Queue Stats
447W - 478L
1,329 Elo+
Solo
Bacchus
Bacchus
adr250ian
Bacchus
Level 103
God Stats
7W - 10L
1,828 SR
Queue Stats
277W - 400L
1,329 Elo+
Solo
Neith
Neith
islamico br
Neith
Level 117
God Stats
6W - 4L
1,236 SR
Queue Stats
180W - 173L
1,387 Elo+
Solo
Loki
Loki
shaunrj4
Loki
Level 68
God Stats
5W - 3L
1,356 SR
Queue Stats
57W - 45L
1,310 Elo+
Solo
Merlin
Merlin
xtckilz
Merlin
Level 128
God Stats
28W - 29L
1,327 SR
Queue Stats
349W - 358L
1,325 Elo+
Solo
Team Averages
Level 92
1,423 SR
1,336 Elo+

VS

Team Averages
Level 62
1,650 SR
1,418 Elo+
Cernunnos
Cernunnos
Jrlabonte1
Cernunnos
Level 69
God Stats
45W - 49L
1,756 SR
Queue Stats
391W - 397L
1,394 Elo+
Solo
Kali
Kali
Sage-_-Bones
Kali
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 25L
1,582 Elo+
Solo
Nike
Nike
Shinobi_jose
Nike
Level 63
God Stats
5W - 4L
1,766 SR
Queue Stats
388W - 399L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Sk-aleygianna
Nu Wa
Level 79
God Stats
2W - 1L
1,726 SR
Queue Stats
41W - 40L
1,325 Elo+
Solo
Artio
Artio
Upchuck-
Artio
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 67L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Trejxy
Achilles
14
0 / 0 / 1
8,169
481
6,760
8,217
6,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
adr250ian
Bacchus
13
3 / 2 / 3
7,951
468
5,644
18,566
12,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 1 / 4
9,035
531
11,078
10,254
2,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
16
6 / 3 / 2
9,371
551
8,915
10,955
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
xtckilz
Merlin
16
1 / 0 / 4
9,296
547
8,210
7,372
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jrlabonte1
Cernunnos
10
0 / 6 / 0
6,250
368
3,656
9,439
2,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 0
7,627
449
8,290
14,905
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 2
9,077
534
5,591
12,492
8,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
7,352
432
5,889
9,646
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Upchuck-
Artio
13
2 / 3 / 2
8,151
479
2,241
13,561
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Jrlabonte1
Cernunnos
0
6
0
0
L
3
5
0
0.6
L
0
1
2
1
L
0
2
1
0.25
W
Achilles
Trejxy
Achilles
0
0
1
0.5
L
Artio
Upchuck-
Artio
2
3
2
1
W
Bacchus
adr250ian
Bacchus
3
2
3
2.25
W
7
1
4
9
W
Loki
6
3
2
2.33
W
Merlin
xtckilz
Merlin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,607
Damage
25,667
55,364
Taken
60,043
27,874
Mitigated
30,214
19,707
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Jrlabonte1
Cernunnos
3,656
2,050
0
1,490
9,439
2,808
0
3,184
6,255
0
32,318
L
8,290
3,579
0
5,554
14,905
5,231
0
2,590
12,315
0
42,939
L
5,591
713
0
2,691
12,492
8,065
0
524
11,968
0
62,016
L
5,889
1,089
0
1,368
9,646
2,709
0
4,625
5,021
46,465
0
W
Achilles
Trejxy
Achilles
6,760
1,601
0
2,162
8,217
6,716
732
766
7,451
0
43,131
L
Artio
Upchuck-
Artio
2,241
259
407
3,148
13,561
11,401
0
2,815
10,746
23,056
0
W
Bacchus
adr250ian
Bacchus
5,644
485
272
6,841
18,566
12,823
210
1,745
16,821
30,573
0
W
11,078
5,385
0
5,289
10,254
2,890
1,122
1,588
8,666
0
46,515
W
Loki
8,915
3,217
0
3,842
10,955
3,377
0
1,580
9,375
0
64,438
W
Merlin
xtckilz
Merlin
8,210
0
0
1,301
7,372
2,068
451
2,451
4,921
71,407
2,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
38,457
452
Minions Killed
395
0
Camps Cleared
0
1,587,546
Distance Traveled
1,479,893
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,250
368
53
3
0
221,542
5
L
Kali
7,627
449
76
4
0
335,065
4
L
Nike
9,077
534
150
9
0
284,463
3
L
Nu Wa
7,352
432
86
5
0
269,605
2
W
Achilles
8,169
481
88
5
0
311,203
1
L
Artio
8,151
479
30
2
0
369,218
0
W
Bacchus
7,951
468
35
2
0
318,821
1
W
Neith
9,035
531
88
5
0
274,377
4
W
Loki
9,371
551
104
6
0
359,828
3
W
Merlin
9,296
547
137
8
0
323,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role