Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Em1k
Tsukuyomi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,260 Elo+
Party 1
Hera
Hera
M1ssT0xic
Hera
Level 111
God Stats
5W - 4L
1,556 SR
Queue Stats
39W - 49L
1,462 Elo+
Party 1
Nox
Nox
Surover
Nox
Level 148
God Stats
595W - 582L
1,411 SR
Queue Stats
637W - 637L
1,428 Elo+
Party 1
Achilles
Achilles
Чупакабра007
Achilles
Level 121
God Stats
11W - 10L
1,367 SR
Queue Stats
279W - 254L
1,444 Elo+
Party 1
Team Averages
Level 134
1,467 SR
1,419 Elo+

VS

Team Averages
Level 45
1,565 SR
1,520 Elo+
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Jwaida
Neith
Level 29
God Stats
182W - 195L
1,488 SR
Queue Stats
262W - 317L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
Toldo54
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Party 3
Discordia
Discordia
bbVolcano
Discordia
Level 64
God Stats
75W - 75L
1,523 SR
Queue Stats
385W - 435L
1,452 Elo+
Party 2
Chang'e
Chang'e
stargazingpixie
Chang'e
Level 64
God Stats
3W - 1L
1,815 SR
Queue Stats
20W - 10L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 2 / 18
10,561
1,320
9,414
10,049
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
Em1k
Tsukuyomi
16
5 / 2 / 14
10,506
1,313
15,105
9,241
3,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
16
2 / 1 / 13
9,784
1,223
9,799
4,884
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
17
10 / 1 / 12
11,723
1,465
10,179
4,737
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 16
10,468
1,309
12,602
8,168
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

325

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 5 / 3
9,268
1,159
3,840
7,475
2,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Jwaida
Neith
14
1 / 6 / 2
9,051
1,131
6,605
15,654
5,788
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Toldo54
Nu Wa
15
1 / 6 / 4
9,276
1,160
5,216
12,449
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
bbVolcano
Discordia
14
2 / 3 / 3
9,353
1,169
7,252
7,721
2,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 4
8,957
1,120
7,818
17,405
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
25
Kills
7
7
Deaths
25
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
18
5.5
L
Thanatos
 
Thanatos
2
5
3
0.7
W
Tsukuyomi
Em1k
Tsukuyomi
5
2
14
6
L
Neith
Jwaida
Neith
1
6
2
0.33
W
Hera
2
1
13
8.5
W
Nox
10
1
12
16
L
Nu Wa
Toldo54
Nu Wa
1
6
4
0.5
L
Discordia
bbVolcano
Discordia
2
3
3
1.17
L
1
5
4
0.6
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,099
Damage
30,731
37,079
Taken
60,704
28,412
Mitigated
20,461
8,525
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,414
574
576
1,610
10,049
13,165
0
5,138
4,911
17,250
0
L
Thanatos
 
Thanatos
3,840
721
0
2,308
7,475
2,652
0
3,948
3,443
0
9,072
W
Tsukuyomi
Em1k
Tsukuyomi
15,105
3,084
0
3,646
9,241
3,808
0
4,673
4,568
0
33,116
L
Neith
Jwaida
Neith
6,605
2,671
0
1,130
15,654
5,788
0
7,557
7,716
0
22,597
W
Hera
9,799
1,209
0
248
4,884
1,930
0
2,778
2,106
40,456
0
W
Nox
10,179
153
0
1,240
4,737
1,926
0
3,616
1,121
18,900
0
L
Nu Wa
Toldo54
Nu Wa
5,216
1,086
0
229
12,449
3,942
0
6,527
5,735
20,428
0
L
Discordia
bbVolcano
Discordia
7,252
512
213
826
7,721
2,420
0
2,673
4,945
22,750
0
L
7,818
229
1,038
2,214
17,405
5,659
0
8,259
8,802
18,662
0
W
12,602
3,631
0
1,205
8,168
7,583
0
4,081
4,087
0
19,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,042
Gold Earned
45,905
174
Minions Killed
124
6
Camps Cleared
6
898,994
Distance Traveled
714,318
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,561
1,320
11
1
1
171,041
0
L
Thanatos
9,268
1,159
6
1
1
142,962
0
W
Tsukuyomi
10,506
1,313
36
5
2
185,962
3
L
Neith
9,051
1,131
35
4
2
145,754
0
W
Hera
9,784
1,223
89
11
1
166,513
0
W
Nox
11,723
1,465
26
3
1
182,968
0
L
Nu Wa
9,276
1,160
31
4
2
148,335
0
L
Discordia
9,353
1,169
36
5
1
120,286
0
L
Chang'e
8,957
1,120
16
2
0
156,981
0
W
Achilles
10,468
1,309
12
2
1
192,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role