Player Matchup

Rama
Rama
ALFON03XEREZ
Rama
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,700 Elo+
Solo
Atlas
Atlas
Loreina
Atlas
Level 121
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 2
Kukulkan
Kukulkan
MementoMori501
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,107 Elo+
Party 2
Team Averages
Level 59
1,429 SR
1,360 Elo+

VS

Team Averages
Level 24
1,434 SR
1,393 Elo+
Neith
Neith
Skellzzy
Neith
Level 21
God Stats
2W - 4L
1,302 SR
Queue Stats
9W - 8L
1,340 Elo+
Party 1
Hera
Hera
jamess2112
Hera
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,423 Elo+
Party 1
Cerberus
Cerberus
tangy1
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,096
675
7,910
12,196
4,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Loreina
Atlas
11
1 / 6 / 4
8,338
695
5,612
17,661
17,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
12
2 / 4 / 3
8,143
679
6,266
12,218
4,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Skellzzy
Neith
13
3 / 2 / 9
9,356
780
11,474
4,598
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 3 / 4
10,007
834
13,453
7,525
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
tangy1
Cerberus
13
3 / 2 / 9
9,672
806
9,860
17,282
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Atlas
Loreina
Atlas
1
6
4
0.5
L
Kukulkan
2
4
3
0.88
W
Neith
Skellzzy
Neith
3
2
9
3.75
W
8
3
4
3.33
W
Cerberus
tangy1
Cerberus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,788
Damage
34,787
42,075
Taken
29,405
27,111
Mitigated
22,880
6,887
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,910
6,023
0
2,977
12,196
4,828
0
8,192
3,674
0
23,469
L
Atlas
Loreina
Atlas
5,612
1,888
58
1,970
17,661
17,582
0
6,806
10,569
20,844
0
L
Kukulkan
6,266
926
64
1,818
12,218
4,701
0
7,950
4,072
30,970
0
W
Neith
Skellzzy
Neith
11,474
4,883
0
988
4,598
2,031
1,557
2,180
2,418
0
30,032
W
13,453
3,119
186
1,285
7,525
3,105
970
3,764
3,761
39,359
0
W
Cerberus
tangy1
Cerberus
9,860
1,190
0
3,935
17,282
17,744
199
6,451
10,831
26,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
29,035
100
Minions Killed
154
3
Camps Cleared
5
583,143
Distance Traveled
658,832
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,096
675
31
3
1
194,080
0
L
Atlas
8,338
695
21
2
0
193,393
4
L
Kukulkan
8,143
679
48
4
2
195,670
0
W
Neith
9,356
780
35
3
2
216,298
1
W
Hera
10,007
834
62
5
2
223,486
2
W
Cerberus
9,672
806
57
5
1
219,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role