Player Matchup

Gilgamesh
Gilgamesh
AyupChloe
Gilgamesh
Level 9
God Stats
4W - 11L
1,500 SR
Queue Stats
52W - 49L
1,607 Elo+
Party 2
Agni
Agni
COLDYCOLD
Agni
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 74L
1,541 Elo+
Party 2
Medusa
Medusa
EmtheMan
Medusa
Level 113
God Stats
7W - 10L
1,461 SR
Queue Stats
78W - 69L
1,588 Elo+
Party 2
Khepri
Khepri
PhantomShark00
Khepri
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 21L
1,443 Elo+
Party 2
Loki
Loki
wiscrebel1488
Loki
Level 108
God Stats
3W - 6L
1,589 SR
Queue Stats
179W - 140L
1,641 Elo+
Party 2
Team Averages
Level 58
1,510 SR
1,564 Elo+

VS

Team Averages
Level 75
1,603 SR
1,631 Elo+
Apollo
Apollo
KvnGHot_boY
Apollo
Level 144
God Stats
30W - 26L
1,535 SR
Queue Stats
292W - 300L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarkedQuasar913
Kumbhakarna
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 89L
1,500 Elo+
Solo
Eset
Eset
Seralith
Eset
Level 47
God Stats
18W - 7L
1,705 SR
Queue Stats
308W - 164L
1,729 Elo+
Solo
Nemesis
Nemesis
lllN0BLElll
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,730 Elo+
Party 1
Shiva
Shiva
shcvybjtjr
Shiva
Level 129
God Stats
22W - 10L
1,773 SR
Queue Stats
754W - 702L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyupChloe
Gilgamesh
14
0 / 5 / 0
8,619
454
1,796
12,268
10,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
3 / 8 / 5
8,968
472
9,033
12,568
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
EmtheMan
Medusa
16
5 / 5 / 7
10,140
534
17,072
12,756
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 7
9,433
496
4,641
12,528
16,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 5 / 4
10,816
569
13,567
16,718
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 5 / 4
9,564
503
10,517
13,364
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
MarkedQuasar913
Kumbhakarna
12
0 / 5 / 4
7,805
411
2,283
14,612
9,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
19
13 / 3 / 4
12,981
683
15,538
11,559
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
lllN0BLElll
Nemesis
17
2 / 3 / 8
10,307
542
10,256
16,368
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
17
8 / 1 / 2
10,859
572
13,397
10,643
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
17
Kills
25
25
Deaths
17
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AyupChloe
Gilgamesh
0
5
0
0
L
Agni
3
8
5
0.69
L
Medusa
EmtheMan
Medusa
5
5
7
1.7
W
Apollo
2
5
4
0.8
W
Kumbhakarna
MarkedQuasar913
Kumbhakarna
0
5
4
0.4
L
3
2
7
3.25
W
Eset
13
3
4
5
W
Nemesis
lllN0BLElll
Nemesis
2
3
8
2
W
Shiva
8
1
2
9
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
51,991
66,838
Taken
66,546
40,243
Mitigated
30,589
13,758
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AyupChloe
Gilgamesh
1,796
904
0
2,401
12,268
10,281
690
427
11,841
0
36,728
L
Agni
9,033
151
0
866
12,568
3,861
0
4,575
7,993
57,385
0
L
Medusa
EmtheMan
Medusa
17,072
7,474
0
4,431
12,756
4,127
1,499
3,699
9,057
0
83,579
W
Apollo
10,517
5,565
0
3,670
13,364
3,397
2,000
2,067
11,297
0
73,180
W
Kumbhakarna
MarkedQuasar913
Kumbhakarna
2,283
110
0
1,188
14,612
9,798
87
3,378
11,234
9,956
0
L
4,641
719
187
2,121
12,528
16,067
0
4,024
8,504
17,205
0
W
Eset
15,538
1,610
327
2,939
11,559
3,375
597
3,445
8,114
86,917
0
W
Nemesis
lllN0BLElll
Nemesis
10,256
3,710
0
2,518
16,368
4,732
0
2,474
13,894
0
82,352
W
Shiva
13,397
4,451
229
3,851
10,643
9,287
74
2,310
8,333
0
65,206
L
13,567
3,922
0
3,752
16,718
5,907
0
5,096
11,622
0
72,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
51,516
430
Minions Killed
540
0
Camps Cleared
0
1,656,445
Distance Traveled
1,826,767
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,619
454
93
5
0
293,240
5
L
Agni
8,968
472
83
4
0
347,254
4
L
Medusa
10,140
534
128
7
0
285,847
6
W
Apollo
9,564
503
132
7
0
330,379
5
W
Kumbhakarna
7,805
411
11
1
0
380,491
6
L
Khepri
9,433
496
22
1
0
350,173
11
W
Eset
12,981
683
175
9
0
322,550
3
W
Nemesis
10,307
542
113
6
0
383,182
1
W
Shiva
10,859
572
109
6
0
410,165
0
L
Loki
10,816
569
104
5
0
379,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role