Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BakedCheetos
Anhur
Level 141
God Stats
2W - 4L
1,467 SR
Queue Stats
64W - 64L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Goddard I 17 I
Aphrodite
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
473W - 443L
1,634 Elo+
Party 2
Susano
Susano
SF I 19
Susano
Level 148
God Stats
9W - 2L
1,694 SR
Queue Stats
488W - 458L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
VajRaging
Nu Wa
Level 114
God Stats
4W - 2L
1,648 SR
Queue Stats
154W - 133L
1,511 Elo+
Solo
Team Averages
Level 138
1,562 SR
1,536 Elo+

VS

Team Averages
Level 84
1,501 SR
1,644 Elo+
Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AcoustYNeoN23
Artio
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,500 Elo+
Solo
Achilles
Achilles
Devilclard
Achilles
Level 107
God Stats
5W - 10L
1,503 SR
Queue Stats
433W - 448L
1,577 Elo+
Solo
Yemoja
Yemoja
Wickdal
Yemoja
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,821 Elo+
Party 1
Chiron
Chiron
zKame
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 3 / 15
10,530
702
12,655
18,105
21,316
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 2 / 9
11,827
788
12,247
12,540
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Goddard I 17 I
Aphrodite
18
0 / 3 / 16
10,163
678
11,193
17,752
21,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
SF I 19
Susano
18
4 / 6 / 13
10,539
703
16,220
17,605
7,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
VajRaging
Nu Wa
18
6 / 4 / 10
11,341
756
26,143
13,751
5,458
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 5 / 8
10,017
668
12,775
15,920
7,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 3 / 12
11,130
742
10,995
23,157
25,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Devilclard
Achilles
18
4 / 4 / 7
10,704
714
12,451
17,371
15,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Wickdal
Yemoja
16
1 / 3 / 9
10,538
703
9,302
17,320
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
zKame
Chiron
17
5 / 5 / 5
11,010
734
19,755
15,789
7,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
20
Kills
16
18
Deaths
20
63
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
15
3.5
L
Chronos
 
Chronos
4
5
8
1.6
L
2
3
12
2.67
W
7
2
9
5.75
L
Achilles
Devilclard
Achilles
4
4
7
1.88
W
Aphrodite
Goddard I 17 I
Aphrodite
0
3
16
2.67
W
Susano
SF I 19
Susano
4
6
13
1.75
W
Nu Wa
VajRaging
Nu Wa
6
4
10
2.75
L
Yemoja
Wickdal
Yemoja
1
3
9
1.83
L
Chiron
zKame
Chiron
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,458
Damage
65,278
79,753
Taken
89,557
60,538
Mitigated
76,736
40,060
Healing
30,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,655
1,605
818
2,891
18,105
21,316
354
6,498
11,607
0
20,294
L
Chronos
 
Chronos
12,775
2,664
849
2,859
15,920
7,793
820
5,780
10,140
26,114
0
L
10,995
417
3,784
7,036
23,157
25,476
177
8,942
14,215
21,335
0
W
12,247
6,260
2,326
5,068
12,540
4,826
2,426
4,942
7,598
0
30,228
L
Achilles
Devilclard
Achilles
12,451
1,859
2,369
3,531
17,371
15,712
785
8,261
9,110
0
30,301
W
Aphrodite
Goddard I 17 I
Aphrodite
11,193
738
11,128
9,476
17,752
21,075
621
8,196
9,556
30,463
0
W
Susano
SF I 19
Susano
16,220
1,805
3,508
1,516
17,605
7,863
417
7,188
10,417
0
27,894
W
Nu Wa
VajRaging
Nu Wa
26,143
5,967
1,111
2,218
13,751
5,458
2,295
6,248
7,503
46,188
0
L
Yemoja
Wickdal
Yemoja
9,302
1,716
3,286
2,036
17,320
20,281
192
7,611
9,709
23,526
0
L
Chiron
zKame
Chiron
19,755
6,073
2,780
1,839
15,789
7,474
1,216
6,742
8,948
0
44,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,400
Gold Earned
53,399
160
Minions Killed
170
0
Camps Cleared
0
1,384,505
Distance Traveled
1,268,257
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,530
702
20
1
0
297,209
2
L
Chronos
10,017
668
24
2
0
222,174
0
L
Artio
11,130
742
28
2
0
301,362
0
W
Anhur
11,827
788
32
2
0
271,938
0
L
Achilles
10,704
714
33
2
0
269,075
0
W
Aphrodite
10,163
678
32
2
0
287,164
0
W
Susano
10,539
703
24
2
0
269,218
1
W
Nu Wa
11,341
756
52
3
0
258,976
0
L
Yemoja
10,538
703
33
2
0
238,718
0
L
Chiron
11,010
734
52
3
0
236,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role