Player Matchup

Guan Yu
Guan Yu
Epe262
Guan Yu
Level 57
God Stats
1W - 0L
1,715 SR
Queue Stats
77W - 52L
1,786 Elo+
Party 1
Jing Wei
Jing Wei
Galeforse
Jing Wei
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,761 Elo+
Party 3
Zeus
Zeus
J0nttu
Zeus
Level 29
God Stats
7W - 5L
1,709 SR
Queue Stats
95W - 63L
1,717 Elo+
Party 1
Atlas
Atlas
Raava
Atlas
Level 160
God Stats
2W - 2L
1,267 SR
Queue Stats
23W - 27L
1,448 Elo+
Party 3
Cliodhna
Cliodhna
ramu93
Cliodhna
Level 68
God Stats
20W - 8L
1,803 SR
Queue Stats
93W - 63L
1,730 Elo+
Party 1
Team Averages
Level 82
1,599 SR
1,689 Elo+

VS

Team Averages
Level 76
1,568 SR
1,535 Elo+
Hercules
Hercules
GLANZATIM
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
RozzaJ
Guan Yu
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
9W - 13L
1,508 Elo+
Party 2
Persephone
Persephone
TheLilacHydra
Persephone
Level 101
God Stats
7W - 7L
1,755 SR
Queue Stats
64W - 61L
1,528 Elo+
Party 2
Neith
Neith
d214of500
Neith
Level 98
God Stats
13W - 14L
1,550 SR
Queue Stats
32W - 31L
1,534 Elo+
Solo
Anubis
Anubis
thomascius
Anubis
Level 63
God Stats
12W - 3L
1,723 SR
Queue Stats
41W - 27L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Epe262
Guan Yu
20
3 / 2 / 16
13,602
716
8,827
20,383
24,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Galeforse
Jing Wei
20
7 / 2 / 11
13,920
733
12,253
13,597
3,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
J0nttu
Zeus
20
8 / 0 / 14
14,512
764
26,643
9,899
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Raava
Atlas
20
4 / 3 / 27
14,454
761
12,670
25,570
36,902
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
ramu93
Cliodhna
20
15 / 5 / 11
15,629
823
30,423
20,453
7,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GLANZATIM
Hercules
20
1 / 5 / 9
13,058
687
12,495
32,519
38,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
RozzaJ
Guan Yu
16
1 / 8 / 2
10,984
578
6,380
20,144
16,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
TheLilacHydra
Persephone
20
5 / 8 / 5
14,873
783
29,009
19,052
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
d214of500
Neith
20
3 / 8 / 6
13,811
727
12,171
17,665
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
thomascius
Anubis
19
2 / 7 / 3
12,461
656
5,020
13,198
5,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
37
Kills
12
12
Deaths
36
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Epe262
Guan Yu
3
2
16
5.5
L
Hercules
GLANZATIM
Hercules
1
5
9
1.1
W
Jing Wei
Galeforse
Jing Wei
7
2
11
6.25
W
Zeus
J0nttu
Zeus
8
0
14
15
W
Atlas
Raava
Atlas
4
3
27
5.83
L
Guan Yu
RozzaJ
Guan Yu
1
8
2
0.25
L
Persephone
TheLilacHydra
Persephone
5
8
5
0.94
L
Neith
d214of500
Neith
3
8
6
0.75
W
Cliodhna
ramu93
Cliodhna
15
5
11
4.1
L
Anubis
thomascius
Anubis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,816
Damage
65,075
89,902
Taken
102,578
76,813
Mitigated
71,958
24,559
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Epe262
Guan Yu
8,827
1,209
3,743
3,913
20,383
24,374
581
8,403
11,980
10,104
37,991
L
Hercules
GLANZATIM
Hercules
12,495
1,160
45
10,576
32,519
38,010
0
14,262
17,730
2,291
41,562
W
Jing Wei
Galeforse
Jing Wei
12,253
10,650
0
3,279
13,597
3,674
4,710
5,250
8,347
0
54,455
W
Zeus
J0nttu
Zeus
26,643
3,413
0
5,269
9,899
4,293
2,421
3,753
6,146
71,734
0
W
Atlas
Raava
Atlas
12,670
4,394
0
4,797
25,570
36,902
698
9,363
16,207
25,909
0
L
Guan Yu
RozzaJ
Guan Yu
6,380
751
155
216
20,144
16,853
0
7,727
12,114
0
20,710
L
Persephone
TheLilacHydra
Persephone
29,009
678
0
1,094
19,052
5,112
0
8,186
10,729
73,090
0
L
Neith
d214of500
Neith
12,171
3,196
0
1,562
17,665
6,147
1,490
6,571
10,912
0
53,143
W
Cliodhna
ramu93
Cliodhna
30,423
3,543
0
3,558
20,453
7,570
2,408
8,423
12,030
0
70,746
L
Anubis
thomascius
Anubis
5,020
237
0
2,732
13,198
5,836
0
4,772
8,358
43,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,117
Gold Earned
65,187
338
Minions Killed
332
0
Camps Cleared
0
2,020,887
Distance Traveled
1,652,898
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,602
716
82
4
0
407,174
0
L
Hercules
13,058
687
82
4
0
384,363
4
W
Jing Wei
13,920
733
85
4
0
368,248
0
W
Zeus
14,512
764
62
3
0
408,616
3
W
Atlas
14,454
761
24
1
0
418,584
0
L
Guan Yu
10,984
578
32
2
0
356,310
3
L
Persephone
14,873
783
74
4
0
348,408
1
L
Neith
13,811
727
89
5
0
298,310
5
W
Cliodhna
15,629
823
85
4
0
418,265
2
L
Anubis
12,461
656
55
3
0
265,507
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role