Player Matchup

Agni
Agni
OpCodplayer20
Agni
Level 104
God Stats
6W - 3L
1,519 SR
Queue Stats
148W - 146L
1,429 Elo+
Solo
Hou Yi
Hou Yi
Phyrra-n-ice
Hou Yi
Level 127
God Stats
7W - 9L
1,525 SR
Queue Stats
95W - 111L
1,534 Elo+
Party 1
Yemoja
Yemoja
TheLongTailPanda
Yemoja
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
301W - 286L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
mitsuwu
Jormungandr
Level 56
God Stats
3W - 0L
1,427 SR
Queue Stats
70W - 96L
1,385 Elo+
Party 1
Cliodhna
Cliodhna
shsl_flippy
Cliodhna
Level 87
God Stats
15W - 6L
1,500 SR
Queue Stats
114W - 125L
1,472 Elo+
Party 1
Team Averages
Level 96
1,494 SR
1,475 Elo+

VS

Team Averages
Level 111
1,434 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DragonFlameKid34
Mulan
Level 148
God Stats
4W - 10L
1,161 SR
Queue Stats
370W - 430L
1,409 Elo+
Party 2
Arachne
Arachne
MuyCaliente69
Arachne
Level 127
God Stats
1W - 2L
1,423 SR
Queue Stats
20W - 17L
1,503 Elo+
Solo
Atlas
Atlas
SoulBlaze1025
Atlas
Level 104
God Stats
63W - 50L
1,495 SR
Queue Stats
424W - 410L
1,486 Elo+
Party 3
Medusa
Medusa
Wolves Are Chil
Medusa
Level 69
God Stats
228W - 187L
1,591 SR
Queue Stats
934W - 940L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 1
7,166
651
5,978
5,676
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
11
5 / 1 / 1
6,699
609
7,820
5,818
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 8
6,188
563
3,766
7,751
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
mitsuwu
Jormungandr
11
2 / 3 / 4
6,486
590
3,508
5,801
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
shsl_flippy
Cliodhna
11
6 / 2 / 4
7,111
646
7,746
8,296
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 3 / 3
5,455
496
4,452
5,505
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 4 / 2
6,425
584
3,687
9,018
5,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
12
5 / 4 / 1
6,906
628
5,152
8,672
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 3
4,996
454
3,133
10,872
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 2
5,595
509
4,328
8,018
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
19
Kills
11
11
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
3
0.83
L
4
4
2
1.25
L
Arachne
5
4
1
1.38
W
6
3
1
2.17
W
Hou Yi
5
1
1
5.5
L
0
3
3
0.5
W
0
2
8
2
L
1
5
2
0.4
W
Jormungandr
mitsuwu
Jormungandr
2
3
4
1.33
W
Cliodhna
shsl_flippy
Cliodhna
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
20,752
33,342
Taken
42,085
15,729
Mitigated
15,985
8,405
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,452
524
0
155
5,505
1,364
0
904
4,601
24,207
0
L
3,687
936
0
1,046
9,018
5,536
132
3,619
5,399
0
21,970
L
Arachne
5,152
4,215
0
660
8,672
2,489
0
1,951
6,721
0
35,961
W
5,978
1,004
0
647
5,676
1,754
318
1,407
4,269
41,461
0
W
Hou Yi
7,820
4,286
0
1,657
5,818
1,552
200
1,435
4,383
0
39,419
L
3,133
1,054
399
2,394
10,872
5,320
0
4,407
6,465
15,277
0
W
3,766
862
794
1,617
7,751
5,205
98
2,097
5,654
15,783
0
L
4,328
1,774
0
1,477
8,018
1,276
0
2,371
5,647
0
28,367
W
Jormungandr
mitsuwu
Jormungandr
3,508
850
0
0
5,801
4,488
534
1,190
4,611
23,221
0
W
Cliodhna
shsl_flippy
Cliodhna
7,746
1,676
0
3,690
8,296
2,730
154
1,456
6,840
0
33,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
29,377
280
Minions Killed
211
0
Camps Cleared
0
1,028,652
Distance Traveled
1,033,764
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,455
496
42
4
0
188,588
3
L
Mulan
6,425
584
39
4
0
205,567
0
L
Arachne
6,906
628
66
6
0
245,123
5
W
Agni
7,166
651
95
9
0
196,262
1
W
Hou Yi
6,699
609
63
6
0
209,720
1
L
Atlas
4,996
454
25
2
0
205,649
0
W
Yemoja
6,188
563
30
3
0
207,934
0
L
Medusa
5,595
509
39
4
0
188,837
1
W
Jormungandr
6,486
590
40
4
0
166,403
2
W
Cliodhna
7,111
646
52
5
0
248,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role