Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GingeGandalf
Geb
Level 25
God Stats
17W - 2L
2,031 SR
Queue Stats
214W - 58L
1,724 Elo+
Party 1
Medusa
Medusa
Pirates_Princess
Medusa
Level 68
God Stats
12W - 15L
1,347 SR
Queue Stats
94W - 157L
1,243 Elo+
Party 3
Merlin
Merlin
TacticalNade85
Merlin
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
580W - 403L
1,603 Elo+
Party 1
Arachne
Arachne
ghettopirate9999
Arachne
Level 6
God Stats
2W - 4L
1,249 SR
Queue Stats
97W - 154L
1,213 Elo+
Party 3
Team Averages
Level 82
1,525 SR
1,456 Elo+

VS

Team Averages
Level 65
1,422 SR
1,372 Elo+
Anubis
Anubis
Dal-E_Lama
Anubis
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 142L
1,329 Elo+
Party 2
Fenrir
Fenrir
TRASH_KILLER_GR
Fenrir
Level 56
God Stats
9W - 15L
1,437 SR
Queue Stats
25W - 37L
1,369 Elo+
Party 4
Olorun
Olorun
X-DylanP2016-X
Olorun
Level 64
God Stats
1W - 4L
1,145 SR
Queue Stats
132W - 122L
1,364 Elo+
Party 2
Chaac
Chaac
chargrange
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 195L
1,348 Elo+
Party 2
Ares
Ares
gangster91-OD
Ares
Level 109
God Stats
19W - 22L
1,526 SR
Queue Stats
43W - 44L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
7 / 2 / 5
7,853
654
9,860
8,391
5,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 0 / 6
6,501
542
1,757
6,776
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 7 / 1
5,908
492
2,355
7,263
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 6
7,692
641
8,701
5,125
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 4 / 2
7,477
623
7,133
8,645
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dal-E_Lama
Anubis
10
0 / 6 / 0
5,523
460
2,853
9,025
3,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 4 / 0
6,813
568
5,083
8,659
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 4 / 2
6,175
515
4,832
6,482
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
9
1 / 5 / 0
5,651
471
2,728
10,684
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 1 / 6
7,456
621
6,196
8,837
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
20
Kills
14
14
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
5
4.75
L
Anubis
Dal-E_Lama
Anubis
0
6
0
0
W
1
0
6
4
W
0
7
1
0.07
L
6
4
0
1.5
W
5
1
6
8
L
3
4
2
1
L
Chaac
1
5
0
0.2
L
4
1
6
7
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
21,692
36,200
Taken
43,687
15,147
Mitigated
24,275
6,215
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,860
2,414
0
750
8,391
5,048
0
2,152
6,017
7,464
34,644
L
Anubis
Dal-E_Lama
Anubis
2,853
324
0
2,110
9,025
3,396
0
4,476
4,549
24,936
0
W
1,757
247
552
1,649
6,776
3,700
0
4,063
2,713
14,584
0
W
2,355
1,317
0
0
7,263
1,979
0
3,289
3,974
0
26,579
L
5,083
966
0
2,480
8,659
2,716
0
1,780
6,879
0
29,897
W
8,701
630
0
1,485
5,125
1,283
0
1,063
4,062
50,386
0
L
4,832
2,170
185
910
6,482
3,802
746
1,451
5,031
32,763
0
L
Chaac
2,728
638
0
1,584
10,684
6,709
0
2,066
8,618
0
23,432
L
6,196
272
81
3,314
8,837
7,652
190
2,078
6,759
22,777
0
W
7,133
4,953
0
1,779
8,645
3,137
0
3,314
5,299
0
37,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
31,618
296
Minions Killed
248
0
Camps Cleared
0
1,157,352
Distance Traveled
1,104,267
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,853
654
74
6
0
221,985
0
L
Anubis
5,523
460
52
4
0
190,899
5
W
Geb
6,501
542
22
2
0
246,060
2
W
Medusa
5,908
492
57
5
0
203,074
2
L
Fenrir
6,813
568
49
4
0
231,889
0
W
Merlin
7,692
641
77
6
0
227,715
2
L
Olorun
6,175
515
58
5
0
199,567
3
L
Chaac
5,651
471
48
4
0
231,111
1
L
Ares
7,456
621
41
3
0
250,801
2
W
Arachne
7,477
623
66
6
0
258,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role