Player Matchup

Shiva
Shiva
Ge_ThanG
Shiva
Level 121
God Stats
11W - 13L
1,546 SR
Queue Stats
128W - 132L
1,500 Elo+
Solo
Freya
Freya
IFinnyy
Freya
Level 159
God Stats
17W - 33L
1,565 SR
Queue Stats
182W - 177L
1,519 Elo+
Solo
Cerberus
Cerberus
JuanchoCrazyBoy
Cerberus
Level 117
God Stats
3W - 3L
1,989 SR
Queue Stats
402W - 385L
1,462 Elo+
Solo
Charybdis
Charybdis
Nova Deadly
Charybdis
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
244W - 233L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
tupapu99
Sun Wukong
Level 126
God Stats
1W - 1L
1,331 SR
Queue Stats
178W - 157L
1,473 Elo+
Solo
Team Averages
Level 132
1,586 SR
1,505 Elo+

VS

Team Averages
Level 125
1,463 SR
1,522 Elo+
Danzaburou
Danzaburou
Apr0pos
Danzaburou
Level 146
God Stats
29W - 23L
1,500 SR
Queue Stats
707W - 715L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Kaiyuh
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,509 Elo+
Party 1
Shiva
Shiva
TR0LL UR DAD
Shiva
Level 121
God Stats
0W - 1L
1,315 SR
Queue Stats
18W - 16L
1,599 Elo+
Party 1
Agni
Agni
VuZauX
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
Yoggxh
Cliodhna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ge_ThanG
Shiva
20
6 / 4 / 11
14,088
564
10,118
21,649
13,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
IFinnyy
Freya
19
11 / 6 / 9
14,566
583
16,027
23,011
10,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
19
6 / 5 / 16
13,982
559
14,996
29,931
31,964
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Nova Deadly
Charybdis
20
5 / 5 / 9
14,760
590
12,897
17,986
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
tupapu99
Sun Wukong
20
8 / 0 / 11
15,351
614
17,490
23,783
28,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apr0pos
Danzaburou
17
5 / 4 / 3
11,594
464
9,932
13,030
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Kaiyuh
Cthulhu
15
2 / 9 / 7
9,873
395
13,146
22,169
18,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 2
12,649
506
14,752
21,573
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
VuZauX
Agni
18
2 / 10 / 6
11,756
470
13,788
19,910
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Yoggxh
Cliodhna
19
9 / 7 / 2
12,705
508
14,211
18,791
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
36
Kills
20
20
Deaths
36
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apr0pos
Danzaburou
5
4
3
1.63
W
Shiva
Ge_ThanG
Shiva
6
4
11
2.88
W
Freya
IFinnyy
Freya
11
6
9
2.58
W
Cerberus
6
5
16
2.8
L
Cthulhu
Kaiyuh
Cthulhu
2
9
7
0.61
W
Charybdis
Nova Deadly
Charybdis
5
5
9
1.9
L
2
6
2
0.5
L
Agni
VuZauX
Agni
2
10
6
0.5
L
Cliodhna
Yoggxh
Cliodhna
9
7
2
1.43
W
Sun Wukong
tupapu99
Sun Wukong
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,528
Damage
65,829
116,360
Taken
95,473
90,196
Mitigated
52,511
36,464
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apr0pos
Danzaburou
9,932
3,994
0
5,221
13,030
4,726
1,455
2,652
10,378
0
83,309
W
Shiva
Ge_ThanG
Shiva
10,118
2,178
732
1,788
21,649
13,478
3,512
5,200
16,373
0
101,424
W
Freya
IFinnyy
Freya
16,027
5,158
0
9,360
23,011
10,424
3,215
6,368
16,537
85,978
9,243
W
Cerberus
14,996
1,292
504
6,187
29,931
31,964
802
9,017
20,244
59,940
3,630
L
Cthulhu
Kaiyuh
Cthulhu
13,146
982
366
2,333
22,169
18,157
241
7,693
14,476
45,822
0
W
Charybdis
Nova Deadly
Charybdis
12,897
6,782
0
6,961
17,986
5,807
3,275
3,869
13,826
0
116,362
L
14,752
2,779
71
2,154
21,573
16,379
0
5,342
16,231
11,625
85,763
L
Agni
VuZauX
Agni
13,788
304
250
3,488
19,910
6,337
80
8,153
11,757
73,357
0
L
Cliodhna
Yoggxh
Cliodhna
14,211
1,368
0
3,098
18,791
6,912
780
5,064
13,727
0
66,107
W
Sun Wukong
tupapu99
Sun Wukong
17,490
3,376
0
10,932
23,783
28,523
684
4,507
18,719
0
106,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,747
Gold Earned
58,577
641
Minions Killed
554
0
Camps Cleared
0
2,315,015
Distance Traveled
2,217,367
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,594
464
120
5
0
360,624
1
W
Shiva
14,088
564
119
5
0
477,683
2
W
Freya
14,566
583
117
5
0
401,356
5
W
Cerberus
13,982
559
75
3
0
468,253
5
L
Cthulhu
9,873
395
60
2
0
458,168
3
W
Charybdis
14,760
590
162
6
0
410,863
1
L
Shiva
12,649
506
148
6
0
477,098
3
L
Agni
11,756
470
130
5
0
433,272
2
L
Cliodhna
12,705
508
96
4
0
488,205
4
W
Sun Wukong
15,351
614
168
7
0
556,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role