Player Matchup

Fenrir
Fenrir
ELLMO415
Fenrir
Level 128
God Stats
2W - 2L
1,454 SR
Queue Stats
172W - 110L
1,512 Elo+
Party 1
Sol
Sol
TJ_OF_JI
Sol
Level 158
God Stats
2W - 0L
1,712 SR
Queue Stats
161W - 112L
1,548 Elo+
Party 1
Shiva
Shiva
darkdragon0196
Shiva
Level 158
God Stats
27W - 19L
1,547 SR
Queue Stats
242W - 215L
1,538 Elo+
Party 1
Team Averages
Level 148
1,571 SR
1,533 Elo+

VS

Team Averages
Level 100
1,585 SR
1,393 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
G0D-X-C0MPLEX
Chiron
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 466L
1,339 Elo+
Solo
Cthulhu
Cthulhu
YouJustGotSlapd
Cthulhu
Level 66
God Stats
2W - 2L
1,755 SR
Queue Stats
4W - 8L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ELLMO415
Fenrir
11
1 / 4 / 5
6,845
685
3,974
7,909
4,667
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 3
7,521
752
5,622
5,900
1,721
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 4
8,269
827
7,946
10,636
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 5 / 2
7,205
721
3,992
7,261
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 4 / 5
6,486
649
7,821
6,230
2,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
6,893
689
4,692
7,679
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
6
6
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
2
0.8
W
Fenrir
ELLMO415
Fenrir
1
4
5
0.88
L
0
4
5
0.63
W
4
0
3
5.5
L
3
2
2
2
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,542
Damage
16,505
24,445
Taken
21,170
12,722
Mitigated
11,623
9,229
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,992
958
0
500
7,261
2,249
0
2,118
4,895
16,053
0
W
Fenrir
ELLMO415
Fenrir
3,974
554
14
2,257
7,909
4,667
0
2,444
5,283
112
11,368
L
7,821
3,249
599
751
6,230
2,110
0
1,581
4,532
0
22,033
W
5,622
3,390
0
2,281
5,900
1,721
1,049
2,712
3,069
26,430
0
L
4,692
329
236
607
7,679
7,264
0
2,222
5,296
10,285
0
W
7,946
1,176
769
3,908
10,636
6,334
215
3,347
7,094
0
28,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,635
Gold Earned
20,584
116
Minions Killed
78
6
Camps Cleared
3
554,977
Distance Traveled
468,850
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,205
721
29
3
1
135,222
0
W
Fenrir
6,845
685
14
1
2
177,514
1
L
Chiron
6,486
649
37
4
1
150,969
3
W
Sol
7,521
752
50
5
2
187,210
7
L
Cthulhu
6,893
689
12
1
1
182,659
1
W
Shiva
8,269
827
52
5
2
190,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role