Player Matchup

Kukulkan
Kukulkan
Bushwaka
Kukulkan
Level 100
God Stats
11W - 8L
1,651 SR
Queue Stats
69W - 62L
1,539 Elo+
Party 3
Achilles
Achilles
Deagle35
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,472 Elo+
Party 2
Sol
Sol
Incidercat
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,576 Elo+
Party 3
Hercules
Hercules
Xray2275
Hercules
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,556 Elo+
Party 3
Bastet
Bastet
sebchachou
Bastet
Level 73
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 98L
1,451 Elo+
Party 2
Team Averages
Level 84
1,530 SR
1,519 Elo+

VS

Team Averages
Level 77
1,582 SR
1,493 Elo+
Eset
Eset
 
Eset
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
FrostWillBite
Artemis
Level 68
God Stats
13W - 15L
1,581 SR
Queue Stats
244W - 255L
1,510 Elo+
Solo
Mulan
Mulan
InGame21
Mulan
Level 81
God Stats
19W - 11L
1,718 SR
Queue Stats
187W - 217L
1,479 Elo+
Party 4
Nu Wa
Nu Wa
giiliique
Nu Wa
Level 83
God Stats
47W - 33L
1,613 SR
Queue Stats
125W - 128L
1,456 Elo+
Party 1
Awilix
Awilix
takepaf
Awilix
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 136L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bushwaka
Kukulkan
11
0 / 2 / 0
6,062
606
354
4,111
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Deagle35
Achilles
10
1 / 4 / 0
5,860
586
1,972
8,511
3,203
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 2
5,247
525
3,148
6,165
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Xray2275
Hercules
8
1 / 4 / 2
5,123
512
2,468
11,380
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
sebchachou
Bastet
9
2 / 5 / 0
5,420
542
2,409
8,541
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 2 / 7
6,467
647
3,829
5,619
2,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
12
8 / 2 / 2
6,917
692
10,457
7,075
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
InGame21
Mulan
12
4 / 0 / 1
7,355
736
5,747
4,897
3,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
giiliique
Nu Wa
12
1 / 0 / 3
6,692
669
1,935
1,743
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
takepaf
Awilix
12
5 / 1 / 1
7,021
702
2,965
5,310
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
19
19
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
7
2.25
L
Kukulkan
Bushwaka
Kukulkan
0
2
0
0
L
Achilles
Deagle35
Achilles
1
4
0
0.25
W
Artemis
8
2
2
4.5
W
Mulan
InGame21
Mulan
4
0
1
4.5
L
1
4
2
0.5
L
Hercules
Xray2275
Hercules
1
4
2
0.5
W
Nu Wa
giiliique
Nu Wa
1
0
3
2.5
L
Bastet
sebchachou
Bastet
2
5
0
0.4
W
Awilix
takepaf
Awilix
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,351
Damage
24,933
38,708
Taken
24,644
11,185
Mitigated
10,596
10,098
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,829
648
1,190
1,239
5,619
2,325
178
1,049
4,570
19,919
2,173
L
Kukulkan
Bushwaka
Kukulkan
354
0
0
973
4,111
1,215
0
1,196
2,781
38,680
0
L
Achilles
Deagle35
Achilles
1,972
386
0
1,609
8,511
3,203
0
264
8,197
0
24,319
W
Artemis
10,457
5,722
0
2,218
7,075
2,528
522
2,042
5,033
0
36,259
W
Mulan
InGame21
Mulan
5,747
779
0
2,318
4,897
3,205
657
0
4,897
0
39,557
L
3,148
1,775
0
1,473
6,165
638
0
514
5,651
24,304
0
L
Hercules
Xray2275
Hercules
2,468
377
57
3,688
11,380
4,341
0
2,897
8,433
0
11,646
W
Nu Wa
giiliique
Nu Wa
1,935
362
0
250
1,743
493
557
188
1,519
36,270
0
L
Bastet
sebchachou
Bastet
2,409
1,075
0
2,298
8,541
1,788
0
534
8,007
0
26,431
W
Awilix
takepaf
Awilix
2,965
1,264
0
452
5,310
2,045
1,097
153
5,123
0
39,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
34,452
267
Minions Killed
357
0
Camps Cleared
0
1,005,318
Distance Traveled
1,026,161
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,467
647
37
4
0
198,042
4
L
Kukulkan
6,062
606
86
9
0
226,455
2
L
Achilles
5,860
586
64
6
0
195,080
2
W
Artemis
6,917
692
62
6
0
186,506
2
W
Mulan
7,355
736
91
9
0
201,789
2
L
Sol
5,247
525
50
5
0
194,892
0
L
Hercules
5,123
512
17
2
0
185,418
1
W
Nu Wa
6,692
669
85
9
0
194,857
5
L
Bastet
5,420
542
50
5
0
203,473
1
W
Awilix
7,021
702
82
8
0
244,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role