Player Matchup

Serqet
Serqet
Charmang
Serqet
Level 121
God Stats
39W - 23L
1,375 SR
Queue Stats
202W - 154L
1,547 Elo+
Party 2
Ullr
Ullr
Mojhino
Ullr
Level 118
God Stats
8W - 12L
1,418 SR
Queue Stats
130W - 75L
1,684 Elo+
Party 3
Agni
Agni
ShepherdBS
Agni
Level 144
God Stats
46W - 19L
2,069 SR
Queue Stats
477W - 314L
1,718 Elo+
Party 3
Baron Samedi
Baron Samedi
SpleenLXXIII
Baron Samedi
Level 124
God Stats
1W - 4L
1,095 SR
Queue Stats
93W - 72L
1,577 Elo+
Party 2
Geb
Geb
Wesgrad
Geb
Level 124
God Stats
142W - 68L
1,761 SR
Queue Stats
474W - 313L
1,718 Elo+
Party 3
Team Averages
Level 126
1,543 SR
1,649 Elo+

VS

Team Averages
Level 117
1,573 SR
1,594 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ashlean
Thanatos
Level 70
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 14L
1,607 Elo+
Party 1
Sol
Sol
JRDN B
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,652 Elo+
Solo
Fafnir
Fafnir
PHATS0
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,645 Elo+
Party 1
Gilgamesh
Gilgamesh
Trxv
Gilgamesh
Level 117
God Stats
14W - 13L
1,661 SR
Queue Stats
251W - 253L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Charmang
Serqet
15
5 / 4 / 6
9,205
837
5,501
10,369
3,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Mojhino
Ullr
17
7 / 0 / 6
9,826
893
9,514
6,458
2,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 14
10,093
918
12,588
6,442
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
SpleenLXXIII
Baron Samedi
16
6 / 1 / 9
9,191
836
13,772
6,740
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
16
2 / 0 / 15
8,763
797
6,136
8,811
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 5 / 1
8,439
767
7,110
10,255
3,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ashlean
Thanatos
13
1 / 8 / 1
7,225
657
5,577
10,429
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
JRDN B
Sol
14
1 / 4 / 4
7,943
722
6,627
9,663
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
PHATS0
Fafnir
14
1 / 3 / 2
8,404
764
3,511
12,472
11,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
Trxv
Gilgamesh
13
0 / 6 / 3
7,350
668
3,998
12,192
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
26
Kills
5
5
Deaths
26
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
1
0.5
L
Thanatos
Ashlean
Thanatos
1
8
1
0.19
W
Serqet
Charmang
Serqet
5
4
6
2
L
Sol
JRDN B
Sol
1
4
4
0.75
W
Ullr
Mojhino
Ullr
7
0
6
10
L
Fafnir
PHATS0
Fafnir
1
3
2
0.67
W
6
0
14
13
W
Baron Samedi
SpleenLXXIII
Baron Samedi
6
1
9
10.5
L
Gilgamesh
Trxv
Gilgamesh
0
6
3
0.25
W
Geb
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,511
Damage
26,823
38,820
Taken
55,011
17,232
Mitigated
28,496
11,885
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,110
325
0
2,092
10,255
3,646
0
4,952
5,045
38,460
0
L
Thanatos
Ashlean
Thanatos
5,577
426
0
3,129
10,429
2,824
0
7,654
2,275
0
13,130
W
Serqet
Charmang
Serqet
5,501
398
0
150
10,369
3,299
283
4,645
5,614
0
18,918
L
Sol
JRDN B
Sol
6,627
559
0
2,578
9,663
1,930
0
6,153
3,336
31,446
0
W
Ullr
Mojhino
Ullr
9,514
2,907
0
985
6,458
2,078
1,277
3,418
2,986
0
42,623
L
Fafnir
PHATS0
Fafnir
3,511
385
1,147
2,424
12,472
11,097
0
6,227
5,985
13,653
0
W
12,588
494
0
3,240
6,442
1,918
774
2,408
4,034
44,324
0
W
Baron Samedi
SpleenLXXIII
Baron Samedi
13,772
570
2,416
3,633
6,740
3,159
799
3,159
3,485
29,329
0
L
Gilgamesh
Trxv
Gilgamesh
3,998
828
282
1,211
12,192
8,999
0
6,597
4,845
0
14,178
W
Geb
6,136
268
0
1,461
8,811
6,778
92
3,618
5,025
24,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
39,361
257
Minions Killed
179
0
Camps Cleared
0
1,326,757
Distance Traveled
1,102,276
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,439
767
74
7
0
196,920
4
L
Thanatos
7,225
657
13
1
0
221,853
1
W
Serqet
9,205
837
28
3
0
277,234
1
L
Sol
7,943
722
45
4
0
206,092
0
W
Ullr
9,826
893
82
7
0
244,638
3
L
Fafnir
8,404
764
25
2
0
243,371
0
W
Agni
10,093
918
67
6
0
264,513
3
W
Baron Samedi
9,191
836
54
5
0
249,416
1
L
Gilgamesh
7,350
668
22
2
0
234,040
3
W
Geb
8,763
797
26
2
0
290,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role