Player Matchup

Raijin
Raijin
 
Raijin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrescentSky
Nu Wa
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
195W - 173L
1,542 Elo+
Solo
Sol
Sol
DAEMON-1v1
Sol
Level 52
God Stats
2W - 3L
1,642 SR
Queue Stats
240W - 243L
1,476 Elo+
Party 1
Ravana
Ravana
JRS_hx
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 178L
1,583 Elo+
Solo
Serqet
Serqet
TheDemonicAngel4
Serqet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 108L
1,484 Elo+
Party 1
Team Averages
Level 42
1,528 SR
1,517 Elo+

VS

Team Averages
Level 82
1,541 SR
1,506 Elo+
Skadi
Skadi
ImNotaPhag
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
1,552 Elo+
Party 3
Ganesha
Ganesha
McTowelie_
Ganesha
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 258L
1,482 Elo+
Solo
Ravana
Ravana
ONLYFАNS
Ravana
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,541 Elo+
Party 3
Apollo
Apollo
johnbhoyno1
Apollo
Level 27
God Stats
3W - 4L
1,504 SR
Queue Stats
293W - 311L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
weestef
Baba Yaga
Level 160
God Stats
13W - 7L
1,703 SR
Queue Stats
776W - 808L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 10 / 4
10,404
694
5,799
12,528
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 8 / 6
11,842
789
19,973
17,911
6,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 8 / 7
11,361
757
14,161
17,920
5,517
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
JRS_hx
Ravana
15
0 / 6 / 6
8,661
577
9,082
17,657
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 6
10,307
687
4,985
12,884
7,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
18 / 2 / 14
13,978
932
27,661
13,889
6,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
McTowelie_
Ganesha
20
0 / 2 / 25
12,203
814
4,882
18,684
25,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
ONLYFАNS
Ravana
18
13 / 4 / 12
12,038
803
15,534
10,402
4,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
17
1 / 6 / 17
10,703
714
8,779
14,426
5,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
weestef
Baba Yaga
19
6 / 3 / 25
12,964
864
15,942
18,485
8,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
131
16
Kills
38
38
Deaths
17
29
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
10
4
0.5
L
5
8
6
1
L
5
8
7
1.06
W
Skadi
18
2
14
12.5
L
Ravana
JRS_hx
Ravana
0
6
6
0.5
W
Ganesha
McTowelie_
Ganesha
0
2
25
6.25
W
Ravana
ONLYFАNS
Ravana
13
4
12
4.75
L
3
6
6
1
W
Apollo
1
6
17
1.58
W
Baba Yaga
weestef
Baba Yaga
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,000
Damage
72,798
78,900
Taken
75,886
40,420
Mitigated
49,787
15,427
Healing
28,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,799
289
0
263
12,528
4,068
265
4,825
7,703
16,607
0
L
19,973
5,001
479
3,879
17,911
6,621
714
5,579
12,332
46,144
0
L
14,161
2,667
488
4,233
17,920
5,517
184
3,117
14,803
29,374
0
W
Skadi
27,661
10,115
1,082
1,738
13,889
6,789
904
3,743
9,593
0
54,632
L
Ravana
JRS_hx
Ravana
9,082
1,404
477
3,195
17,657
16,572
202
4,825
12,832
0
12,773
W
Ganesha
McTowelie_
Ganesha
4,882
125
1,092
5,764
18,684
25,491
706
8,626
9,300
19,742
0
W
Ravana
ONLYFАNS
Ravana
15,534
2,060
0
1,206
10,402
4,391
0
5,694
3,398
0
17,653
L
4,985
211
1,364
1,049
12,884
7,642
481
2,478
10,406
0
5,925
W
Apollo
8,779
3,640
2,512
2,811
14,426
5,089
2,422
10,154
3,802
0
32,075
W
Baba Yaga
weestef
Baba Yaga
15,942
532
4,522
7,645
18,485
8,027
955
11,009
6,760
42,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,575
Gold Earned
61,886
112
Minions Killed
189
0
Camps Cleared
0
1,047,601
Distance Traveled
1,304,375
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,404
694
19
1
0
150,816
0
L
Nu Wa
11,842
789
37
2
0
216,126
0
L
Sol
11,361
757
43
3
0
222,969
1
W
Skadi
13,978
932
70
5
0
275,444
1
L
Ravana
8,661
577
4
0
0
209,935
0
W
Ganesha
12,203
814
5
0
0
301,215
2
W
Ravana
12,038
803
13
1
0
178,286
5
L
Serqet
10,307
687
9
1
0
247,755
0
W
Apollo
10,703
714
58
4
0
243,434
0
W
Baba Yaga
12,964
864
43
3
0
305,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role